DRAGON AGE
It seems I never got around to reviewing this at the time. In brief then:
Ok, fair enough, it's big and there's lots to do. A few problems for me, though. First of all, they've tried to create a dark atmosphere with some clear Game of Thrones inspiration, but Game of Thrones it ain't, and I was really bored by the midway point.
Secondly- the old level scaling problem hit. Everywhere you went was scaled to your level, and this was particularly annoying because it meant certain sorts of monsters just got levelled up as time went by, which removed my immersion in the world as my idea of 'x monster represents y danger' gets buggered up; when I am twice as powerful I expect to find monster x half as hard to kill but they just kept pace with me. I still think level scaling of this kind is the laziest way of making open world content work, and one of the advantages of MMOs is that their basic design completely forbids that type of scaling, removing the issue.
Thirdly, and I think this is a widel recognised issue, the game balance is completely off-kilter in favour of magic.
I'll give Dragon Age a 7 as well because it deserves credit for the attention to detail and what-not. However, when DA2 got a lukewarm response, my general weariness with the original killed any interest in trying that.