Originally posted by Liquid_FireAir is supplied within the SubCom.Within the subcom? The Subcom is piloted by AI. Since when did AI require to breath.[QUOTE]That's fine and dandy, but the atmosphere around the SubCom could still get into the Mech after it was hit.
Unless you can kill every enemy within 6 seconds, it will get bombarded.What your immediately assuming is that simply claiming orbit on any position up in the sky automatically gives you undeniable protection which is simply untrue because of the anti air tech that is possessed within the confines of the Supreme commander
StarCraft ghost cutscenes beg to differ?
but from the SupCom trailer, they would be larger than about third or half of the tanks.Your not following that trailer quite well and you dont know the scale of the tanks do you? And besides the medium tanks measure up to about 5.8 meters tall.
Zerg flesh is poorly built? A slow van could easily kill zerglings?As demonstrated in the Starcraft cut scenes. And the Kevin John Anderson novels which demonstrate Zerglings getting impaled by pitchforks. Given that much, they have poor defense against even conventional fir
Armoured Zerg areas can easily stop bullets, for a short amount of time or for an indefinite amount of time.Oh please, when was the last time we see any supcom tech firing small arm bullets of any kind.
The Zerglings could also move faster than the Tank barrels could track them at close range, quite easily, they're agile.
And a Slow moving van might hit one or two Zerglings but it would be torn to shreds within seconds.
If they knew were the SupCom was?
They would know exactly where the SupCom was they could detect something that large through scanner sweeps, either Terran or Protoss. Terran might not but Protoss would.
They wouldn't need to get past anything else either they could kill it from orbit.Assuming that they can deal with the serious missile spam, fighters, bombers gunships etc. And the death of the SupCom will not be the elimination of the entire army either. Your still forgeting the increasing number of Sub commanders that will infest the entire planet and multiply the growth rate of the army by a large magnitude.
Hydralisks can tear through a foot of titanium, they could easily tear through the armour of a tank it is what they were designed to do.Yet they couldn't do jack to that idiot marine in the brood war scene. Good job.
Their acid spines shoot for several miles. [QUOTE]Simply put, they could get through the armour of your tanks.
And to point out Ultralisks being unable to do anything to a tank is simply retarded.I think an idiot of a biological being who think its a good idea to charge a tank with vastly superior firepower deserves nothing less then a fast death.
One person leading the armies.Also leaded by Artificial intelligence to back him up.
I've seen reports of the armies being led by a single person yes, but that person could still be killed, or infected, once his armour was breached.Already addressed.
Yes in General SupCom units are more powerful than SC units,By many magnitudes.
but the margine of power through the units they will be up against and those of Protoss would be minimal once the larger Protoss units were brought into the battle. Also, the Zerg would more than match them in powers through the amount of Zerg there would be attacking the SupCom.
Air Defenses
Did you even bother to address the sub commanders yet?
The SupCom would not make enough air defense, nor deploy them in a coordinated enough effort to completely wipe out a joint Terran/Protoss/Zerg attack.
Protoss weapons would bevery effective against them,To say the least, everything on the ground gets one shot killed.
Terran air units use lasersand some rather powerful missiles,
and the Zerg acid spores would melt through the armour quite effectively.
Say maybe 100 or so Zerg per SupCom unit, at a minimum.You need about 5000 more then said suggestion.
I've seen the SupCom trailer and from that It's obvious there is no way they could build enough men.Do you even know the amount of time it took for him to build that base?
The Zerg alone would cover that entire map with an army of men severel dozen if not hundreds of layers high.
Zerg which would be very capable of destroying your units.
Your units are more powerful individually, though the margin slows when things like Carriers, Battle Cruisers, and the other more powerful SC units come into play, but there wont be nearly enough.
(Oh and by the way, if the SupCom destroyed a continent, he'd be blowing up his own armies if not himself...)
The Zerg/Terran/Protoss forces could EASILY completely destory that planet, with your SupCom on it,
[QUOTE]I think they would have a relatively easy time killing your SupCom and his armies.[QUOTE] Assuming they can manage to reach it in time. Only the closest forces will be able to engage. All the other forces will take months to arrive. It takes months if not weeks for a terran fleet to travel from point A to B. Zerg sometimes require decades despite the fact that they open wormholes to get somewhere. Given those amounts of months, thats more then enough time to infest the planet with UEF units.
