Originally posted by Classic NESWOW....Chun Li was hot.
YouTube video
I am surprised, I really thought that they were gonna screw up her look wit the new graphics an all...but they didn't.
ALL the characters looked very well done
Bravo Capcom! Finally takein your thumbs outta your ass to please the FG fans.
Since when did Street Fighter, as it has always been known, have a "great fighting system"?
It's the father of the button bash.
Don't give me all that about "It's skill". Yes, there are moves to learn, but it's essentially attack with all your might and defend as much as you can, and hope you do enough to win.
It's not paced, like Tekken.
-AC
this game looks buttugly. their head looks big, their upper bodies small, their feet are too damn big and they look like lego blocks for the most part of it.
oh and for those who dont know: apparently the director of this game has never done a fighting game in his life. he's talking about a new system which no one is buying either. also he did it behind capcom's back.
(all what i've heard)
~Sado
Originally posted by Alpha Centauri
Since when did Street Fighter, as it has always been known, have a "great fighting system"?It's the father of the button bash.
Don't give me all that about "It's skill". Yes, there are moves to learn, but it's essentially attack with all your might and defend as much as you can, and hope you do enough to win.
It's not paced, like Tekken.
-AC
I don't know about the other Street Fighter systems, but the one in 3rd Strike does have offensive (Akuma) and defensive (Yang?) characters.
For example, Akuma happens to have the most terrible defense in the game so Akuma players just go all-out, while other characters have slightly more powerful ways to counter. Button bashing players are going to get punished hard by parries in that game.
I wouldn't really say that Street Fighter is the father of the button bash anyways, I'm leaning towards the original Killer Instinct in that regard.
Originally posted by DarkCXactly
I'm not sure about that one. That's only really one style of play you described.I don't know about the other Street Fighter systems, but the one in 3rd Strike does have offensive (Akuma) and defensive (Yang?) characters.
For example, Akuma happens to have the most terrible defense in the game so Akuma players just go all-out, while other characters have slightly more powerful ways to counter. Button bashing players are going to get punished hard by parries in that game.
I wouldn't really say that Street Fighter is the father of the button bash anyways, I'm leaning towards the original Killer Instinct in that regard.
the 1st SFs didn't even allow you to button mash, not only did the game move slow but the command time was slow.
I like nearly everything about the new SF...thus far.
I'd rather play SF then any other FG.
this game can't get as bad as KOF MI