USH'S MATRIX GAME 2006- Character reference

Started by Ushgarak3 pages

USH'S MATRIX GAME 2006- Temporary character reference

This thread, now updated, is where all charaacter details are stored!

Characters must be created using the creation system in the Main Rules.

The crew of the Scheherazade

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Mors (Veteran/Fighter), played by Bespin Bart

Strength: 3
Dexterity: 3
Toughness: 2 (4)

Intelligence: 4
Perception: 3
Charisma: 4

Martial Arts: (1/3/0/0) = 4
Guns (1/0/0/0) = 1
Computers: (1/0/0/0) = 1
Fix-It: (1/0/0/0) = 1
Drive: (1/0/0/0) = 1
Hoverpilot (1/0/0/0) = 1
Info: Sewer System: (1/0/0/0) = 1
Leadership: (0/0/2/1): = 3
Observation: (0/0/2/1) = 3
Persuade: (0/0/2/2) = 4

OTHER
Packages- Toughness Boost, Social package
Wounds Capacity- 60
Cache Size- 4
Refresh Rate- 2 (in Download Grid)

POWERS
The Path of the Clever Fox (CF)
The Path of the King on the Water (KW)
The Path of the Defensive Master (DM)
The Path of the Storm Turtle (ST)
The Path of Life's Armor (LA)
The Path of the Sharpened Scales (SS)
The Path of the Brilliant Scales (BS)
The Path of Healing Chi (HC)
The Path of the Healthy Tiger (HT)
The Path of the Jade Emperor (JE)
The Path of the Silver Prince (SP)
The Path of the Preying Mantis (PM)

Basic MA Pool: 8
Basic Guns Pool: 4

---

Fire (Veteran/All-Rounder), played by Fire

Strength: 2 (4)
Dexterity: 3
Toughness: 3

Intelligence: 4
Perception: 4
Charisma: 3

Skills:
(Known/Role/Package/Freebies): Total
Martial Arts: (1/2/0/0) = 3
Guns: (1/2/0/0) = 3
Computers: (1/0/0/1) = 2
Fix-It: (0/0/2/0) = 2
Drive: (0/0/2/0) = 2
Hoverpilot (1/0/0/0) = 1
Info: Sewer System: (2/0/0/1) = 3
Leadership: (0/0/1/0) = 1
Medicine: (0/0/2/1) = 3
Observation: (0/0/1/0) = 1

Packages: Strength Boost, Support package

Wounds Capacity: 50
Cache Size: 5
Refresh Rate: 3 (Can refresh two powers in Download Grid, and one in the cache)

Powers:
The Path of the Defensive Master (DM)
The Path of the Storm Turtle (ST)
The Path of Life's Armour (LA)
The Path of the Brilliant Scales (BS)
The Path of Healing Chi (HC)
The Path of Abundant Leaping (AL)
The Path of Hands of Light (HL)
The Path of the Sharpened Scales (SS)
The Path of the Jade Emperor (JE)
The Path of the Healthy Tiger (HT)
The Path of the Passive Wings (PW)
The path of the Swooping Eagle (SE)
Carnival of Carnage (CC)

Basic MA Pool: 7
Basic Guns Pool: 6

---

Ares (Hacker/Gunner), played by Captain Rex

STATS
PHYSICAL
Strength: 4
Dexterity: 4 (6)
Toughness: 4

MENTAL
Intelligence: 2
Perception: 3
Charisma: 2

SKILLS
Martial Arts (1/0/0/1) = 2
Guns: (0/3/0/0) = 3
Computers (0/0/2/0) = 2
Drive (1/0/0/0) = 1
Fix-It (1/0/0/1) = 2
Intrusion (0/0/2/1) = 3
Observation (0/0/2/1) = 3
Info (Small unit tactics) (2/0/0/0) = 2

OTHER
Packages- Dexterity Boost, Covert
Wounds Capacity- 60
Cache Size- 4
Refresh Rate- 1 (in Download Grid)

POWERS
Martial
The Path of Passive Wings (PW)
The Path of Hands of Light (HL)
Gun
Coppertop Killer (CK)
Eagle Eye (EE)
Lightning Reload (LR)
Bullet Time (BT)
10000 Bullets (10B)

---

Burn (Hacker/Gunner), played by tptmanno

Strength: 2
Dexterity: 4 (6)
Toughness: 4

Intelligence: 2
Perception: 3
Charisma: 4

Skills:

