USH'S MATRIX GAME 2006- Training Mission

Started by Ushgarak23 pages

USH'S MATRIX GAME 2006- Training Mission

Ok, the background for this has been set out in the Zion thread. A reminder:

1. You are in two teams, Shez and Percy

2. You enter the Chinese-style complex by different doors at the front. Inside are 'bad things', but you know no other geography other than that your seperate paths meet up somewhere in there

3. At the very end is a door. First team to get a player through the door wins

4. The door has three keys. There are three Guardians (each duplciated, so there is a set of three for each team), each of which holds one of the keys. You need a set of three to get through, taken either from a Guardian or a Player.

5. Once you start playing seriously competitively, all orders get routed through your team leader.

LOADOUT

From the large weapon tables just outside the main building, yopu may take your choice of weapons.

Some reminders:

1. All weapons give encumbrance

2. Certain powers do not work unless your encumbrance is UNDER the stated level

3. Your maximum encumbrance is 12

4. Don't forget to carry either spare guns or leave room for ammo

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Encumbrance sizes work as follows:

Tiny: 0, but two Tinies count as a Small.
Small: 1
Medium: 2
Large: 4
Very Large: 8

Knife/knives: Damage 2, Tiny, Type- Knife

Nunchaku: Damage 2, Small, Type- Nunchaku

Staff: Damage 2, Large, Type- Spear

Dual Staves: Damage 2, Small, Type- Twinned

Sais: Damage 2, Medium, Type- Twinned

Hook Swords: Damage 3, Large, Type- Twinned

Twinned Swords: Damage 3, Large, Type- Twinned

Spear- Damage 4, Large, Type- Spear

Sword- Damage 4, Large, Type- Sword

Light pistol (e.g. Glock 17)- Damage 1, Small, Ammo 6 (tiny clips)

Light Machine Pistol (e.g. Glock 19)- Damage 1, Small, Ammo 3 (tiny clips), Burst Fire

Machine Pistol (e.g. Uzi, Ingrams)- Damage 1, Medium, Ammo 4 (tiny clips), Burst Fire

Extended Glock 19- Damage 1, Medium, Ammo 6 (small clips), Burst Fire

Large Pistol (e.g. Desert Eagle)- Damage 2, Medium, Ammo 3 (tiny clips)

Sub-machine gun (e.g. H&K MP5)- Damage 2, Large, Ammo 5 (small clips), Burst Fire

Shotgun- Damage 3*, Large, Ammo 8 (medium clips), bonus die pool at close range

Assault Rifle (e.g. M16)- Damage 3*, Very Large, Ammo 5 (small clips), Burst fire

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Take your picks, folks!

Firewall's loadout:

One Desert Eagle: 2
four Deagle Clips: 2
One Shotgun: 4
two shotgun clips: 4
Total encumberance: 12

Easiest loadout ever...just the two knives, for an encumberance of 1 point.

They say simple is better...

Hawk's Loadout:

Twinned Swords: 4
Two Glock 19's: 2
8 ammo clips: 4

Total Encumbrance: 10

My Katana and Wakizashi please Ush

Six Glock-19s (LMP)
Two extended Glock-19s.
Two Walther P22s (LP)

Encumberance: 12

Gun-dropping time.

Thank you! Now that is what I call a 'Lobby-Loadout'! Go Trick!

OK
Burn is taking...
A Ingrams-2
8 Ingram Clips-4
A Shotgun-4
A Shotgun Clip-2

Sub-machine Gun (Steyr TMP (Being creative with my guns))+4 Clips= 8
Large Pistol (.44 Magnum)+4= 4

Overall encumberance=12

Twin Tachi-Style Swords.
Single Deagle.
Four Deagle Clips.

Eight total Encumberance.

Originally posted by RocasAtoll
Sub-machine Gun (Steyr TMP (Being creative with my guns))+4 Clips= 8
Large Pistol (.44 Magnum)+4= 4

Overall encumberance=12

Wouldn't the TMP be classed as a Light Machine Pistol, not an SMG?
just a thought 😛

One Thompson M1 SMG (4)
One MAC10 Machine Pistol (2)
One Skorpion Machine Pistol (2)
One B&G MP-9 Machine Pistol (2)
One Extended Glock 19 (2)

12 encumberance.

Helios's load out:

Spear- 4
Sword- 4
Shotgun- 4

Total encumbrance: 12

Mors, at your discretion, you can take Dale in lieu of Castor tomorrow if he has not showed.

Vera will take her intricately-carved bo staff and two silver Butterfly knives with cherry blossoms made of bronze inlay.

Originally posted by Aliies
Wouldn't the TMP be classed as a Light Machine Pistol, not an SMG?
just a thought 😛

No. TMP fires 800-900 rounds per minute, which is too fast for a light machine pistol.

But, it doesn't escape the constaints of a machine pistol really, So I'm changing it to a FN P90.

Falcon picks up four Uzi's and two SMG's.

(Bond wields two FN P90s in GoldenEye...haha...but it works as an SMG)

Hephaestus will keep a pair of nunchaku on his person.