And Blax put that shite away. Such a declaration is premature, and incorrect to say the least.
I'm dealing with the rest of you in the morning i'm going to bed.
Originally posted by Kaled
haha er protoss tech exceeds Naw, no competion, but w.e
as i said eariler, Starcraft is geared 100% towards war, Uef wouldn't win, its just illogical
The SubCom as one and a half hours of prep time, no more than that, it was stated in the first post of this thread. Also, 5000 men means nothing against several trillion.
- Your not following that trailer quite well and you dont know the scale of the tanks do you? And besides the medium tanks measure up to about 5.8 meters tall.
An Ultralisks knee is most liekly oever 6 meters in the air...
- To say the least, everything on the ground gets one shot killed.
That's a bunch of bullshit, while most things would be one shot killed, not all of them, and most things is those directly hit. Youd need to kill about 200 per shot to hope to stem the tide of all the zerg in the SC universe.
- Splash damage says otherwise, and you really think tank barrels move that slow....
Yes I do, I saw the trailer, up close the barrels couldn't move fast enough.
- That would be proof of idiocy if they think that its a good idea to group in such a small area.
They wouldn't, I was merely stating that they could. How many times do I have to say this, you couldn't see the planet, from any angle, because of the amount of Zerg that would be there. Heck you could nuke the orbiting zerg and you wouldn;'t see the explosion from the outside.
- Likewise towards the Zerg.
OK, so the units can destory eachother, we agree on that. There would be more than enough Zerg to take out the tanks...It would literally be like a wave of water washing over them. For ever zerg you kill about 500 more will come.
- I dont see the logic in that.
Larger Terran units would kill tanks and smaller air-craft of the SupCom enmasse.
- Oh please, It took approximately 70 specially modified carrier to do the job in a matter of days! Easily my arse.
Wow, 70... Funny since you'd be against several trillion enemies. Mostly Zerg, but easly thousands upon thousands of carriers.
- Air Defenses
Nice, you have air defenses, not nearly enough to take out the amount of attacking Zerg, you seem to think that your SupCom men can kill everything without being shot, I'm sorry but for most of the Zerg you kill, half of those zerg will shoot back at your air defenses...That's a lot of Zerg shooting back. You wouldn't be able to even see the sky if they attacked together. The armoes would extend from below the cloud layer up into space.
- You need about 5000 more then said suggestion.
100 Zerglings, the weakest of the zerg, would completely own a single SupCom tank, it would not take 5000 zerg to take on one SupCom tank, I dont know why you would think that.
- I dont think your SupCom is depived of weapons, but he couldn't shoot them fast enough, let alone make them fast enough to take out all the enemies, which would have weapons that woudl be more than effective enouh at taking itout considering the amount shooting at it. Several Yamato cannons, say from the Entire Terran fleet, would level your base. One Yamato cannon per building, as the buildings in teh game weren't that big. A single shot would render them useless, but not completely destroyed into nothing.
Amount of men the SupCom would build. The SupCom can build as fast as in game, in your own words. So I think, at a max that's severly exaggereated, say he makes 5 million men. Calculated to what he'd be up against, one trillion, that's 200, 000 units for ever SupCom unit. In the trailer, the bases made weren't all that big, and one army I would be surprised if it reached 5000 men. And I would say 20 minutes minimum to make that base. Minimum. 1 and a half hours? Please, no where near the productional capacity...
As I stated before, dont just talk about possiblities. Base your theories up with fact. You cant just say, my tanks will kill all your zerg by shooting them and running them over, because frankly, they would not.
Also, I dont know what Star Trek has to do with this battle since it's a completely different universe, but no Voyager would have a tough time taking out a Protoss Carrier.
I dont see why you insist on making the StarCraft armies exceedingly weak while making your own armies seem several times stronger than they would be... Even if they were as strong as you think they would be, one Tank taking on 5000 Zerglings, they'd still have a VERY hard time winning.
Originally posted by doan_m
The UEF decides to send a supreme commander to the planet of Auir to conquer the planet to set up a stronghold in a coming invasion of the entire SC universe. The protoss, terrans and Zerg have analyzed this threat and decide to form an allegiance in order to counter this threat in its early stages. The Supreme Commander has about an hour and a half worths of preparation to prepare for the counter attack forces. The planet cannot be destroyed as it proves valuable somehow to both sides. who wins?
