USH'S MATRIX GAME 2006 SECOND ASSIGNMENT- 'The Monastery'

Started by SpikeSpiegel105 pages

Hmmmm....a big lorry and a missing Dallas...Think he'll ever tell us his plans beforehand? 😛

They'd only worry you...

Indeed, best to let Dallas keep his plans to himself...

Mors would like those with guns to branch out so that they're to the sides of the helicopter, not using it for cover. That way, less damage to the copter. Balder will get the copter running, then everyone will clamber in and we'll be off.

Agreed...
Stay away from the copter...
Basically, I like Mors's plan...

I dig Mors' plan.

Are we firing away, then?

Ares digs firing.

Good good, so long as everyone made some effort and also started the copter running.

The lorry effortlessly forces its way past a fair few people, and then turn and skids to a halt in-between the helicopters of you two teams.

Teams Marduk and Lana are in the air!

"Don't just stand there!" says Dallas, hopping out the side. "Help me unload this thing!"

Ah, the armory...

Ares, seeing as he's one of the better gunners, will keep firing and let someone else help with the truck.

"Ok guys! Get moving!"
Everyone but gunners move to unload!

Heph will be the one flying Burn's heli, so he'll stay in the heli.

Alright, everyone but Burn, Ares, Heph, and Balder should help unload the truck into our helicopters.

Hawk begins unloading.

"Didn't have enough toys to play with, Captain?"

Melkor will help with unloading as well, hoping that gunners will cope with the opposition.

Checking Gauges and flipping switches, Barb smirks. "Prepare for the ride of your life." Pulling the yoke, Barb makes the Craft rocket upwards, to avoid any enemy fire.

Originally posted by General Kaliero
Hawk begins unloading.

"Didn't have enough toys to play with, Captain?"

The cargo is all green wooden crates

"How the hell are you expecting people to re-arm in the mountains?" he asks.

I start to unload the lorry.

"How much fun stuff did ya get Dallas??"

Sirin will aid in unloading.

Klez replaces his pistols in his jacket as San's helicopter takes off.

"Well, that was fun," Klez says.

(Sorry I haven't been on, everyone)

Well, I think the set-up from here is good. I just need to make Pilot rolls for those they are relevant for... and yup, it's all good. You guys are away!

Some ten minutes later you are in clear sky, apparently free from any pursuit. You didn't fly off in the direction you are travelling, in order to shake things up a little. And before much longer, you are outside the city, heading towards the mountains.