Ken Masters vs Robert Garcia

Started by Major Snafu2 pages

Ken Masters vs Robert Garcia

Ken Masters - Pan American Champion, disciple of Gouken-style Ansatsuken, friend and rival of Ryu, heir to the Masters Foundation.

Robert Garcia - disciple of the Ryugeki level of Kyokugenryu Karate, friend and rival of Ryo Sakazaki, possible love interest of Yuri Sakazaki, heir to the Garcia Concern.

Robert missed Ken in the Millenium Tournament, but now, he is ready to take on the Masters heir.

With Yuri tagging along, Robert finds Ken with his family, as well as Ryu. Robert challenges Ken to a match for the Pan American championship (full contact). Ken accepts.

Stage: Red Sparrow (Suzaku) Castle, SF3 version

this thread is done before

you make some weird threads sometimes

btw : Ken takes this with ease. Ken is to much for Robert.

Why not Dan vs Robert?

Re: Ken Masters vs Robert Garcia

Originally posted by Major Snafu
Ken Masters - Pan American Champion, disciple of Gouken-style Ansatsuken, friend and rival of Ryu, heir to the Masters Foundation.

Robert Garcia - disciple of the Ryugeki level of Kyokugenryu Karate, friend and rival of Ryo Sakazaki, possible love interest of Yuri Sakazaki, heir to the Garcia Concern.

Robert missed Ken in the Millenium Tournament, but now, he is ready to take on the Masters heir.

With Yuri tagging along, Robert finds Ken with his family, as well as Ryu. Robert challenges Ken to a match for the Pan American championship (full contact). Ken accepts.

Stage: Red Sparrow (Suzaku) Castle, SF3 version

use search function please Ken kicks his @$$

Ken will kick his ass like some body should've done a long time ago.

Robert is much cooler than ken.. soz...

A.) he's not a palette swap
B.) he doesnt do cut / copy / paste moves of his rival
and
C.) he's a slick dresser

😛

IMO robert deserves far more air time than ryo.. but whatever...

as for fighting.. what are their card power levels?

Originally posted by SaTsuJiN
Robert is much cooler than ken.. soz...

A.) he's not a palette swap
B.) he doesnt do cut / copy / paste moves of his rival
and
C.) he's a slick dresser

😛

IMO robert deserves far more air time than ryo.. but whatever...

as for fighting.. what are their card power levels?

IMO,Robert still sucks,and none of that other stuff matters.For along time Robert was just a none japanese ryo and even now he's changed and still rips off other SFers.Ken and the other anasatsuken warriors may have the some of the same moves but they are darasticly different.Ken's cooler than anyone in AOF exept for Mr.Big...just MAYBE.Mr.Big is pretty cool,he's a pimp.

Originally posted by SaTsuJiN
Robert is much cooler than ken.. soz...

A.) he's not a palette swap
B.) he doesnt do cut / copy / paste moves of his rival
and
C.) he's a slick dresser

😛

IMO robert deserves far more air time than ryo.. but whatever...

as for fighting.. what are their card power levels?

i'm glad it are YOUR opinions 🙄

Robert vs Dan is a good match 😄

Originally posted by shin_remy
i'm glad it are YOUR opinions 🙄

Robert vs Dan is a good match 😄

A and B were facts... C was an opinion.. as well as my statement about him not recieving an appropriate amount of fame in comparison to ryo.. which obviously has some truth to it since you're comparing him to dan, when in fact he's one of the higher teirs in KoF 2k3

Originally posted by SaTsuJiN
Robert is much cooler than ken.. soz...

A.) he's not a palette swap
B.) he doesnt do cut / copy / paste moves of his rival
and
C.) he's a slick dresser

😛

IMO robert deserves far more air time than ryo.. but whatever...

as for fighting.. what are their card power levels?

A) Ryu and ken are head swaps, not pallet swaps. Robert and ryo are a rip off of a certain team.

B) No, But, Snk is willing to give him other people's moves. Like a sonic boom type move and a somersault kick. I wonder where he got those froms?

Anyway, with that said. I think robert wins, he has a slew of moves to use against ken.

Originally posted by Emperor Ashtar
A) Ryu and ken are head swaps, not pallet swaps. Robert and ryo are a rip off of a certain team.

B) No, But, Snk is willing to give him other people's moves. Like a sonic boom type move and a somersault kick. I wonder where he got those froms?

Anyway, with that said. I think robert wins, he has a slew of moves to use against ken.