Hour and a half preperation. Planet is valuable to BOTH sides. Zerg, Terran, Protoss counter it an hour and a half in, not several months in.
Plus: I dont think they'd just let them land on the Protoss homeworld and make armies for months to attack them. Realistically they'd reduce it to slag in minutes.
Starcraft Ghost cutscene begs to differ.[/B][/QUOTE]
The Starcraft ghost art and story is not cannon because the project was dropped by Blizzard and the game was never made, hence the story never happened. SO anything that derives from Starcrfat ghost happens to be non-cannon.
They shoot they run them over. There flesh is extremely poorly built. Slow moving vans easily kill Zerglings.
There flesh is weak? lmfao. Thsi is hilarious. That truck in the cutscene was easily going over 40, and organic things tend to die when a three ton pick-up truck runs over a two foot tall bug. These same "weak fleshed" zergligns can withstand a direct hit a siege tank, and can take a Terran Marines full clip of ammo.
You really would assume that the tanks would fire on each other? And besides its not like they would do anything to the armor. Hydralisk cant even penetrate glass.
Wait, what? Were'd you get that bullshit from? Tell me again how Hydralisks can cut through multiple inch thick steel and destroy entire capital ships with JUST there acid spines?
Firing while cloaked or burrowed will give away its position easily.
No... A Wraith moves liek 20 times faster the sound. By the time whatever SupCom untit gets hits the Wraith will be a mile away, try again.
If they have any idea where the SupCOm is in the first place,and if they can get past everything else. And besides. The Commander also fields his own set of Sub Commanders who possess the same capabilities of the SupCom. Given that, theres a serious multiplier affect going on.
Again, liek it matters. FOr every 50 SupCom units created, they will be instantly be destroyed by trillions of Zerg alone.
Of course there not. There just more powerful then SC.
My blaxican butt they are.
Point is is that that you make your faces seem blatantly like they would have all kinds of safety making attacks on the supcom from the air.
Given the quick build times of the SupCom forces. They could respond rapidly and make it so.
Not nearly rapidly enough. For every THOUSAND supcom units created, theres a billion Zerg alone (Not including protoss and terran) waiting to take them out.
ANd its not like Ultralisk can do anything to the tanks.
Way to not support your post at all.
You need capslock to bring your point across? How absurd.
Sometimes yelling is neccisary when trying to get something through a fools thick skull.
And neither is Starcraft. Starcraft is actually one of the most weakest sci-fi universes to have ever existed. Hell it dies easily against the Federation from Star Trek. Now thats humiliating.
Sounds like bullsh*t to me. Were'd you get that from? Its even been PROVEN that the Galactic Empire alone can defeat the entire star trek universe six times over with minimal casualties.
StarCraft ghost cutscenes beg to differ?
Not-Cannon.
As demonstrated in the Starcraft cut scenes. And the Kevin John Anderson novels which demonstrate Zerglings getting impaled by pitchforks. Given that much, they have poor defense against even conventional fire.
Smells like more BS. In one Star Craft novel zerglings can be killed by pitch forks, yet in another one Zergling alone can withstand a MArines entire clip of ammo from his assault rifle.
Splash damage says otherwise, and you really think tank barrels move that slow....
Its a know fact that tank barrels move that slow. Especially when you've got thousands of critters that can run as fast as a speeder bike.
That van effectively killed that particular zergling.
Already been over that.
Assuming that they can deal with the serious missile spam, fighters, bombers gunships etc. And the death of the SupCom will not be the elimination of the entire army either. Your still forgeting the increasing number of Sub commanders that will infest the entire planet and multiply the growth rate of the army by a large magnitude.
And YOUR assuming that there'll BE a spam. There will be no spam against the SC team, quiet the opposite. The SupComs THOUSANDS will be getting spammed by the TRILLIONS of SC units.
Yet they couldn't do jack to that idiot marine in the brood war scene. Good job.
Last time I checked the first marine was killed, and the second was aboutto bite it when he got saved. Good job.
Oh of course they can, that is if there armor was weaker then glass.
Already been over this stupid glass theory.
I think an idiot of a biological being who think its a good idea to charge a tank with vastly superior firepower deserves nothing less then a fast death.
