Even from these videos, and the reviews I've read, I have to admit that I'm pretty disappointed. I mean, I was following in this game when they were talking about putting it on PS2. So I waited... And I waited some more.
I'm not asking for game of the year. Just a solid "Aliens" experience. Like I said I'll give this a try, and my being what I am, I am going to try to find the best in it.
It's not looking good right now, though...
Already a patch for it
GeneralGeneral user interface improvements.
Various performance improvements.
Fixed issue where a door may not function properly if a Xeno was killed while opening it.
Addressed issue where players could become stuck in a close encounter after killing a Lurker that had pounced them.
Fixed collision issue where bullets would not pass through certain open doorways.
Fixed an issue related to clients incorrectly interrupting Xeno melee encounters.
Addressed an issue where doors would sometimes not open properly.
Addressed an exploit where players could melee while throwing a grenade or placing a claymore.
Fixed some collision detection issues that could result from a close encounter.
Prevented campaign pop-ups from appearing outside of campaign.Campaign
Fixed an issue that could prevent NPCs from getting on the elevator in the Sulaco.
NPCs no longer attempt to open doors while being welded.
Fixed issue where Raven could sometimes pass through welded door.
Implementing a message to warn players that campaign progress will be overwritten if they try to start an offline campaign game from within the co-op campaign UI.
Adjusted the distance between players before they're warped to the location of furthest player in co-op.
Fixed issue where torch would sometimes appear incorrectly to co-op clients.
Fixed issue where difficulty could sometimes become stuck incorrectly after switching modes.
Fixed issue where co-op player would not recover properly after being saved from a close encounter.
Fixed issue where Russian players could not drop into a co-op match in some missions.
Updated late-game close encounter moment to disable player input, which could cause them to become stuck.
Originally posted by Darth MartinWow.
YouTube video
Rumours of lying, outsourcing and co-developing just make Gearbox look worse and worse: