Originally posted by CosmicCometAgreed, would be ossim to see an old guy with an old grizzly bear for a pet.
YouTube videoI sincerely hope nothing tragic happens to either of them.
Originally posted by CosmicCometAgreed, would be ossim to see an old guy with an old grizzly bear for a pet.
YouTube videoI sincerely hope nothing tragic happens to either of them.
Best scene in the movie. I cheered.
Originally posted by CosmicComet
YouTube videoBest scene in the movie. I cheered.
There was no need to close the thread Peach; visual novels are regarded as being video games in the wider video game community by both fans and developers, and they require the workings of a video game to function as they do. The kind of expansive storylines that fluctuate as heavily as they do whilst fitting conveniently into a single product is something only a computer program can accomodate. You're dead incorrect on them being less interactive than CYOA books, the choices you make are not only more frequent but far more meaningful than those you find in CYOA books.
Anyways what I was saying to Kaliero is that:
Choose-your-own-adventure books wouldn't be capable of accommodating the vast majority of visual novel stories as they're simply too expansive. CYOA books are limited in the sense that the entire story has to fit within the physical confines of the book. It doesn't work anywhere near as well as it can in a computer program, as it's something that needs to be carried around with you and something that need to provide easy access to the path of a given choice.
Edit - VNs also usually utilise a system whereby you unlock alternative scenarios and such by successfully completing a given scenario (and obtaining a certain, or certain number of endings). For instance Ever17 is designed in a way that you play through every scenario before unlocking the ultimate scenario (Coco's path) which is essentially the main, and most true story scenario in the game. Such a control measure (a video game feature) isn't something you could place into a book. A reader could simply go and read that scenario right away in the first place.
Edit 2 - Not to mention they are legally defined as games.
Edit 3 - And of course, I don't think you should just dismiss the sound qualities you can place into a game, such as music and voice acting. Not really something you can put into a book.