You really are excellent at making completely unsupported aassumptions. Your love for SupCom has clearly dulled your mind.
An Ultralisk can shrug off multiple direct hits from a siege tank and can rip solid steel objects in half in a matter of seconds. Not too mention of course that it will be 20,000 ultralisks versus 100 tanks.
Air Defenses
= WTFpwned by more units then there sensors can even handle.
To say the least, everything on the ground gets one shot killed.
Yayyyy another unsupported assumption! I can easily say every SUpCom unit will explode because of a computer virus created by the Terrans. Doesn't sound to good now does it, being unuspported and all.
You need about 5000 more then said suggestion.
Okay, how about ten thousand to one? That woudl actually be more ideal.
Do you even know the amount of time it took for him to build that base?
Can you even begin to comprehend how badly outnumbered SupCOm is?
Likewise towards the Zerg.
Yes, for every 1 zerg unit killed, multiple thousands take its place. Cant say the same for SupCom.
I dont see the logic in that.
I'll spell it out for you.
Unit-to-unit, the SupCOm units are stronger then the starcraft ones. However, that doesn't matter because SupCom is outnumbered 10000 to 1. Numbers>>>>> Superior technoligy, in this case.
He wouldnt destroy it, just use the entire land mass to create an army.
Yeah too bad that land is occupied by billions of SC units, and if SupCOm or any of his subs tried to get with a hundred miles of it they would be blown to kingdom come.
Assuming they can manage to reach it in time. Only the closest forces will be able to engage. All the other forces will take months to arrive. It takes months if not weeks for a terran fleet to travel from point A to B.
Depends on were there coming from. You never specified, so we can make any assumption.
Zerg sometimes require decades despite the fact that they open wormholes to get somewhere.
No...the Terran Confederacy remarked that the Zerg were taking over multiple systems in weeks. Billions of Zerg were going from system to system in only a matter of weeks. Try again.
Eh..sorry. Im in a bad mood because I'm tired, lol. So ignore the insults.
Originally posted by doan_m
Within the subcom? The Subcom is piloted by AI. Since when did AI require to breath.
so its venerable to the terrain science balls, taht can disable an electrical circult, assuming the protoss didn't just wipe it out
Originally posted by doan_m
That is assuming you penetrate the damn thing in the first place.
It's not safe on the ground, it would get bombarded from orbit.
inter-space battles protoss's superior technology would ruin the EUF in fractions of a second
Originally posted by doan_m
What your immediately assuming is that simply claiming orbit on any position up in the sky automatically gives you undeniable protection which is simply untrue because of the anti air tech that is possessed within the confines of the Supreme commander
really depends whats up there i didn't read blax's post
Originally posted by doan_m
StarCraft ghost cutscenes beg to differ?
....wait wait wait, their canon all of a sudden? 😐
Originally posted by doan_myour making a bad point, if its bigger its slower are fast more vunerable to zerg attacks
Your not following that trailer quite well and you dont know the scale of the tanks do you? And besides the medium tanks measure up to about 5.8 meters tall.
Originally posted by doan_mer yeah because its a novel and is questionably uncanon, since its was stated at some point before hand how tough their skin was
As demonstrated in the Starcraft cut scenes. And the Kevin John Anderson novels which demonstrate Zerglings getting impaled by pitchforks. Given that much, they have poor defense against even conventional fir
Originally posted by doan_mwhen was the last time you reveiwed the facts?
Oh please, when was the last time we see any supcom tech firing small arm bullets of any kind.
Originally posted by doan_msortof yeah, any maybe you missed the fact they are billions upon billions in numbers so it really wouldn't make much difference becaue as soo as they get close Euf would start hitting its own tanks because as you so kindly pointed out splash damage
Splash damage says otherwise, and you really think tank barrels move that slow....
That van effectively killed that particular zergling.[/B][/QUOTE]
Originally posted by doan_m
If they knew were the SupCom was?
oh please don't be think
Originally posted by doan_m
They would know exactly where the SupCom was they could detect something that large through scanner sweeps, either Terran or Protoss. Terran might not but Protoss would. Assuming that they can deal with the serious missile spam, fighters, bombers gunships etc. And the death of the SupCom will not be the elimination of the entire army either. Your still forgeting the increasing number of Sub commanders that will infest the entire planet and multiply the growth rate of the army by a large magnitude.
