"Nice. Gotta love lack of experience, hmmm? People don't generally end up in charge if they don't know their stuff. And even if he personally couldn't take us one-on-one, who's to say he won't have a small army in there?" San replies. "We've never had anything but trouble when it underestimating what's ahead of us..."
"Let's just go ahead and quote what we've about Neo, then," Mors says, before taking out his cell phone. "San, you reminded me. Thank you."
He dials in for Ariadne.
"Operator, what's it looking like in here from your point of view? The outside and the inside aren't matching up, from what I can tell. Reminds me of Melitus' realm, in terms of things not fitting as they should but still fitting...ish."
Mors- no signal.
"With eyes and minds open," says Marduk.
Berserker going all Friday the 13th reminds those who did the last game of Loomis, which is uncomfortable.
-
It DOES look like a castle, yes. And now, you have come to another set of doors, which open out into an enormous chamber.
It is a large, high chamber, roughly rectangular in shape, north to south, with you guys at the south end. It is mostly shrouded in darkness. You can make out six enormous pillars straddling the room, north to south, in two sets of three; one set of three halfway between the left wall and the middle, and the other set of three halfway between the right wall and the middle.
You think you can hear something. A sowrd clash? But distant... almost tinny.