USH'S MATRIX GAME 2006- Training Mission

Started by Lana23 pages
Originally posted by Lana
San's will be PW, ST, BS, and IB.

....changing this again as well.

Swap IB for Piercing Claw.

Heph's cache...

Storm Turtle, Passive Wings, Hands of Light, Dim-Mak, and Venerable Grasshopper.

KW, BGB, EE, and LR.

Storm Turtle, Life's Armor, Swooping Eagle, and Lone Bamboo. 😄

DM, ST, LA, PM, BGB, EE

ST, CoC, EE, and StS

Storm Turtle, Hands of light, Life's Armor, Straight Shot and Lightning Reload.

Ok, let's kick this off! Anyone without a loadout is late getting through the door.

Well, what is through the first door is pretty simple... a large, bare with a door at the far side, but utterly packed with bad guy drug dealers with Glocks! Who fire at you! Eeeek!

Players win initative.

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TEA HOUSE TRAINING SCENARIO

Left side, First room

Mors (8/4/0) CF KW ST LA SS BS SE HC AL JE SP DM
Katana

Ares (10/0) ST AL CC EE BB 10B StS
Thompson SMG (5/0)
Mac 10 and Skorpion and MP9 (4/0) (4/0) (4/0)
Glock 19 E (5/0)

Burn (10/0) ST KW CC EE LR 10B StS
Ingrams x2 (4/4) (4/4)
Shotgun (8/1)

Hephaestus (8/0) PW CF ST SS BS WW SC NO HL DiM VG DF
Nunchaku

Falcon (10/0) HC NO 10B BT StS EE BB (late)
Uzis x2 (4/0) (4/0)
SMGs (5/0) (5/0)

Firewall (6/6/0) ST KW LA AL HC HT DiM HL CF SS StS LR
Desert Eagle (3/4)
Shotgun (8/2)

Balder (6/7/0) DM CF ST SS VG HL EE LR StS 10B
Steyr TMP (5/4)
.44 Magnum (3/4)

Hawk (7/5/0) CF ST BS SE HC JE SP PM BB CC LR
Twinned Swords
Glocks 19s x2 (3/4) (3/4)

Gun-wielding maniacs x50: 0

-

Right side, First room

San (11/0) PW CF ST BS HC AL PC SC SS HL VG IB
Knives
Katars

Helios (6/5/0) ST KW HC VG SP LB LR BT 10B StS
Sword
Shotgun (8/2)

Cloud (7/0) CF ST LA SS HL HT VG JE SP PM PW HC
Sword
Twinned Swords

Melis (11/0) CF DM ST SS BS HC HT HL SE LA LB IB
Staff (spear)
Knives

Klez (9/4/0) KW HL BB EE LR BT StS
P99s x2 (6/10) (6/10)

Barbarossa (9/7/0) DM CF SP JE PM ST BS HL HC SE EE BT
Sword
Twinned Swords
Desert Eagle (3/4)

Azrael (9/7/0) CF KW LA BS HL SS DiM HC AL WW BB StS
Glock 19s x2 (3/0) (3/)
Glock 19s E z2 (5/0) (5/0)
Walter P22s x2 (6/0) (6/0)

Sirin (6/5/0) CF DM ST LA BS HL HT PM BB EE BT
Dual Staves
MP-446 (6/0)
Beretta 93R MP x2 (3/0) (3/0)
H&K MP5Ks x2 and PDWs x2 (4/0) (4/0) (4/0) (4/0)

Gun-wielding maniacs x50: 0

Ok, folks, I'm done- let's go!

Keeping track of everyone has been hard- please inform me of any errors.

all good on my end, great effort by Ush there! 😛
Give the man a round of applause! 😄

Indeed.

Needless to say, Team Shez, everyone attack the mooks.

Mors will lead the charge, unsheathing his katana and holding it high as he runs, before bringing it down across the chest of one of the drug dealers.

Firewall charges in after him, issuing a mighty roar that was nearly drowned out by his shotgun blazing to the left-most mook of Mors...

Ares will bring out the B&T MP-9 and opens fire on two mooks closest to Mors.

Heph follows after Mors with a stylish jump that ends with a vicious kick to the face of one of the mooks.

"Easy."

Sirin will draw her Beretta 93R.

"Here we go..."

She squeezes the triggers lightly, sending off the first volley from Team Percy at the gun-wielding gang, aiming for two...

(If that's possible? I dunno if BGB still targets two...)

Helios will sprint toward the drug dealers farthest from Sirin's line of fire as he unsheathes his sword and attempts to slice off the head of the nearest one.

Okie, Percy people, remember the advice I gave everyone in the plan!

San will stab at the nearest mook, using PC.

Melis uses her staff as a polevault and leaps into the fray, smacking down a dealer as she lands.

Klez unholsters his two pistols and shoots at a mook near Melis.

Barbarossa, With a Thunderous Roar, Unsheaths his twin Tachi Blades. Charging into the Battle, he attempts to behead the Nearest Mook using Preying Mantis...