As i have stated many time Protoss tech is HIGHER than UEF, and your constant denied tells me if thats true UEF goes down and hard, which i also know is true
yeah the zerg can do that too, but quicker n better and on a larger scale
Originally posted by doan_mspecial circumstances
Yet they couldn't do jack to that idiot marine in the brood war scene. Good job.
Originally posted by doan_myeah, you've said the same thing for each thing about sergs so i'm going to stop defeating you now
Oh of course they can, that is if there armor was weaker then glass.
I think an idiot of a biological being who think its a good idea to charge a tank with vastly superior firepower deserves nothing less then a fast death.
Originally posted by doan_min open battle cerg would dominate
but the margine of power through the units they will be up against and those of Protoss would be minimal once the larger Protoss units were brought into the battle. Also, the Zerg would more than match them in powers through the amount of Zerg there would be attacking the SupCom.
Originally posted by doan_m
Air Defenses
Did you even bother to address the sub commanders yet?
To say the least, everything on the ground gets one shot killed.
Originally posted by doan_mnope their just irrelevent
So does the SupCom. What you think he's completely deprived of said weapons?
Originally posted by doan_mwell its a good thing they are, huh
You need about 5000 more then said suggestion.
Originally posted by doan_m*sighs* your hopeless
Do you even know the amount of time it took for him to build that base?
Originally posted by doan_m
That would be proof of idiocy if they think that its a good idea to group in such a small area. I dont see the logic in that.
Originally posted by doan_myes, of course he would/could
He wouldnt destroy it, just use the entire land mass to create an army.
Originally posted by doan_mugh yes it did actully
Oh please, It took approximately 70 [B]specially modified carrier to do the job in a matter of days! Easily my arse.[/B]
Originally posted by doan_mmmkay not idea where you got that from
[QUOTE]I think they would have a relatively easy time killing your SupCom and his armies.[QUOTE] Assuming they can manage to reach it in time. Only the closest forces will be able to engage. All the other forces will take months to arrive. It takes months if not weeks for a terran fleet to travel from point A to B. Zerg sometimes require decades despite the fact that they open wormholes to get somewhere. Given those amounts of months, thats more then enough time to infest the planet with UEF units.
Originally posted by doan_mdealing with?? your bluffing so badly its untrue how much you've assuumed and supposed, yo would be wise to not post again, its really not kidding anyone, except perhaps yourself
And Blax put that shite away. Such a declaration is premature, and incorrect to say the least.I'm dealing with the rest of you in the morning i'm going to bed.
Originally posted by Liquid_Fire
The SubCom as one and a half hours of prep time, no more than that, it was stated in the first post of this thread.
Also, 5000 men means nothing against several trillion.
An Ultralisks knee is most liekly oever 6 meters in the air...
That's a bunch of bullshit, while most things would be one shot killed, not all of them, and most things is those directly hit.
You'd need to kill about 200 per shot to hope to stem the tide of all the zerg in the SC universe.If they were attacking all at once. But still given their piss poor FTL capabilites, they wont be.
Yes I do, I saw the trailer, up close the barrels couldn't move fast enough.
They wouldn't, I was merely stating that they could.
How many times do I have to say this, you couldn't see the planet, from any angle, because of the amount of Zerg that would be there. Heck you could nuke the orbiting zerg and you wouldn;'t see the explosion from the outside.
OK, so the units can destory eachother, we agree on that. There would be more than enough Zerg to take out the tanks...
It would literally be like a wave of water washing over them.Moving at a slower pace then rapid waves and being fended off by sheer tank and mech spam of all sizes.
zerg you kill about 500 more will come.Lovely. More come to die.
- I dont see the logic in that.
Larger Terran units would kill tanks and smaller air-craft of the SupCom enmasse.
- Oh please, It took approximately 70 specially modified carrier to do the job in a matter of days! Easily my arse.
Wow, 70... Funny since you'd be against several trillion enemies.Who will not be rushing to the gates all at once.
Mostly Zerg, but easly thousands upon thousands of carriers.Are you even reading the damn thing? It said specially modified. And they did not have to deal with the likes of opposition in space.