A.) they are both pallette AND head swaps.. wow they have like 1 seperate kick animation thats cut off into a knee strike / axe kick and for the other a double hit overhead strike... omg so different and gameplay defying~.. pff as far as I'm concerned Ryo an Robert have better gameplay ideas rather than being a cut copy paste job... I could play ken the exact same way as ryu and suffer no consequences.. the same cannot be said for ryo / robert

B.) k find him doing a sonic boom or flash kick in Neo battle colliseum... you're still using old material to back up your argument.. I'm using the most current releases of each character

Originally posted by SaTsuJiN
A.) they are both pallette AND head swaps.. wow they have like 1 seperate kick animation thats cut off into a knee strike / axe kick and for the other a double hit overhead strike... omg so different and gameplay defying~.. pff as far as I'm concerned Ryo an Robert have better gameplay ideas rather than being a cut copy paste job... I could play ken the exact same way as ryu and suffer no consequences.. the same cannot be said for ryo / robert

Posting out your ass as usually, ryu and ken are completely different. They only have the same animeation during special moves and other gestures. They do not play the same, have the same strategy, nor do they have the same super moves. Yes, ryo and robert are different. But, your so hung up on a head swap ( Like snk has never done it)

Originally posted by SaTsuJiN

B.) k find him doing a sonic boom or flash kick in Neo battle colliseum... you're still using old material to back up your argument.. I'm using the most current releases of each character

Bullshit, if you were using the current incarnations of the characters, you would not have mentioned ryu and ken having the exact same animations.

And kof changing their move set doesn't change the fact that KOF has been sucking lately.

Originally posted by shin_remy
this thread is done before

you make some weird threads sometimes

btw : Ken takes this with ease. Ken is to much for Robert.

Why not Dan vs Robert?

It hasn't been done before. I checked before I posted.

Originally posted by Emperor Ashtar
Posting out your ass as usually, ryu and ken are completely different. They only have the same animeation during special moves and other gestures. They do not play the same, have the same strategy, nor do they have the same super moves. Yes, ryo and robert are different. But, your so hung up on a head swap ( Like snk has never done it)

please you are the queen of postin out yer ass.. bringing up old crap to support current arguments.. they wear the same exact stuff.. perform the exact same animations and thus can be played the exact same way.. super moves changes a characters playstyle ?.. since when? all thats required of the player is to meet the supermoves condition to strike them with it... aside from that its hurricane > hadou > shoryu etc.. all the exact same stuff..

ok so lemme get this straight.. because ryu's moves are insta-knock down.. that requires a whole seperate strategy?.. gimme a break dude.. /sigh.. you still do the same moves with them regardless

the closest you can come up with for snk head swapping is ralph and clark.. which is yet another assed out statement because their entire sprite sheets are totally different from one another.

Originally posted by Emperor Ashtar
Bullshit, if you were using the current incarnations of the characters, you would not have mentioned ryu and ken having the exact same animations.

And kof changing their move set doesn't change the fact that KOF has been sucking lately.

um.. in 3rd strike they have the exact same animations... the only different animations they recieve are *grab* , *forward + kick / punch* and maybe *roundhouse*.... damn thats really genre defying right there~.. hoo boy~.. better put some gloves on for that hot stuff!

the only shoto that defies the palette / head swap to a degree is akuma.. as he recieves spikey sleeves, new head , some slippers and a rope belt

actually you should give 2006 a whirl.. its pretty fun considering the crappy direction they've been heading in 😊

Originally posted by SaTsuJiN
A.) they are both pallette AND head swaps.. wow they have like 1 seperate kick animation thats cut off into a knee strike / axe kick and for the other a double hit overhead strike... omg so different and gameplay defying~.. pff as far as I'm concerned Ryo an Robert have better gameplay ideas rather than being a cut copy paste job... I could play ken the exact same way as ryu and suffer no consequences.. the same cannot be said for ryo / robert

B.) k find him doing a sonic boom or flash kick in Neo battle colliseum... you're still using old material to back up your argument.. I'm using the most current releases of each character

I'm sorry to say, but I have to agree with E. Ashtar.

Although the two Ansatsuken fighters are indeed swaps with different animations, their fighting styles have evolved into two seperate styles.

Ryu is more focused on reaching enlightment by mastering the Hadouken (the Hadou priciple), while Ken is more brash and arrogant, preferring style over substance, setting up his opponents before finishing them with the F. Shoryuken.