(Known/Role/Package/Freebies): Total

Guns (0/3/0/0) = 3
Computers: (2/0/2/0) = 4
Drive: (1/0/0/1) = 2
Fix-It: (1/0/0/1) = 2
Intrusion: (0/0/2/0) = 2
Observation: (0/0/2/0) = 2
Sabotage: (0/0/0/2) = 2

Packages: Dexterity Boost, Covert package

Wounds Capacity: 60

Cache Size: 4
Refresh Rate: 1 (Can refresh one power in Download Grid)

Powers:

Hands of Light (HL)
KOTW (KW)
COC (CC)
Eagle Eye (EE)
Lightning Reload (LR)
10000 Bullets (10B)
Straight Shooter (StS)

Basic Guns pool: 10

---

Hephaestus (Natural/Fighter), played by General Zink

STATS
PHYSICAL
Strength: 2 (4)
Dexterity: 3
Toughness: 3
MENTAL
Intelligence: 3
Perception: 4
Charisma: 3

SKILLS
Martial Arts: (0/3/0/0) = 3
Computers: (1/0/0/1) = 2
Drive: (0/0/2/2) = 4
Intrusion: (0/0/2/0) = 2
Sabotage: (0/0/2/0) = 2
Observation: (1/0/0/1) = 2

OTHER
Packages- Strength Boost, Operative
Wounds Capacity- 50
Cache Size- 5
Refresh Rate- 3 (2 in Download Grid, 1 in Cache)

POWERS
The Path of the Passive Wings (PW)
The Path of the Clever Fox (CF)
The Path of the Storm Turtle (ST)
The Path of the Swooping Eagle (SE)
The Path of Abundant Leaping (AL)
The Path of the Walking Willow (WW)
The Path of the Shadow’s Companion (SC)
The Path of Natural Order (NO)
The Path of the Hands of Light (HL)
The Path of Dim-Mak (DiM)
The Path of the Venerable Grasshopper (VG)
The Path of the Healthy Tiger (HT)

Basic MA Pool: 7

---

Balder (Veteran/All-Rounder), played by RocasAtol

Strength- 3
Dexterity- 3
Toughness- 3

Intelligence- 4
Perception- 3
Charisma- 3

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts: (1/2/0/0) 3
Guns: (1/2/0/0) 3
Computers: (1/0/0/0) 1
Drive: (1/0/0/2) 3
Fix-It: (1/0/0/0) 1
Hoverpilot: (1/0/0/0) 1
Info: Sewer System: (2/0/0/0) 2
Leadership: (0/0/2/0) 2
Observation: (0/0/2/2) 4
Persuade: (0/0/2/0) 2
Packages: Social Package

Wounds limit: 50
Cache Size: 5
Refresh Rate: 3

Powers:
The Path of the Defensive Master (DM)
The Path of the Clever Fox (CF)
The Path of the Sharpened Scales (SS)
The Path of Life’s Armour (LA)
The Path of the Storm Turtle (ST)
The Path of the Defiant Farmer (DF)
Both Guns Blazing (BGB)
Lightning Reload (LR)
Eagle Eye (EE)
Straight Shooter (SS)

Basic MA Pool: 6
Basic Guns Pool: 6

---

Hawk (Natural/All-Rounder), played by General Kaliero

Strength: 2 (4)
Dexterity: 3
Toughness: 3

Intelligence: 3
Perception: 4
Charisma: 3

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts: (0/2/0/0) = 2
Guns: (0/2/0/0) = 2
Computers: (0/0/2/1) = 3
Drive: (0/0/2/0) = 2
Intrusion: (0/0/2/0) = 2
Observation: (0/0/2/0) = 2
Sabotage (0/0/1/1) = 2

Packages: Strength Boost, Covert package

Wounds Capacity: 50

Cache Size: 6
Refresh Rate: 4 (Can refresh three powers in Download Grid, and two in the cache)

Powers:

Clever Fox (CF)
Storm Turtle (ST)
Brilliant Scales (BS)
Swooping Eagle (SE)
Healing Chi (AUX) (HC)
Jade Emperor (JE)
Silver Prince (SP)
Preying Mantis (PM)
BGB (BB)
CoC (CC)
Lightning Reload (LR)