Nice, you have air defenses, not nearly enough to take out the amount of attacking Zerg,
you seem to think that your SupCom men can kill everything without being shot, I'm sorry but for most of the Zerg you kill, half of those zerg will shoot back at your air defenses...SThat's a lot of Zerg shooting back. You wouldn't be able to even see the sky if they attacked together. The armoes would extend from below the cloud layer up into space.
- You need about 5000 more then said suggestion.
100 Zerglings, the weakest of the zerg, would completely own a single SupCom tank,
it would not take 5000 zerg to take on one SupCom tank, I dont know why you would think that.Standing alone of course not, but with combined firepower, its rolling thunder.
-
I dont think your SupCom is deprived of weapons, but he couldn't shoot them fast enough,
let alone make them fast enough to take out all the enemies, which would have weapons that woudl be more than effective enouh at taking itout considering the amount shooting at it.
Several Yamato cannons, say from the Entire Terran fleet, would level your base.If there willing to remain stationary like that for too long over what would be heavy anti air defenses.
One Yamato cannon per building, as the buildings in teh game weren't that big.They would be big ****ing idiots for deciding to bring so much valuable equipment over such a small amount of airsopace.
So I think, at a max that's severly exaggereated, say he makes 5 million men.
Calculated to what he'd be up against, one trillion, that's 200, 000 units for ever SupCom unit.
In the trailer, the bases made weren't all that big, and one army I would be surprised if it reached 5000 men.
And I would say 20 minutes minimum to make that base. Minimum. 1 and a half hours? Please, no where near the productional capacity...[/QUOTE] An hour and a half before the nearest forces can engage. And you do know that the trailer did not even mention that there were sub commanders there so how would you know huh?
Originally posted by Liquid_FireAlso, I dont know what Star Trek has to do with this battle since it's a completely different universe,
but no Voyager would have a tough time taking out a Protoss Carrier.You said so yourself. two yamato cannons to take out a carrier. Both the equivalent of a nuke. Voyagers photon torpedoes alone measures up to about 5 gigatons. Thats about at least ten times the magnitude of firepower in both of those yamato cannon shots. Not to mention the deliverence of said firepower is far more effective then that lousy six second wait to fire a single burst of energy out.
I dont see why you insist on making the StarCraft armies exceedingly weakBecause they are. There exceedingly weak and idiotic. Those idiots decide to use PLEXIGLASS as the windows on a military grade goliath. See what I mean? Sheer idiocy.
Hour and a half preperation. Planet is valuable to BOTH sides. Zerg, Terran, Protoss counter it an hour and a half in, not several months in.
Plus: I dont think they'd just let them land on the Protoss homeworld and make armies for months to attack them.
Realistically they'd reduce it to slag in minutes.Realistically it wouldnt be a full head on charge, to even pull off said feats.
Originally posted by doan_m
Its a statement made comparing how weak starcraft is compared to other sci-fi universes.
er, thats beyond bias, you can stop talking now, Starcraft is a very powerful universe. UEF is infact the weakest that comes to mind to me on the spot
Dr Who is probably the strongest of all the Sci'fi realities, plasma blasts have nothing on daleks http://www.youtube.com/watch?v=mzc6ZtxU7BA
Originally posted by Blax X
Starcraft Ghost cutscene begs to differ.
The Starcraft ghost art and story is not canon because the project was dropped by Blizzard and the game was never made, hence the story never happened. SO anything that derives from Starcrfat ghost happens to be non-cannon.But was still published officially by the Blizzard company. Hell they even madea 5 minute trailer for it.
There flesh is weak?
and can take a Terran Marines full clip of ammo.Oh please, Terran marine guns dont even shoot straight. And Terran marine guns are a piss poor peice of shit. Hypervelocity bullets my ****ing ass.
Wait, what? Were'd you get that bullshit from?
Tell me again how Hydralisks can cut through multiple inch thick steel and destroy entire capital ships with JUST there acid spines?The Hydralisk shooting down BC's is a representation in game just to make it more balanced.
No... A Wraith moves liek 20 times faster the sound. By the time whatever SupCom untit gets hits the Wraith will be a mile away, try again.The point was directed towards units over the ground. ANd any wraith attacking the base would get snared onto the radar screens.
Again, liek it matters. FOr every 50 SupCom units created, they will be instantly be destroyed by trillions of Zerg alone.Already addressed that "trillions of zerg" statement.
