USH'S MATRIX GAME 2006 THIRD ASSIGNMENT- 'The Fortress'

Started by Alkaselzer66 pages

"I'm getting tired of Doors," Klez says, simply, putting the phone in his tux jacket pocket.

Okay, Melkor will VERY slowly and carefully try to open the closest door, ready to shut it if there is a tentacled monstrosity behind, Agents, or anything really dangerous.

Locked.

Klez tries the Door they just came through, looking for the Hunter.

"Heph, would you check if your key is fitting?"- He asks.

Does Heph still have the Key?

Door you just came through will open fine but there are nasty bullets out there.

Key won't even BEGIN to fit. It's an old iron jobby for big doors whilst all these doors are modern jobs with small yale locks.

Can any of us get through the locks?

I will check the door at another end of the corridor.

Yeah, any of us good with Lockpicking?

Klez will open it slightly, keeping a pistol ready.

"Hunter!" he calls up the stairway.

You nearly take a bullet in the chest, Klez. The Agents are hailing bullets right down through the doorway.

Klez slams the door shut.

"We're going to have company soon, pick a door and open it," Klez tells the others.

Okay, what about the door at the end of corridor? Is it locked as well?

What makes you think that, Klez? The Agents are still on the far bank.

Oh, okay, for a moment I thought the Agents were at the doorway...

So, cancel that last post.

"So...what do we do now? The doors are locked."

After checking the door at another end of corridor, Melkor will try lockpick one of others with intrusion.

When Melkor tries the door at the end of the corridor, the handle turns.

I wiil again very carefully open it....

(Okay, I really have to go sleep in real life)

Well, although nearly done, I feel I should wait for more people to post.