Originally posted by ArtificialGlory
Am I the only one who thinks that "X caters to the lowest common denominator" is becoming a fairly meaningless, annoying buzz-phrase? As far as WoW is concerned though: the last time I played that game, it catered to quite a few different denominators.
WoW primarily caters to people that need a carrot held on a stick to keep playing. There's also the fact that most of the content is so mind-numbingly dumb and easy that you can get through anything by just mashing on your 1 key the entire time and because you have every skill you have available to you at any point in time you don't have to actually think about or plan anything...
Do you think people would actually buy expansions if they didn't have the ability to gain a few more levels? Considering that subs drop quickly after an expansion comes out (and WoW's lost something like a million subs in the past year)...no, probably not.
Originally posted by Peach
The fact that GW's max level can be reached quickly is not a bad thing. It's not a game about grind. It's not about leveling up. That part of the game is utterly unimportant. As it should be - grind and leveling is a shit mechanic to try and make a game last longer than it should. Being good at that game requires actually thinking about your skills and how they work together, not how long you spend grinding up levels.Lack of an auction house is kind of annoying but really not a big deal in the least, and I've sold some pricey things before in that game - including one of the rarest and most expensive items to ever exist. But most of your complaints just show you didn't play very much D:
But then again...WoW fan...that game kind of caters to the lowest denominator ๐
Aww bless, you're using logic to try to reason with me (Warcraft players are hopeless) that's so sweet of you =D
Well it's not that it's important or not-important, but for me a sense of accomplishment. From my perspective the quests in Warcraft allow me to see what is actually going on in the world. I get to have my own little adventure =3 At the end of it, travelling through the world of warcraft and getting to the top level feels like an accomplishment. When I'm denied that it makes me feel less enthralled by the game world i'm in. Granted WoW is so much bigger than most others, so it ought to be considered that's one of their selling points, getting out there and seeing it all. But that's just it I suppose.
To be honest that's true. I only played for 3 month or so rounded.
To be honest I think once a WoW-nerd, always. I'm a lost cause and not a good person to ask to a fresh player =p
See, I don't see leveling up as an accomplishment at all - just a waste of my time. What's the bigger accomplishment is finding the right set of skills that work together nicely, or completing elite areas, or finishing stuff in hard mode...because just because you can try those things once you hit level 20, doesn't mean you'll be any good or succeed ๐ Guild Wars is more about playing the story, not grind.
I just think WoW is a terrible game in every way, myself. It's so godawful boring.
Originally posted by General Kaliero
From the sound of that reply, EA, Guild Wars 2 will enthrall you.
And even there, with the higher level cap, leveling isn't terribly important, you get access to dungeons like halfway leveled up, and there's no xp curve as you gain levels ๐
Originally posted by RE: Blaxican
lol, agreed. As a star wars fan it pains me so.That's what happens when you try to make a WoW clone.
It looked so good at first, too! There was just so much potential there. And then it turned more and more into a WoW clone...played the two testing weekends they did and that's exactly what it was. Screw you, BioWare and EA.
I know Ush said in the TOR thread that he wasn't going to bother going into the whole TOR vs. GW2 thing, but I kinda did just that myself. Funny thing is that post has been linked to both on BioWare's forums and the WoW forums...in a positive light. Cracked me the hell up when I was looking at referrer links and saw that!
I'm confident also but I'l save an analysis until I can have a good look. GW2 may have lots of its own issues, though it scores much higher on my anticipation metre for a. trying to be different in many ways that I approve of and b. not having a monthly fee.
A challenge for you then, Peach- are there any ways in which you think TOR is better than GW2?
Originally posted by Ushgarak
I'm confident also but I'l save an analysis until I can have a good look. GW2 may have lots of its own issues, though it scores much higher on my anticipation metre for a. trying to be different in many ways that I approve of and b. not having a monthly fee.A challenge for you then, Peach- are there any ways in which you think TOR is better than GW2?
I actually really liked the conversations in TOR - sure, it was annoying to sit through all of those cutscenes any time you wanted to do anything, but some of the characterization in it and the conversation options were amazing. Way better than BioWare usually is with that sort of thing (even if sometimes the light/dark choices didn't make sense).
However, that's something we've also seen next to nothing of from GW2 so far, so I can't say if I think it's done better in TOR or not because there's nothing to really compare to.
Group cutscenes were actually pretty neat, too; GK and I made smugglers together during the last testing weekend and there was some pretty hilarious back-and-forthing going on there. Though then you're also stuck in the whole "sitting through a minute long cutscene to pick up a quest to go kill ten rats" thing which got irritating a half hour into the game, and when his connection briefly dropped I couldn't continue to pick up the quest by myself and had to restart the scene.
Essentially, what I saw of the game, the characterization is TOR's only redeeming feature. It's otherwise just too generic and too loaded with things I don't like.
Originally posted by Peach
WoW primarily caters to people that need a carrot held on a stick to keep playing. There's also the fact that most of the content is so mind-numbingly dumb and easy that you can get through anything by just mashing on your 1 key the entire time and because you have every skill you have available to you at any point in time you don't have to actually think about or plan anything...Do you think people would actually buy expansions if they didn't have the ability to gain a few more levels? Considering that subs drop quickly after an expansion comes out (and WoW's lost something like a million subs in the past year)...no, probably not.
Come now, that's what most games do(not just MMOs). Some do it better than others, but I think virtually everyone can agree that a game has to do something to keep you playing, keep you wanting more of whatever the game offers. And what WoW offers is more or less the quintessential MMO experience and does it very well, in my opinion. It's not for everyone, sure. Some people like EVE Online, some like Guild Wars(two games that are pretty much at the opposite sides of the MMO spectrum), some don't like MMOs period.
Why does WoW has so many subs? Not because it "caters to the common lowest denominator," it's because it caters to both casuals and hardcores, and, perhaps most importantly, to those in-between. And despite some of its obvious flaws, it does it damn well.
Now about WoW not requiring any skill or thought, but only mashing 1 button. You come across as a very intelligent person and I can't believe that you honestly think that. I mean yes, the majority of pre-Cata content has been indirectly(and, in some cases, directly) reduced to face-roll and leveling made so much easier. But try face-rolling in a 85lvl Heroic and you're gonna get slaughtered by trash, let alone the bosses. Oh no, it requires a fair amount awareness, coordination, passable gear, skill usage, mana management, and of course practice. I suspect that's not so different from, say, Guild Wars. Again, once you begin to overgear the instances, it becomes quite a bit easier, and you can allow yourself to take it easy, but even with superior gear switching to full face-roll mode will throw your ass right back to the Spirit Healer.
There are probably more things to say, but that's enough for this post.