Ken however matures by SF3 (being married with a kid tends to do that) but his ego pretty much remains the same. Ken's Ansatsuken is more flashy while Ryu's Ansatsuken is more solid.

I chose Ken for this match againsr Garcia - aside the fact that both have egos and are filthy rich - their fighting styles are similar, but in some cases, are diametric opposites.

Originally posted by SaTsuJiN
please you are the queen of postin out yer ass.. bringing up old crap to support current arguments.. they wear the same exact stuff.. perform the exact same animations and thus can be played the exact same way.. super moves changes a characters playstyle ?.. since when? all thats required of the player is to meet the supermoves condition to strike them with it... aside from that its hurricane > hadou > shoryu etc.. all the exact same stuff..

ok so lemme get this straight.. because ryu's moves are insta-knock down.. that requires a whole seperate strategy?.. gimme a break dude.. /sigh.. you still do the same moves with them regardless

the closest you can come up with for snk head swapping is ralph and clark.. which is yet another assed out statement because their entire sprite sheets are totally different from one another.

Wow, your moron satsujin because they look alike they play alike? You claimed that they do play alike, so, I want you to post their basic strats and explain the similarities. Ken and ryu haven't had the same normals since sf2 infact they don't even have the same strategy, you just nitpick one fact and down play it? Snk does head swap, maybe because you wank them so hard you don't see that. Kyo/Shingo, Clark/Ralph, Vice/Mature. Don't gimmie that BS about capcom head swaps when snk does the same.

Originally posted by SaTsuJiN

um.. in 3rd strike they have the exact same animations... the only different animations they recieve are *grab* , *forward + kick / punch* and maybe *roundhouse*.... damn thats really genre defying right there~.. hoo boy~.. better put some gloves on for that hot stuff!

Try completely different normals, speed, supers, strats, grabs, and set ups. I mean I could go on about how many kicking variations ken has and ryu doesn't or how ryu takes more damge and has stronger meaty's, or how ken has variopus mix ups that ryu doesn't have.

Originally posted by SaTsuJiN

the only shoto that defies the palette / head swap to a degree is akuma.. as he recieves spikey sleeves, new head , some slippers and a rope belt

actually you should give 2006 a whirl.. its pretty fun considering the crappy direction they've been heading in 😊

I've played it, and it blows hard.

And as for ryo and robert please. Most of their trademark moves are just variations of ryu and kens or in roberts case guiles.

Originally posted by Emperor Ashtar
Wow, your moron satsujin because they look alike they play alike? You claimed that they do play alike, so, I want you to post their basic strats and explain the similarities. Ken and ryu haven't had the same normals since sf2 infact they don't even have the same strategy, you just nitpick one fact and down play it? Snk does head swap, maybe because you wank them so hard you don't see that. Kyo/Shingo, Clark/Ralph, Vice/Mature. Don't gimmie that BS about capcom head swaps when snk does the same.

um no.. none of those you've listed are palette swaps.. time to do your homework , scrub...

and if you do standing punches and kicks.. yes they do the same things.. its when you start doing stuff like pressing forward and back that they change up their strikes

when you have the same exact animation for baseline moves, the characters will be played similarly... why do you think chun li players cant stand shoto users?.. they all do the same crap

Originally posted by Emperor Ashtar
Try completely different normals, speed, supers, strats, grabs, and set ups. I mean I could go on about how many kicking variations ken has and ryu doesn't or how ryu takes more damge and has stronger meaty's, or how ken has variopus mix ups that ryu doesn't have.

no not completely different normals... OMG wow grabs.. I already mentioned that.. supers are obvious.. they have similar movement speed so dont go there.. attack speed vs attack power are typical gameplay implimentations.. even chun li gets different attack power / speed.. so lets not try to up-play pointless things like that... omigawd mixups.. yeah you had to go that far to show a slight difference in strats... as I've said before with supers you just gotta meet the requirement.. you dont necessarily have to base your whole strategy on it... matches have been won before without the use of a single super

Originally posted by Emperor Ashtar
I've played it, and it blows hard.

And as for ryo and robert please. Most of their trademark moves are just variations of ryu and kens or in roberts case guiles.

variation enough not to be a cut copy paste.. 🙂 when you apply severe variation it becomes original, which is the case at the point of neo battle coliseum.. oh yes.. zanretsuken and ineikyaku are variations of something ryu and ken dont even have.. he doesnt even have a hienshippu kyaku, or ichi geki hissatsu.. or ryoku ranbu.. or haoshokoken... kthx... and I'm sorry but you cant copyright throwing a fireball.. which is basically how you're acting... using that logic.. capcom has alot of royalties to be paying to dragonball about now

considering the drought of decent fighters today.. I'm quite satisfied with 2k6.. til I can get my hands on Neo battle coliseum

Originally posted by SaTsuJiN
um no.. none of those you've listed are palette swaps.. time to do your homework , scrub...