Basic MA Pool: 7
Basic Guns Pool: 5

---

Melkor (Natural/All-Rounder), played by Lord Melkor

Strength: 3
Dexterity: 2 (4)
Toughness: 3

Intelligence: 4
Perception: 3
Charisma: 3

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts: (0/2/0/0) = 2
Guns: (0/2/0/0) = 2
Computers: (1/0/0/1) = 2
Drive: (0/0/2/0) = 2
Intrusion: (0/0/2/1) = 3
Sabotage (0/0/2/0) = 2

Packages: Dexterity Boost, Operative package

Wounds Capacity: 50

Cache Size: 6
Refresh Rate: 4 (Can refresh three powers in Download Grid, and two in the cache)

Powers:

The Path of the Defensive Master (DM)
The Path of the Storm Turtle (ST)
The Path of the Sharpened Scales (SS)
The Path of the Healthy Tiger (HT)
The Path of Dim-Mak (DiM)
The Path of the Hands of Light (HL)
Carnival of Carnage (CC)
Lightning Reload (LR)
Bullet Time (BT)
Eagle Eye (StS)

Basic MA Pool: 5
Basic Guns Pool: 6

---

Sirin (Natural/All-Rounder), played by Brit

STATS
PHYSICAL
Strength: 2 (4)
Dexterity: 3
Toughness: 3
MENTAL
Intelligence: 4
Perception: 3
Charisma: 3

SKILLS
Martial Arts: (0/2/0/0) = 2
Guns: (0/2/0/0) = 2
Computers: (1/0/0/2) = 3
Leadership: (0/0/2/0) = 2
Persuade: (0/0/2/0) = 2
Observation: (0/0/2/0) = 2

OTHER
Packages- Strength Boost, Social
Wounds Capacity- 50
Cache Size- 6
Refresh Rate- 4 (3 in Download Grid, 2 in Cache)

POWERS
The Path of the Clever Fox (CF)
The Path of the Defensive Master (DM)
The Path of the Storm Turtle (ST)
The Path of Life’s Armor (LA)
The Path of the Hands of Light (HL)
The Path of the Healthy Tiger (HT)
The Path of Dim-Mak (DiM)
The Path of the Venerable Grasshopper (VG)
Both Guns Blazing (BGB)
Carnival of Carnage (CoC)
Eagle Eye (EE)

Basic MA Pool: 6
Basic Guns Pool: 5

The crew of the Persepolis

-----

San (Hacker/Fighter), played by Lana

Strength: 4 (6)
Dexterity: 3
Toughness: 4

Intelligence: 2
Perception: 4
Charisma: 2

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts (0/3/0/1) = 4
Computers: (2/0/0/0) = 2
Drive: (0/0/2/0) = 2
Fix-It: (0/0/2/0) = 2
Medicine: (0/0/2/0) = 2
Intrusion: (0/0/1/1) = 2
Observation: (0/0/1/1) = 2
Sabotage (0/0/1/0) = 1

Packages: Strength Boost, Support package

Wounds Capacity: 60

Cache Size: 4
Refresh Rate: 1 (Can refresh one power in Download Grid)

Powers:

The Path of the Passive Wings (PW)
The Path of the Clever Fox (CF)
The Path of the Storm Turtle (ST)
The Path of the Brilliant Scales (BS)
The Path of Healing Chi (AUXILIARY) (HC)
The Path of Abundant Leaping (AUXILIARY) (AL)
The Path of Natural Order (NO)
The Path of the Shadow’s Companion (AUXILIARY) (SC)
The Path of the Walking Willow (WW)
The Path of the Hands of Light (HL)
The Path of the Venerable Grasshopper (VG)
The Path of the Iron Butterfly (IB)

Basic MA pool: 11

---

Helios (Natural/All-Rounder), played by johnatthedisco

Strength: 2 (4)
Dexterity: 3
Toughness: 3

Intelligence: 3
Perception: 3
Charisma: 4

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts: (0/2/0/0) = 2
Guns: (0/2/0/0) = 2
Computers: (1/0/0/1) = 2
Intrusion: (0/0/2/1) = 3
Observation: (0/0/2/0) = 2
Persuade: (0/0/2/0) = 2
Leadership: (0/0/2/0) = 2

Packages: Strength Boost, Social package

Wounds Capacity: 50

Cache Size: 6
Refresh Rate: 4 (Can refresh three powers in Download Grid, and two in the cache)

Powers:

