Woohoo, official off-topic thread!

Started by TheAuraAngel3,949 pages

Nemesis hates trolls and just now trolled Scream.

Nemesis hates himself.

๐Ÿ™

Originally posted by TheAuraAngel
That's something we can do out of boredom. Reveal 3 things that you hate.

1. midna.
2. Steve Carrel.
3. Will Ferrel.

Originally posted by ScreamPaste
The genius part of this post is that the part which offends me is the one that implies I drink Molson.

U MAD?

Originally posted by TheAuraAngel
Nemesis hates trolls and just now trolled Scream.

Nemesis hates himself.

๐Ÿ™

I'm just giving Scream and all the other trolls out there a taste of their own medicine. Like you wouldn't do the same.

A troll within a troll... trollception.

OK BT's being a little shy and wont come and ask. Can someone tell him why we don't use a characters full strength in conjunction with their attack speed to get Joules. Like when I asked about using the energy from Dante's max strength while using his mach15 speed as velocity to further increase it.

Originally posted by BloodRain
A troll within a troll... trollception.

OK BT's being a little shy and wont come and ask. Can someone tell him why we don't use a characters full strength in conjunction with their attack speed to get Joules. Like when I asked about using the energy from Dante's max strength while using his mach15 speed as velocity to further increase it.

Because, we're already using their full strength, and their speed COMES from that strength. o_O This would allow insane situations like a character attacking faster to increase their damage and using that tro attack faster endlessly.

A character with gtiw0t324t63967 joules of strength can attack with that 69772956 joules of strength, and that means their weapon may move x speed while they do so, you don't reverse engineer from their swing speed.

THat does not make sense, if a car moves at 10 mph, its going to hit for less force than when its moving at 100 mph, far less.

Its the same for these characters, if they were moving slowly in their strength feat, e.g. Dante but can move at mach whatever then Dantes velocity during the attack will be influencing his striking force, just like the car.

If anything, this sounds like something you bring up because it will not aid your argument but goes against you.

Originally posted by Burning thought
THat does not make sense, if a car moves at 10 mph, its going to hit for less force than when its moving at 100 mph, far less.

Its the same for these characters, if they were moving slowly in their strength feat, e.g. Dante but can move at mach whatever then Dantes velocity during the attack will be influencing his striking force, just like the car.

If anything, this sounds like something you bring up because it will not aid your argument but goes against you.

Oh look, it's BT talking out of his ass.

Dante's movement is powered by who, again? Dante. His strength is already part of the equation, you cannot math him as a projectile, and then add his strength, and then math him as a projectile, ect, ect, which is what you're trying to do.

Originally posted by TheAuraAngel
That's something we can do out of boredom. Reveal 3 things that you hate.

1. Bad critics
2. Copouts
3. When a good character is written horribly or has a bad script

That sort of thing.

Originally posted by ScreamPaste
Oh look, it's BT talking out of his ass.

Dante's movement is powered by who, again? Dante. His strength is already part of the equation, you cannot math him as a projectile, and then add his strength, and then math him as a projectile, ect, ect, which is what you're trying to do.

I think thats baiting, getting all upset about it wont change anything.

Yes but not necesserily physical strength, most characters in games vs use another source, e.g. magic (Links gauntlets, Bayonetta), Supernatural power/ancestry (Kain, Dante), Divine background (kratos) they typically do not get their strength from pure muscle mass, some of them hardly have any muscle.

Go on Scream, agree with BT. Give Dante Savior*RaindropFeat levels of strength excellent

He does not have to agree or disagree, he cannot put his foot in front of physics because he does not like velocity increasing potential force. Its basic really. Although do not be happy just yet, Ill probably shoot down the whole mach 15 saviour Dante theory as well.

Originally posted by BloodRain
Go on Scream, agree with BT. Give Dante Savior*RaindropFeat levels of strength excellent

Lol this argument

Flash moves at ridiculous FTL speeds

Think about that for a moment.

I dunno, using physics in that way seems wrong.

Force = mass X acceleration. In the case of say, a punch, the mass is going to be constant, so the output Force is dependent on the acceleration. Simply put, a faster punch hits harder, That much is true.

However, this is only valid over the short impulse of such a strike, because acceleration increases negatively (decreases) immediately, proportional to the inertial resistance of the target mass. A heavy object can be struck with maximum force for a very, very short impulse (to be completely correct the fist would decelerate nearly immediately upon striking due to the reactive force from the target mass) and then the force would decrease very quickly as velocity approaches zero.

