Originally posted by Darth Jello
hard games due to programmer stupidity: Back to the Future, Back to the Future II and III, Marvel's X-Men, Wolverine, Wolverine: Adamantium Rage, X-Men (genesis, the first one), the entire Super Star Wars series, all the Zelda CD-i games, A Boy and his Blob, Metal Gear, this list could go on
LOL! A boy and his bolb! I remember that game. 😆
Wasn't hard though. Just took a little while to figure out what the tricks were.
As for the Ninja Gaidens, I beat each of them on NES the first time I played them so I can't say were hard but I'll say 1 was the hardest since you couldn't simply crawl up walls. If I recall though, 3 actually had a limitted about of continues didn't it? Don't remember.
Forgot about the first TMNT for NES. That was a hard sucker. Never could beat it. Gave up for a long time. Got back into it later and finally beat it for some unknown reason. Never touched it again. 🙂 I'm gonna have to retract my last statement about Battletoads then becuase until I beat that game, I at least always got really far. Same can't be said for TMNT.
I just remembered something else. What was the name of that game for NES that was a side-scrolling shooter where you control a robot looking similar to something from Robotech. The special thing about the game was that at will you could reverse your gravity back and forth and walk upside down on ceilings. After you beat it you got the option to play it on hard mode. That hard mode is the same story as TMNT for me. Although like battle toads, I was at least always able to get pretty far.