My blaxican butt they are.
Given the quick build times of the SupCom forces. They could respond rapidly and make it so.
Not nearly rapidly enough. For every THOUSAND supcom units created, theres a billion Zerg alone[QUOTE] They would be idiots for mobilizing that force in one area. The Supcom also makes giant artillery shells capable of shooting across the map. Given that constant shelling, they would be idiots for mobilizing their forces like that.ANd its not like Ultralisk can do anything to the tanks.
Way to not support your post at all.
The fact that there high end melee warriors they wouldnt be able to go upclose to the tanks in time and would just get knocked over and killed by the tank cannon.[QUOTE]Its even been PROVEN that the Galactic Empire alone can defeat the entire star trek universe six times over with minimal casualties.
Not canon
Zergling alone can withstand a MArines entire clip of ammo from his assault rifle.
Splash damage says otherwise, and you really think tank barrels move that slow....
Its a know fact that tank barrels move that slow. Especially when you've got thousands of critters that can run as fast as a speeder bike.
And YOUR assuming that there'll BE a spam. There will be no spam against the SC team, quiet the opposite. The SupComs THOUSANDS will be getting spammed by the TRILLIONS of SC units.Already addressed the trillion issue. And the fact that it would be days or months before reinforcements arrive to attack that planet. Those thousands could just as well be triple digit billions to single digit trillions.
Point is that Hydralisk did not demonstrate any of those said feats in the cutscene.
Last time I checked the first marine was killed, and the second was aboutto bite it when he got saved. Good job.
I think an idiot of a biological being who think its a good idea to charge a tank with vastly superior firepower deserves nothing less then a fast death.
You really are excellent at making completely unsupported aassumptions. Your love for SupCom has clearly dulled your mind.Your clear jerking around with SC as this decent sci-fi universe has dulled your mind.
An Ultralisk can shrug off multiple direct hits from a siege tank and can rip solid steel objects in half in a matter of seconds.
Okay, how about ten thousand to one? That woudl actually be more ideal.If they can even hit those number in time.
I consider one supcom a fair fight. If I didnt I would have brought 100.
Can you even begin to comprehend how badly outnumbered SupCOm is?
Yes, for every 1 zerg unit killed, multiple thousands take its place.mobilized over the course of days. Too long I say.
I dont see the logic in that.
I'll spell it out for you.
Unit-to-unit, the SupCOm units are stronger then the starcraft ones.
Yeah too bad that land is occupied by billions of SC units,
and if SupCOm or any of his subs tried to get with a hundred miles of it they would be blown to kingdom come.I doubt they can even shoot that far.
Depends on where there coming from. You never specified, so we can make any assumption.
Originally posted by Kaled
er, thats beyond bias, you can stop talking now, Starcraft is a very powerful universe. UEF is infact the weakest that comes to mind to me on the spotDr Who is probably the strongest of all the Sci'fi realities, plasma blasts have nothing on daleks http://www.youtube.com/watch?v=mzc6ZtxU7BA
UEF loses badly accept it please
- You have an hour and a half preperation, not months.
- Niether force can use weapons to the extent of ruining the planets value. You have an HOUR AND A HALF to prepare.
- You cant compare the events of one cutescene and say that's univerally what will happen. You can't take SC at it's weakest form and say that's the form we use. Other SC books have Zerglings and Hydraks being hit by highly explosive missiles and they keep on coming. You pick a medium, not the weakest possible form you can make them as.
- About 200, 000 SC units per SupCom unit. I did the calculations.
- You also seem to think that the SupCom will have pretty much every environmental advantage. This is a Versus thead, as such both forces are already there, ready to fight. If you want to think about it realisticlly the SupCom would be destroyed minutes within showing up on Aiur, but as the rules stated it has an hour and a half to make it's base/army.
- The trailer bases weren't all that big, I'd be surprised if the numbers of the tanks exceeded 2000. And of the stronger units, there were like...2 or 3. So, at an hour and a half of time, I doubt he'd even make a million men. 5 million max, and that's being way overly generous.
- The Giant Spider walker was destroyed by the tank fire, so a Battle Cruiser could easily turn it to slag, or a barrage of Siege Tank fire. You own tanks are limited by range as well.