GameTrailers review is up; http://www.gametrailers.com/video/review-hd-splinter-cell/64417
Sounds and looks really good actualy.
Originally posted by Admiral Akbar
Ugh...If anyone has bought the game yet please let me know if it's possible to complete objectives without shooting anyone..
also share how many missions the co-op mode has.
Played for about 2 1/2 hours and this one is VERY HARD not kill the enemy.
You have to adapt to the controllers for this one. They're very challengin at first but you get over the learning curve quick.
Haven't gottent o co-op yet.
The only complain I have for the game is that I can't carry the fallen enemies and hide the bodies. I love to pile them up or just throw them over the ledge.
So far I have enjoy Conviction more than double agent. I love the interrogations scenes. If you're a hard core stealth fighter you're going to have challenge with this one.
Good game so far...
Originally posted by Morridini
I'm pretty sure it won't be possible to sneak by like a pacifist, which is too bad as it was one of the funniest things in the older SC games.
I actually thought that it was one of the cooler aspects of SC gameplay. Represented "ultimate" stealth if you will. Nothing more satisfying to me than making it through an entire level without any contact with an enemy whatsoever, unless required by the mission objectives of course.
That said, I hated the Battery & Bath-house mission in Chaos Theory for this reason >__>. It was frustratingly hard to get past the missile launcher (Battery) and final shower room (Bath-House) areas in the PS2 versions.
Finish the single campaign.
Is a great game? Yes, it is. It's extremely polished, gameplay is fun as hell, graphics are great (not the best but extremely polished), sound is good and the story is actually not too bad.
But was I disappointed? A bit. I have a feeling though that was because it was my most anticipated game and I had extremely high hopes for it. It definitely delivered but not in the same way Half Life 2 did (an example of me being extremely anxious to play it). I had the same feeling while playing Mass Effect 2 but over time, I remember how good that game was.
If the game was released without that feeling, I would of loved the hell out of it but I couldn't stop feeling that it wasn't as good as I hope for.
It's a right direction for the franchise. The overhaul needed to be done. Fisher is a complete bad ass and its a joy controlling him. Near the end of the game, after getting used to the controls I was executing, melee killing, blowing people up everywhere. If I died, it was my fault and not the controls. It was just awesome.
One thing I do regret is playing the game on realistic. I heard that it was short and I wanted the game to last and while I usually play new games on the default setting, I decided to up to the hardest difficulty.
Bad move on my part. I got frustrated because I wanted to play the game a certain way (sneaking around and killing people without arousing suspicion) and in realistic, its hard to not get caught alot. I should of played on normal and be a complete bad ass and I would enjoyed the SP a lot more I figure.
In the end though, its a fantastic game.
The control scheme is pretty organic in this game. You need to jump into a door, just do it.
If you want to peek underneath the door, look down and hit A, then look up and hit A to open it.
I love how everything moves fast. Climb a pipe, and you can get anywhere you want to go pretty quickly unlike the first four.
beat this yesterday.
loved the cover system, (best cover system since gears, imo) story was ok, game was a bit short, graphics were ps2.5 lookin' but tolerable. great score. fun extra side mission mini games if you want more Clancy action after beating the game.
never ever got into splinter cell till this one, conviction, but i did like it.
7/10
enemies at a distance were crazy pixilated and structures with significant draw distances seemed not far. something that was miles away seemed feet away, there should've at least been some smog or light fog to emphasize distance. and sam didn't move with that much fluidity. he seemed more stiff. but like i said it was tolerable cause of how fun gameplay was. it made you forget about the clipping and low aliasing levels.
the graphics were in no way 2010 next gen. especially for a great game and series, from what i've heard, that's been out as long as it's been out. i've seen way better looking next gen console action games in '07.
just my opinion.
Originally posted by Smasandian
I totally disagree.While the graphics are not as good as God of War 3, they're not 2.5 PS2. Your basically saying the game looked like a Wii game.
2004's half life 2 for xbox or even Resident Evil 4 for the Gamecube had better graphics that SC:C, lol wth are you talking about? the graphics were not what you'd expect from a 2010 high grade spy game for the next gen systems.
but it's ok since graphics aren't everything. the game was mad fun and because of this game, i will be playing splinter cell games now.