The Path of the Storm Turtle (ST)
The Path of the King on the Water (KW)
The Path of the Brilliant Scales (BS)
The Path of the Healing Chi (HC)
The Path of the Venerable Grasshopper (VG)
The Path of the Hands of Light (HL)
The Path of the Healthy Tiger (HT)
Lightning Reload (LR)
Bullet Time (BT)
Straight Shooter (SS)
Due one more

Basic MA Pool: 6
Basic Guns Pool: 5

---

Cloud (Natural/Fighter), played by SpikeSpiegel

Strength: 2 (4)
Dexterity: 3
Toughness: 3

Intelligence: 3
Perception: 4
Charisma: 3

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts: (0/3/0/0) = 3
Computers: (1/0/2/0) = 3
Drive: (0/0/0/1) = 1
Intrusion: (0/0/2/1) = 3
Observation: (0/0/2/0) = 2
Medicine: (0/0/0/2) = 2

Packages: Strength Boost, Covert package

Wounds Capacity: 50

Cache Size: 5
Refresh Rate: 3 (Can refresh two powers in Download Grid, and one in the cache)

Powers:

Clever Fox (CF)
Storm Turtle (ST)
Life's Armour (LA)
Sharpened Scales (SS)
Hands of Light (HL)
Healthy Tiger (HT)
Venerable Grasshopper (VG)
Jade Emperor (JE)
Silver Prince (SP)
Preying Mantis (PM)
Passive Wings (PW)
Healing Chi (HC)

Basic MA Pool: 8

---

Melis (Hacker/Fighter), played by Vera21

STATS
PHYSICAL
Strength: 4 (6)
Dexterity: 3
Toughness: 4
MENTAL
Intelligence: 4
Perception: 2
Charisma: 2

SKILLS
Martial Arts (0/3/0/0) = 3
Computers: (0/0/2/0) = 2
Drive: (1/0/0/2) = 3
Fix-It: (1/0/0/0) = 1
Medicine: (0/0/0/2) = 2
Intrusion: (0/0/2/0) = 2
Observation: (0/0/2/0) = 2
Sabotage (0/0/2/0) = 2

OTHER
Packages- Strength Boost, Covert
Wounds Capacity- 60
Cache Size- 4
Refresh Rate- 1 (in Download Grid)

POWERS
The Path of the Clever Fox (CF)
The Path of the Defensive Master (DM)
The Path of the Storm Turtle (ST)
The Path of Life’s Armor
The Path of the Sharpened Scales (SS)
The Path of the Brilliant Scales (BS)
The Path of the Swooping Eagle (SE)
The Path of Healing Chi (HC)
The Path of the Hands of Light (HL)
The Path of the Healthy Tiger (HT)
The Path of the Venerable Grasshopper (VG)
The Path of the Lone Bamboo (LB)

Basic MA pool: 11

---

Klez (Veteran/Gunner), played by Alkaselzer

STATS
PHYSICAL
Strength: 3
Dexterity: 2 (4)
Toughness: 3

MENTAL
Intelligence: 3
Perception: 4
Charisma: 4

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts (1/0/0/0)= 1
Guns: (1/3/0/0) = 4
Computers: (1/0/0/0) = 1
Fix-It: (1/0/0/0) = 1
Drive: (0/0/2/0) = 2
Hoverpilot (1/0/0/1) = 2
Info: Sewer System: (1/0/0/0) = 1
Intrusion: (0/0/2/1) = 3
Sabotage: (0/0/2/1) = 3
Persuade: (0/0/1/1) = 2

Packages: Dexterity Boost, Operative package

Wounds Capacity: 50

Cache Size: 4
Refresh Rate: 2 (Can refresh two powers in Download Grid)

Powers:

The Path of the King on the Water (KW)
The Path of the Hands of Light (HL)
Both Guns Blazing (BB)
Carnival of Carnage (CC)
Eagle Eye (EE)
Lightning Reload (LR)
Bullet Time (BT)

Basic Guns Pool: 9
Basic MA Pool: 4

---

Mirage (Hacker/All-rounder), played by Storm

Strength: 4 (6)
Dexterity: 4
Toughness: 4

Intelligence: 2
Perception: 3
Charisma: 2

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts (0/2/0/1) = 3
Guns (0/2/0/1) = 3
Computers: (2/0/2/0) = 4
Drive: (1/0/0/0) = 1
Fix-It: (1/0/0/0) = 1
Intrusion: (0/0/2/0) = 2
Observation: (0/0/2/0) = 2

