USH'S MATRIX GAME 2006 THIRD ASSIGNMENT- 'The Fortress'

Started by General Kaliero66 pages

"He shouldn't be too much trouble, if he decides to fight us," Hawk says nonchalantly. "He commanded the machines to victory, is all. Just because you can command well doesn't mean you can fight one-on-one well."

"Nice. Gotta love lack of experience, hmmm? People don't generally end up in charge if they don't know their stuff. And even if he personally couldn't take us one-on-one, who's to say he won't have a small army in there?" San replies. "We've never had anything but trouble when it underestimating what's ahead of us..."

Berserker nudges and San on the shoulder and says, "Didn't you see the plan its fool proof."

He says that while making his stabby motion again.

"I think San's the stabby one in this party, Berserker..." Hawk mumbles, trying to save face.

Berserker points to the two Bowie knives that are atached to his back

"I don't think so Hawk"

Originally posted by Newjak
Berserker points to the two Bowie knives that are atached to his back

"I don't think so Hawk"

"Not quite the best place to keep a pair of knives if you want to be able to grab them easily..." San comments.

"Apparently I didn't explain them well. You see they form an X on the backside of my belt. They are quite easy to access."

He then shows her by placing his hands on the handles.

"The Belt, or Thighs are the best places for Knives." Barb comments, staring about warily. "I prefer the Thighs."

"And I prefer guns," Ares says. "Lots of guns."

"Let's just go ahead and quote what we've about Neo, then," Mors says, before taking out his cell phone. "San, you reminded me. Thank you."

He dials in for Ariadne.

"Operator, what's it looking like in here from your point of view? The outside and the inside aren't matching up, from what I can tell. Reminds me of Melitus' realm, in terms of things not fitting as they should but still fitting...ish."

"I think we've all noticed that." San replies to Ares.

"Agreed, Guns are always easier. Just shoot the f*ckers."

"Unless you run out of ammo, of course."

"I prefer coppertop-on-a-stick, thanks," Melis says, slinging her spear over her shoulder via leather strap.

"I try to find the happy medium," Sirin contributes to the chat. "Blowing holes in people is only fun until you run out of bullets. Then, kicking holes in people is a good substitute..."

Heph keeps quiet, watching his surroundings intently.

Is it very castle-interior-esque?

children! "Whatever way you kill em is fine as long as you kill em"

Mors- no signal.

"With eyes and minds open," says Marduk.

Berserker going all Friday the 13th reminds those who did the last game of Loomis, which is uncomfortable.

-

It DOES look like a castle, yes. And now, you have come to another set of doors, which open out into an enormous chamber.

It is a large, high chamber, roughly rectangular in shape, north to south, with you guys at the south end. It is mostly shrouded in darkness. You can make out six enormous pillars straddling the room, north to south, in two sets of three; one set of three halfway between the left wall and the middle, and the other set of three halfway between the right wall and the middle.

You think you can hear something. A sowrd clash? But distant... almost tinny.

Barb, Loosening his Tachis and placing his hands upon his KABARS, Look for the source of the sounds.

"Be on guard, people." He rumbles.

Heph continues his walk down the hall, not having to worry about unsheathing his own weapons or whatnot.

"You guys hear that?"