Originally posted by NemeBroWe've had this discussion before. The webway sucks ass for transporting ships. It's extremely limited in where it exists in the galaxy due to it collapsing from negligence or being blocked off or infested with bizarro creatures, and the majority of it is so small that barely a single ship can fit through it.
They actually, even in 5e, have FTL travel on par with the Eldar.
Originally posted by RE: Blaxican
We've had this discussion before. The webway sucks ass for transporting ships. It's extremely limited in where it exists in the galaxy due to it collapsing from negligence or being blocked off or infested with bizarro creatures, and the majority of it is so small that barely a single ship can fit through it.
Not really, the Necrons don't suffer that problem through the use of Dolmen Gates, which can transport whole fleets.
Yes, they do, because it's the size of the webway itself that is the problem. The Dolmen gates don't increase the size of the webway, it's a gate that allows them to temporarily "hack" into the webway and use it themselves for transportation. Come on, son.
The Eldar and the Necron are able to transport large ships and fleets through the webway by traveling within its "arteries", which are the largest part of the webway. However, while the entirety of the webway itself is extremely limited in it's span across the galaxy, the arteries are even more limited. So again, the webway sucks dick.
C'mon, son.
Just to be a dick, I'm going to copy-pasta the ending to the last time we had this discussion we had on this subject, since he stopped replying. uhuh
Originally posted by RE: Blaxican
I'm pretty they actually just got blasted out of the sky due to the Imperium's anti-air being awesome.That's nice. The Empire's good at killing planet sized objects.
Don't feed me that bullshit, you republican.
To quote the Eldar codex:
"The arterial passages are large enough to carry starships, though most tunnels only allow strikeforces of Eldar on foot or small vehicles to pass. Eldar spacecraft can travel through the warp itself, although this is a slow and dangerous process for them. As a result the Eldar travel infrequently to places that lie more than a few light-years from their webway portals. Webway journeys are relatively fast, enabling space fleets to move easily between the network's major gateways. This enables the Eldar to move swiftly to places directly connected by the labyrinth dimension, but makes it [b]extremely
difficult for them to reach worlds that have no gate into the network."
- Eldar 4E Codex, page 13Emphasis mine.
So wait, what's that? Apparently only major roads in the webway can transport ships through them, meaning the majority of the webway is useless for FTL fleet travel?
Wait, what? Webway travel is relatively fast? I thought webway travel was instantaneous! D: You can't go faster than instantaneous, so how can webway travel be only relatively fast, since "relative" implies it could be faster?
So in conclusion: The idea that one can use the webway to "travel to anywhere in the galaxy instantaneously" is bullshit. The Necrons ability to travel through the galaxy is just like the Eldars: extremely limited. Star Wars hyperspace travel wipes the floor with all conventional traveling tech in the WH40K universe, sans whatever obscure super weapons that can teleport like the one you listed earlier. But even that's matched by things like the Emperor's ability to teleport people and objects from one side of the galaxy to the other using his force storms. Oh, and he can also attack other planets using his force storms... from across the galaxy. This is the same warpstorm that tears chunks out of a planets landscape that are visible from space and rip apart time/space with their intensity.
Try to keep up, son. This is academic.
All that technology won't keep it from getting its ass kicked, hence the point is irrelevant and not worth addressing.
The doomsday canon is "one of the Necron's most powerful" weapons, for one, and for another, the energy created from a Star Destroyer's reactor is the equivalent of a sun exploding. Yaaaaawn.
Buuut inferior.
Because a pistol is going to be useless in a space battle. And a single shot from the death star can annihilate a planet. A single shot from the sun crusher can annihilate a solar system. Palpatine can suck the life force out of an entire planets population and can toss warp storms across the galaxy that visibly scar planets. The center point station can fire a tractor beam that destroys planets and is also capable of transporting them across the galaxy. It can also create gravity wells that slows down everything in its range to a complete stop, even a planets orbit and ships moving hundreds of times faster than light. What's the size of this gravity well that it can create? The size of a galaxy. You've got the galaxy gun which moves hundreds of times faster than light and also fires bullets that move hundreds of times faster than light, and rip apart planets.
We can sit here and dick measure with feats all day, but you're missing the point. The destructive capabilities become academic once you reach the ability to wipe out a planet. You may have a slingshot that can destroy half the galaxy, but how is that going to save you if the planet you're on suddenly explodes? How is that slingshot that can destroy half a galaxy going to help you if the slingshot's shot only moves at 30 miles an hour and your enemy is an F-16 moving at mach 2? Hell, a stick of dynamite can destroy a fighter jet, but good luck hitting a fighter jet that's flying through the air by throwing a stick at it.
Which is the point that you're missing. In inter-stellar warfare, the only thing that matters is range and mobilty. Woah, good shit the Necrons can make a sun explode. That's cool, except it would take an exploding sun 8 minutes for the energy to reach Earth, and that's assuming that the explosion is moving at the speed of light, which realistically it wouldn't be, it'd be moving slower. So unless the GE fleet was standing literally right next to the sun, they'd have at least several minutes to react to an exploding sun. It takes 30 seconds to make a hyperspace jump. Exploding sun ability? Nullified.
Comparatively, the GE's closest similar ability has a range of "the general galaxy", but unlike the tombworld's attack, the explosion is instantaneous; it can't be dodged or outrun, and even if it could, tombworlds can't move. So how do you defend against that? You can't. Having a pistol that can kinda sorta pierce a mountain and a mass produced bean bag that can destroy twenty solar systems by tossing it are completely useless against an enemy that can effortlessly outmaneuver you and outrange you. [/B]
Originally posted by RE: Blaxican
Step 1: Walk into a Warhammer 40K themed board.Step 2: Walk into a Imperium of Man vs. Clone Wars era Republic thread.
Step 3: State that the Republic would wipe its ass with the Imperium, and the Galactic Empire alone would hand the entire 40K universe its collective ass.
Step 4: ????
How does the Galactic Empire plan on beating the Eye of Terror?
Originally posted by Nemesis XSeen it, lol'd. The voice acting is surprising. Not perfect, but pretty good.
YouTube video