Packages: Strength Boost, Covert package

Wounds Capacity: 60

Cache Size: 5
Refresh Rate: 2 (Can refresh two powers in Download Grid)

Powers:

The Path of the Passive Wings (PW)
The Path of the Clever Fox (CF)
The Path of the Storm Turtle (ST)
The Path of the Sharpened Scales (SS)
The Path of the Healing Chi (HC)
The Path of the Hands of Light (HL)
The Path of the Healthy Tiger (HT)
The Path of the Jade Emperor (JE)
The Path of the Silver Prince (SP)
The Path of the Preying Mantis (PM)
Carnival of Carnage (CC)
Lightning Reload (LR)

Basic MA pool: 9
Basic Guns pool: 7

---

Barbarossa (Hacker/All-rounder), played by Barbarossa

Strength: 4 (6)
Dexterity: 4
Toughness: 4

Intelligence: 3
Perception: 2
Charisma: 2

Skills:

(Known/Role/Package/Freebies): Total

Guns: (0/2/0/0): 6
MA: (0/2/0/2): 10
Computers: (2/0/0/0): 2
Drive: (0/0/2/0): 2
Fix-It: (1/0/0/0): 1
Intrusion: (0/0/2/0): 2
Sabotage: (0/0/2/0): 2
Packages: Strength Boost, Operative Package

Cache Size: 5
Refresh Rate: 2 (Can refresh two powers in Download Grid)

Powers:

Eagle Eye (EE)
Bullet Time (BT)
The Path of the Defensive Master (DM)
The Path of the Clever Fox (CF)
The Path of the Silver Prince (SP)
The Path of the Jade Emperor (JE)
The Path of the Preying Mantis (PM)
The Path of the Storm Turtle (ST)
The Path of the Brilliant Scales (BS)
The Path of the Hands of Light (HL)
The Path of Healing Chi (HC)
The Path of the Iron Butterfly (IB)

Gun Pool: 6
MA Pool: 10
Wounds limit: 60

---

Azrael (Hacker/All-rounder), played by Trickster

Strength: 4 (6)
Dexterity: 4
Toughness: 3

Intelligence: 2
Perception: 2
Charisma: 4

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts (0/2/0/1) = 3
Guns (0/2/0/1) = 3
Computers: (2/0/0/0) = 2
Drive: (0/0/2/0) = 2
Fix-It: (0/0/2/0) = 2
Medicine: (0/0/2/0) = 2
Observation: (0/0/1/0) = 1

Packages: Strength Boost, Support package

Wounds Capacity: 50

Cache Size: 5
Refresh Rate: 2 (Can refresh two powers in Download Grid)

Powers:

Clever Fox (CF)
King on the Water (KW)
Life’s Armour (LA)
Storm Turtle (ST)
Hands of Light (HL)
Healthy Tiger (HT)
Dim-Mak (DiM)
Healing Chi (HC)
Abundant Leap (AL)
Walking Willow (WW)
Both Guns Blazing (BB)
Straight Shooter (StS)

Basic MA pool: 9
Basic Guns pool: 7

---

Berserker (Hacker/Fighter), played by Newjak

STATS
PHYSICAL
Strength: 4
Dexterity: 4
Toughness: 4 (6)

MENTAL
Intelligence: 3
Perception: 2
Charisma: 2

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts: (0/3/0/1): 4
Computers: (2/0/1/0): 3
Drive (1/0/0/0): 1
Fix-it (1/0/0/0): 1
Intrusion (0/0/1/2):3
Observasion (0/0/1/0):1

OTHER
Packages- Toughness Boost, Covert
Wounds Capacity- 80
Cache Size- 4
Refresh Rate- 1 (in Download Grid)

POWERS
The Path of the Storm Turtle(ST)
The Path of the Sharpened Scales(SS)
The Path of the Brilliant Scales(BS)
The Path of Abundant Leaping (AUXILIARY)(AL)
The Path of the Iron Butterfly(IB)
The Path of the Heathly Tiger(HT)
The Path of the Clever Fox(CF)
The Path of the Swooping Eagle(SE)
The Path of the Walking Willow (AUXILIARY)(WW)
The Path of Natural Order (AUXILIARY)(NO)
The Path of Dim-Mak(DM)
The Path of Life’s Armour(LA)

MA POOL: 9

I see what you mean about skills... That does seem a little off, perhaps.

We sure do have a lot of all-round hackers, eh?

Anyway, I only have a single questionL I assume the statistic in brackets is our preferred physical upgrade - why does the chosen mental stat not have an upgrade?