Just like clark and ralph weren't pallete swaps, right scrub?

Originally posted by SaTsuJiN

and if you do standing punches and kicks.. yes they do the same things.. its when you start doing stuff like pressing forward and back that they change up their strikes

Wrong again, different medium kick, standing fierce, and baseline you mean normals which I just accounted for. You claimed they play the same, explain their strats and how their the same.

Originally posted by SaTsuJiN

when you have the same exact animation for baseline moves, the characters will be played similarly... why do you think chun li players cant stand shoto users?.. they all do the same crap

Ryu and ken don't play the same, I'll bet 20 bucks you don't even know how they play. oh and chun li kills most shoto's, get informed scrub.

-

Originally posted by SaTsuJiN

no not completely different normals... OMG wow grabs.. I already mentioned that.. supers are obvious.. they have similar movement speed so dont go there.. attack speed vs attack power are typical gameplay implimentations

So, you admitt they have different supers and normals. yet, they don't play differently, explain this please.

Of course speed is a game play element, were talking baout gameplay.

Originally posted by SaTsuJiN

.. even chun li gets different attack power / speed.. so lets not try to up-play pointless things like that... omigawd mixups.. yeah you had to go that far to show a slight difference in strats... as I've said before with supers you just gotta meet the requirement.. you dont necessarily have to base your whole strategy on it... matches have been won before without the use of a single super

Another stupid post, the main reason chun and yun are top tier is because of their supers. ken is the only exception. Ken and ryu do not play the same at all.

Originally posted by SaTsuJiN

variation enough not to be a cut copy paste.. 🙂 when you apply severe variation it becomes original, which is the case at the point of neo battle coliseum.. oh yes.. zanretsuken and ineikyaku are variations of something ryu and ken dont even have.. he doesnt even have a hienshippu kyaku, or ichi geki hissatsu.. or ryoku ranbu.. or haoshokoken... kthx... and I'm sorry but you cant copyright throwing a fireball.. which is basically how you're acting... using that logic.. capcom has alot of royalties to be paying to dragonball about now

considering the drought of decent fighters today.. I'm quite satisfied with 2k6.. til I can get my hands on Neo battle coliseum

My ass, robert had the exact same motion and move set as guile at one point. that's copying, yuri having a denjin hadouken, shin shouryuken, and shungokusatsu is copying is well. sf didn't steal entire move sets like snk. your basically claiming it's okay for snk to copy entire move sets. As long as they tweak it.

Originally posted by Emperor Ashtar
Just like clark and ralph werent palletye swaps, right scrub?
obviously you need glasses.. cuz I just got done saying this.. do you even know what a sprite sheet is?

Originally posted by Emperor Ashtar
Wrong again, different medium kick, standing fierce, and baseline you mean normals which I just accounted for. You claimed they play the same, explain their strats and how their the same.

No you didnt account for normals being the same.. you said Ken and ryu haven't had the same normals since sf2
their similar specials allow them to be played similar, as I've just said.. that doesnt mean people 'will' or 'wont' do it.. having 3+ similar specials and the ability to turn those 3+ specials into hypers allows for many options of similar play

Originally posted by Emperor Ashtar
Ryu and ken don't play the same, I'll bet 20 bucks you don't even know how they play. oh and chun li kills most shot's, get informed scrub.
lol she has to turtle to do it, scrub 🙂 OMG a shoto *jab spam* "Must... build.. super.. bar..." *jab spam*

Originally posted by Emperor Ashtar
So, you admitt they have different supers and normals. yet, they don't play differently, explain this please.

