Originally posted by NemeBro
...Dude no. 😬
It was just a thought. I mean if the RE RPG would be set in the wasteland (the one in RE Extinction), it would probably be good. The only reason why I thought of this was when while I was playing Fallout 3, I was thinking about the Resident Evil movies at the same time (don't why I thought of that, maybe because I was just wondering what was gonna come on later in the movie channels).
Originally posted by Nemesis X
It was just a thought. I mean if the RE RPG would be set in the wasteland (the one in RE Extinction), it would probably be good. The only reason why I thought of this was when while I was playing Fallout 3, I was thinking about the Resident Evil movies at the same time (don't why I thought of that, maybe because I was just wondering what was gonna come on later in the movie channels).
I'm guessing you had that idea because
Originally posted by EvilAngel
After you finally catch up to him, after going through a very resident evil or, dawn of the dead kind of experience all he does is question why you left the vault
maybe?
Originally posted by EvilAngelYeah I do, my characters vary in abilities and in their decisions each time.
So i'm curious, you have several characters, do you act differently on each of them?I could only really choose what i would choose personnally, i'm just somewhat curious how you maintain a level of thinknig for each character.
I make a basic backstory for them and try to adhere to that.
Although there are some constants I admit.
For instance, I will ALWAYS kill Roy Philips and his gang of ghouls each time I play, because if I let them in Tenpenny Tower, even peacefully, they will kill Herbert "Daring" Dashwood (Along with everyone else, but who cares about them?). And that, my dear, is not something I will allow. My first playthrough that happened and I could not reverse it, so in a rage I slaughtered every ghoul in the tower.
Originally posted by NemeBro
Yeah I do, my characters vary in abilities and in their decisions each time.I make a basic backstory for them and try to adhere to that.
Although there are some constants I admit.
For instance, I will ALWAYS kill Roy Philips and his gang of ghouls each time I play, because if I let them in Tenpenny Tower, even peacefully, they will kill Herbert "Daring" Dashwood (Along with everyone else, but who cares about them?). And that, my dear, is not something I will allow. My first playthrough that happened and I could not reverse it, so in a rage I slaughtered every ghoul in the tower.
This^
I have four characters, 2 good, 1 bad, 1 neutral.
After my first play through i always kill Roy Phillips, I can't believe he would kill Herbert "Daring" Dashwood. It's just unacceptable.
Originally posted by CynerI have two good, three bad, and one neutral.
This^I have four characters, 2 good, 1 bad, 1 neutral.
After my first play through i always kill Roy Phillips, I can't believe he would kill Herbert "Daring" Dashwood. It's just unacceptable.
Yeah, I know, I mean, like, you can't kill children, but the game will allow Herbert "Daring" Dashwood to die!? Inconcievable!