The upgrade in parantheses means that's the stat inside the Matrix...mental maxes out at 4, regardless, I believe.

Oh yeah, that makes sense. Cheers.

Hey Ush, I don't knwo if I should postthis here or in the character creation thread, but i think I want to change my mental special...thingy, to intelligence, rather then Charisma.

Blax, I advise swapping Natural Order for Storm Turtle. Natural Order is useless to you until you're out of guns, while Storm Turtle works better for that. Not as powerful, but does the job.

Well... I was kidn of coutning on the fact that I would more then likely run out of ammo during a pro longed engagement. Though, I have been thinking of swapping.

Hopefully you don't, and you might take a lot of hits before you run out anyways. ermm

Well, it is only two fewer skill points, Trick- not a massive difference.

And yes, we had not many All-Rounders at first, bit something like the last six submitted characters were all Rounders. Heh... punny.

Yup, number in bracket is what it is in the Matrix.

I shall change yours, Trebor.

Man, my last few posts here have been horrible, grammar wise...

And thanks ush.

Ush, where am I?

I only put in the people that were assigned at the time.

Ok, storing extras here for now...

---

Dale (Veteran/All-Rounder), played by dale007

Strength: 2 (4)
Dexterity: 3
Toughness: 3

Intelligence: 4
Perception: 4
Charisma: 3

Skills:

(Known/Role/Package/Freebies): Total

Martial Arts: (0/2/0/1) = 3
Guns: (0/2/0/1) = 3
Computers: (1/0/0/0) = 1
Fix-It: (1/0/0/0) = 1
Drive: (1/0/0/0) = 1
Hoverpilot (1/0/0/0) = 1
Info: Sewer System: (1/0/0/0) = 1
Intrusion: (0/0/2/0): = 2
Observation: (0/0/2/0) = 2
Perception: (0/0/2/0) = 2

Packages: Strength Boost, Covert package

Wounds Capacity: 50

Cache Size: 5
Refresh Rate: 3 (Can refresh two powers in Download Grid, and one in the cache)

Powers:

The Path of the Storm Turtle (ST)
The Path of Abundant Leaping (AL)
The Path of the Walking Willow (WW)
The Path of the Jade Emperor (JE)
The Path of the Silver Prince (SP)
The Path of the Hands of Light (HL)
The Path of Healing Chi (HC)
The Path of the Passive Wings (PW)
Bullet Time (BT)
Lightning Reload (LR)
Straight Shooter (StS)

Basic MA Pool: 7
Basic Guns Pool: 6

---

UPGRADES... AND DOWNGRADES...

1. Packages now overwrite Known skills, but the Known points then get re-invested into a skill you do not have. This was always true but I forgot to do it. Some of you may now be less specialised but braoder. No points have been gained or lost here.

2. Veterans have lost their Known Guns and MA. It was thematically appropriate but overpowering. It was too easy for Veterans to match the pool of Hackers. Remember, the only advantage Hackers have is generally higher pool. if they don't have that, they are just crapper than Veterans, who have more skills, more Refresh and their speical ability.

3. Hackers gain a stat point. Designed to allow them to make more use of their Physicals (only Hackers can have more than one physical stat at 4), it has been distributed according to a mixture of your needs and my whims amongst the Hackers; some have had a Toughness increase, some have seen it go on Mental.

Hopefully this will keep Hackers ahead of the game- specifically Hacker All-Rounders, where the issue was keenly felt. It does mean now that All-Round Vets look lower on pool. This is a perceptual issue resulting from previously very high pools. A Hacker/Fighter with a pool of 11 is exceptional. Having a 6/5 split does not make you crap by any means, especially as an All-Round Vet is extremely flexible with high refresh and the Vet special ability. As ever, Vets have to fight smart. And Naturals (who cannot have physicals at 4) are still lower.

Note it is possible to whore all your free chice points into combat skills to max them. Precisely because I suspect everyone would do this, I have not. it is part of the abuse of the system. I may ask my brother about ways of locking in your MA/Guns scores.

Oh crap, I just did that and it might be changing already for the Vets.

Well, this is why I didn't want you guys creating characters...

Heh, fun.

I'm thinking of possibly making a chance to my powers...though not really sure what I'd want to drop in order to do so.

What is the attractive power?

Either way, I'm pretty happy about my character, the fighting smart part of vets suits his Bio. 😄