Of course speed is a game play element, were talking baout gameplay.


we're (at least "I" am) on the subject of 'Sprite sheets' and 'palette swaps'.. you're the one who dug into the strategy issue (a stem of "zomg they have like 9 million different things from eachother"😉 which is straying from my MAIN point.. my sub point was that they can be played similarly with so many similar baseline attacks.. whether you choose to deny this is all you

Originally posted by Emperor Ashtar
Another stupid post, the main reason chun and yun are top tier is because of their supers. ken is the only exception. Ken and ryu do not play the same at all.

parry solves that.. as daigo has shown las vegas and the rest of the world

SF3's gameplay in a nutshell is jab to build your superbar.. wiff a few strikes possibly throwing a super in there.. and throwing every single time you get close.. damn thats so deep.. I'm about to buy everyone I know a copy of SF3

though its not really the games fault.. the players make the game look lame

Originally posted by Emperor Ashtar
My ass, robert had the exact same motion and move set as guile at one point. that's copying, yuri having a denjin hadouken, shin shouryuken, and shungokusatsu is copying is well. sf didn't steal entire move sets like snk.

there you go with 'at one point'.. keeping with current events I see?...
we arent even talking about yuri.. she's a shitty character-slot filler.. is she the only one you can aim at?.. lawl~... do you really see me defending yuri? I didnt think so

so now~.. back on topic~.. what is roberts card power level?.. I'm sure somebody knows..

Topics that satsu is currently on : sprite sheets , palette swaps , roberts card power <- just in case Emperor magically 'forgets'

Edit : Found ken and roberts cards..
Ken - BP : 700
SP : 2

Robert - BP : 700
SP : 1

now if I only knew what the hell SP does

card info @ : http://db.gamefaqs.com/portable/neopocket/file/snk_vs_capcom_cf2_cards.txt

You guys need to pipe down

Originally posted by SaTsuJiN
Robert is much cooler than ken.. soz...

A.) he's not a palette swap
B.) he doesnt do cut / copy / paste moves of his rival
and
C.) he's a slick dresser

A. Better to be a palette swap than a guy who seems to be based off a guy who's a palette swap 🙂

B. Not anymore. But neither does Ken

C. So is Ken. He just wears the gi when he's fighting in tournaments. Ryu on the other hand seems to wear the gi all the time

D. Ken's married w/kids whereas Robert's chasing some annoying lil' b**ch(not as annoying as Sakura though) who gets to be in games while he sits on the sidelines. 🙂

Originally posted by SaTsuJiN
IMO robert deserves far more air time than ryo.. but whatever...
That we can agree on. Ryo should be killed off & Robert should be an impact player again.

Originally posted by SaTsuJiN
as for fighting.. what are their card power levels?
Not that anyone cares 🙂, but I think that's in the other thread. I put a link to it in my 1st post here.

Originally posted by SaTsuJiN
obviously you need glasses.. cuz I just got done saying this.. do you even know what a sprite sheet is?

Just checking, because you claimed in a previous thread that snk had no pallete swaps.

Originally posted by SaTsuJiN

No you didnt account for normals being the same.. you said [b]Ken and ryu haven't had the same normals since sf2

their similar specials allow them to be played similar, as I've just said.. that doesnt mean people 'will' or 'wont' do it.. having 3+ similar specials and the ability to turn those 3+ specials into hypers allows for many options of similar play [/B]

😆 God your clueless, ryu and ken's supers are completely different. Infact they don't even have super version for all their primary specials. Ken has two shoryuken supers and one involving tatsumaki kick, while ryu has two hadouken supers and one shoryuken super.

Originally posted by SaTsuJiN

lol she has to turtle to do it, scrub 🙂 OMG a shoto *jab spam* "Must... build.. super.. bar..." *jab spam*

How does that change the fact she creams most shoto's 😕

Originally posted by SaTsuJiN

we're (at least "I" am) on the subject of 'Sprite sheets' and 'palette swaps'.. you're the one who dug into the strategy issue (a stem of "zomg they have like 9 million different things from eachother"😉 which is straying from my MAIN point.. my sub point was that they can be played similarly with so many similar baseline attacks.. whether you choose to deny this is all you

Okay, I'm going to post ryu and kens sprites right now and count the difference and similarities.

Originally posted by SaTsuJiN

parry solves that.. as daigo has shown las vegas and the rest of the world

That doesn't change the satsu of the super, and what justin did cost him the match. had he just waited it out he would of won.

Originally posted by SaTsuJiN

SF3's gameplay in a nutshell is jab to build your superbar.. wiff a few strikes possibly throwing a super in there.. and throwing every single time you get close.. damn thats so deep.. I'm about to buy everyone I know a copy of SF3

though its not really the games fault.. the players make the game look lame


wow, that explanation was so stupid. let me explain the way that your worng

Claim wiff off strikes- what fighting game doesn't whiff off strikes?
Claim: Throw out a super- Their are characters that don't even uses supers as a top stategy, yang for example.
claim: Throwing every single time you get close-Hey scrub guess what a throw set up is?