Aliens: Colonial Marines

Started by Smasandian16 pages

Yeah, I agree with Blax. It does look generic. It reminds me of Homefront with Aliens. A knock off CoD game.

And in reality, I'm a huge fan of the Alien series (even read some of the novels) but there has been a few Alien games and one recently and the Alien series is not enough to make it any good.

I still believe AVP2 was the best Alien game ever. I feel like playing it again. It was awesome.

Originally posted by Scythe
Not sure if this has been posted.

YouTube video

looks like a lot of fun. I cant wait

Yeah it looks like Call of duty using the Aliens universe at the moment.

I still dont get the fact that after Aliens, LV426 was nuked but how can everything still be intact in this game?

Never mind im still getting this game.

Rumor is Hudson probally survived and will make a cameo in this game.

It looks ok, but from what I've seen, the aliens movement and the pulse rifle firing was better in the recent AVP. I do like the squad aspect of it though; I just wish that they'd allow it through the whole game. Anyone going alone in to alien infested territory is dead, period.

Bar Ripley, obviously.

Originally posted by majid86
I still dont get the fact that after Aliens, LV426 was nuked but how can everything still be intact in this game?

Never mind im still getting this game.

Rumor is Hudson probally survived and will make a cameo in this game.

It isn't intact; though I'm sure they'll be clearer about what went on in the actual game.

Leaked photo of Aliens Colonial Marines collectors edition

should have come with a pulse rifle

YouTube video

Awesome trailer.

Too bad the game looks sub-par. 🙁

Do I call a Steam 50% sale on this game in about 6 months after it's released.

How about a 75% sale on the game during the Christmas holiday sale.

I say, roughly 85% chance of happening. (if it's getting a Steam release)

Cover art

http://www.bloody-disgusting.com/news/videogames/2253

It better be good.

YouTube video

Actually looks decent, but I'm not sure how I feel about the Aliens so readily going from four to two-legged to attack. I know they did it in the movies, but in this... I dunno.

I'll play the game either way, but I'm cautious atm.

Yeah, looks a lot better than before. I like the cinematic gameplay, and I think that forcing you to choose between holding the motion sensor or the gun is a nice touch ,even if it's unrealistic (as some random meme says, "this is the future. where the ****s the night vision!?"😉. Aliens should be scary, damn it! And making you feel helpless is a good way to get that atmosphere.

So yeah, looking forward to the game. But I swear to god, I'm not getting it if the game is only like 6-7 hours long. I refuse. I ****ing refuse.

The game looks linear. Without real choice and just a random shoot and grab fest.

1. How do the Alien evolve to such different species?
2. Why can't you choose different paths in such ordeals?
3. Why aren't you armed with an Pulse Rifle on the get go?

How did the Alien create such creatures after the destruction of the second film? the planet was barren.

.

Originally posted by the ninjak
The game looks linear. Without real choice and just a random shoot and grab fest.

I'm getting bored of these linear FPS these days just because CoD does it doesn't mean every other game has to copy it

Originally posted by the ninjak

How did the Alien create such creatures after the destruction of the second film? the planet was barren.

This is Gearbox's explanation from page 3 which Nemesis found

The hands-off demo we saw started with our squad back on the planet and in the Hadley's Hope facility. "But wait, wasn't the complex destroyed in a nuclear blast at the end of Aliens?" you ask, quite astutely. Gearbox explained that a ground-based nuclear blast would leave a cone-shaped crater (that's why nuclear bombs are supposed to be detonated in mid-air), so it could have been possible for the sturdy complex and xenomorph hive to survive. Happy? No? Well, that's the premise, so get used to it.

So... what exactly do you guys want?

I can't think of a single way to make an Aliens game "non-linear" without making it retarded. Like, do you want it to be like Bioshock or something? Have puzzles? Level ups? ...moral choices?

Aliens, even the movies, were linear. That's the entire basis of the franchise, so I don't get why you guys are complaining.

It's not a platformer. Or an adventure game. It's a "try to get through this without becoming a facehugger's *****" game.

Originally posted by RE: Blaxican
So... what exactly do you guys want?

I can't think of a single way to make an Aliens game "non-linear" without making it retarded. Like, do you want it to be like Bioshock or something? Have puzzles? Level ups? ...moral choices?

There have been other "non-Linear" games besides the Bioshock games.