Kind of just musing here. The full force of the blow will be mass x acceleration, but the actual force exerted upon the target is not going to be equal.

Well, to add to that you also have to spread said force over the area the object/person is striking. The area a fist is impacting is going to spread siad force over said area as well. A few inches of knuckle will spread what ever the force is over a few inches of flesh (if its another person) creating MPa that may or may not break the tensile strength of said body.

But as you said, Force= mass x acceleration, which is my standpoint. If you tap someone slowly, less force than if you give them a jolly good slam.

He does not have to agree or disagree, he cannot put his foot in front of physics because he does not like velocity increasing potential force.

If you understood anything about physics you'd understand the problem of simultaneously mathing a character's strength in two seperate ways multiplying their actual strength. I'm nbot putting my foot in the way of anything except stupidity.

Dante can fight fast? NEAT. That's /already accounted for when he hits someone/. In fiction you have characters like The Hulk who are not speedsters, and yet hit much harder than speedsters in their tier. Shit happens.

Let me be as plain about this as possible:

A character's strength is what creates the speed of their strike. I cannot figure out how fast Link's sword is moving, and then add the force created by the swing to the swing, because that's just multiplying Link's strength by Link's strength.

IE, false inflation.

A punch would be mass*velocity^2 for people. But then we have a character doing a normal speed punch and destroying a building, this cant come from the persons mass and velocity. In fiction human mass at human speed can create building buster damage, its not the exact same rules as irl.

Ill probably shoot down the whole mach 15 saviour Dante theory as well.

Ahh wishful thinking.

A punch would be mass*velocity^2 for people.
And in physics the only difference between a fist moving at X speed and a sword moving at Y speed as far as energy is concerned, are the numbers.

Similarly, the formula for a character's body as a projectile, IE, mach 15 Dante, is exactly the same formula for determining the energy of any other projectile. You can math a character this way, 200 lbs at mach 15, or you can math according to their strength feats.

You can't really do both. I promise you Dante as a projectile is worse than his strength feats, though. ๐Ÿ˜›

Originally posted by ScreamPaste
If you understood anything about physics you'd understand the problem of simultaneously mathing a character's strength in two seperate ways multiplying their actual strength. I'm nbot putting my foot in the way of anything except stupidity.

Dante can fight fast? NEAT. That's /already accounted for when he hits someone/. In fiction you have characters like The Hulk who are not speedsters, and yet hit much harder than speedsters in their tier. Shit happens.

Let me be as plain about this as possible:

A character's strength is what creates the speed of their strike. I cannot figure out how fast Link's sword is moving, and then add the force created by the swing to the swing, because that's just [b]multiplying Link's strength by Link's strength.

IE, false inflation. [/B]

Well not if he hits slowly it does not. If he hits someone at Mach 1 but his max is mach 15, then the second punch is harder. Well the hulk is incredibly strong.

Thats not always the case at all, if someone runs into an attack their going to make more force than someone who may just stand there swinging their hand about especially when the run can add a few times the speed of sound to their velocity.

Originally posted by ScreamPaste
And in physics the only difference between a fist moving at X speed and a sword moving at Y speed as far as energy is concerned, are the numbers.

Similarly, the formula for a character's body as a projectile, IE, mach 15 Dante, is exactly the same formula for determining the energy of any other projectile. You can math a character this way, 200 lbs at mach 15, or you can math according to their strength feats.

You can't really do both. I promise you Dante as a projectile is worse than his strength feats, though. ๐Ÿ˜›

You dont math them as a projectile, you take into account strength and velocity. If hulk was as fast as some of the speedsters he would create more power in his strikes using his full strength.

Originally posted by ScreamPaste
A character's strength is what creates the speed of their strike. I cannot figure out how fast Link's sword is moving, and then add the force created by the swing to the swing, because that's just [b]multiplying Link's strength by Link's strength.

IE, false inflation. [/B]


I have to point out this is completely true. The acceleration of the swing is what determines the force of the strike, it cannot be combined with the force as it's a component of that force. Math doesn't work that way.

You are all nerds and worthy of contempt.

Speaking from experience, when something is moving fast and it hits you, it freaking hurts. It hurts more than when something is moving slow and hits you.