Star Wars Galaxy At War

Started by Obsidian Fury52 pages

Very new 😄

Also currently rather annoyed. The Big EH, you just struck down an entire party of commando soldiers and damaged my shuttle without me having the single chance to even move them or even act in defense. Not even Stormtroopers would stand by and just be cut down. Even they would have a chance to defend themselves when starting at a distance away from the attackers. Especially when they were positioned for combat.

Please do not do that again. It is unfair and berobbing of my personal entertainment in the roleplay.

Originally posted by Obsidian Fury
As tollerant as I have a tendency of being, my commando commander would not have had much trouble dodging that charge and lightsaber. I would appreciate if you in the future do not cut down my troops illogically, The Big EH. My commando had every chance and every skill required to dodge that mere slash.

I had the chance to kill your Juno, but I did not. I did not because I believe in fair play. What you did was both unfair and illogical. It does not matter currently though, as dead soldier stays dead. I am just pleading for future actions of yours to take in consideration logic and position of troops.

theres a difference between killing a nameless trooper and killing an actual character and i highly doubt that unnamed trooper would be abled to dodge jacen easily he is fast and strong and a very powerful jedi
Originally posted by Obsidian Fury
Very new 😄

Also currently rather annoyed. The Big EH, you just struck down an entire party of commando soldiers and damaged my shuttle without me having the single chance to even move them or even act in defense. Not even Stormtroopers would stand by and just be cut down. Even they would have a chance to defend themselves when starting at a distance away from the attackers. Especially when they were positioned for combat.

Please do not do that again. It is unfair and berobbing of my personal entertainment in the roleplay.


i hardly damaged it the scrapes went about 2 inches in, it was really just for ethusiasm

You still need to give the other player a chance to post his/her movements....

Originally posted by The big EH
theres a difference between killing a nameless trooper and killing an actual character and i highly doubt that unnamed trooper would be abled to dodge jacen easily he is fast and strong and a very powerful jedi

i hardly damaged it the scrapes went about 2 inches in, it was really just for ethusiasm

They were also the only interaction I had down at Endor, as well as trained elite soldiers with a safe distance which was more than enough to dodge. Nameless or not, your actions were illogical and you struck down an entire party of elite soldiers without them having a single chance to defend.

What does it matter if he is a very powerful Jedi if all he did was charge and slash? They are elites for a reason, and geneticly enhanced ones at that, which has been specified earlier. You struck them down like they were nothing, which they were not. The commander especially is highly trained and he had a safe distance from Jacen. Even in a charge, there would have been plenty of time for the commando to react, but you cut him in half like nothing.

But as I said, dead soldier remains dead, but in future posts, please do not do so again. Try keep yourself to logical kills. What you did was highly illogical at several levels. All I want is to be part of the roleplay, which you declined me right there without a chance to act.

Originally posted by 0°Mandalore°0
You still need to give the other player a chance to post his/her movements....

Indeed. Or else I could just send out a Dark Jedi and take out an entire army just because they were not named and the Dark Jedi was powerful.

Originally posted by Obsidian Fury
1. A number system is rather useless. A force user is not rated over one another. Each bend the force in different ways, and just because one has higher level of force, does not mean that person is better at using it, or even hold enough knowledge in the force to do so. Having the power does not mean knowing how to use them. Anakin as a child was of the charts at level, but only had opened one single ability.

2. Darth Vader is an 8, if you are so caring about the number system. After his duel against Obi-Wan he reduced in force level and grew weaker. The injuries limited his capabilities in ways unsuitable for Darth Sidious. Darth Sidious on the other hand, hold extremely high levels of force. If you think creating a worm hole is the only impressive thing Sidious has done, then you need to learn your Star Wars. Did you for example know that Darth Sidious knew how to live forever? Age was no obstacle for him, despite him being a human. And what Vader did was defeat one of the most powerful Sith Lords in the history, while he himself was not at all very powerful in comparing to most other lords.

3. Oh, so you have two that would win against my Sith Lord in a direct engagement?

4. What makes you think they would? You are the one assuming that they are equal to Darth Banis without the profile in any way gives Darth Banis any narrator limits.

I do not care about the IC statement anymore. What frustrate me is the fact that you have decided that you have two of equal power and one stronger than my Sith Lord without having any actual base of this. You are preforming meta-based God-Modding.

The number system refers to the amount of skill the user has using the Force. A level 7 is the normal for a Jedi, and Sith, a 5 is Force sensibility, a 1-4 is any normal being. A level 8 would be reuired to create things like Force choke and mind control, a level 9 is an ultimate Force skill, 6 is a padawan, a 10 skill Force level is rare. EH, if corran and Jacen are level 10 then I will change the chart but you cannot have an over powered Jedi.

Jacen is an arrogant: 1.2.3.4.5.6.8.9.10
Daran is an 8
Corran is an 8
Banis, I guess, is an 4.5.6.7.8.9.10
Juno is a 4.5.6.7.8.9.10
Vassisk is a 4.5.6.7.8
Hetar is a 4.5.6.7.8
Now this just gives an idea of what to expect in the range of Force powers... Of course the individual skills will define the characters powers, eg, Vassisk Force skill is in his insight to situtions. Darans is in his lightsaber skill and Force moves such as offencive moves like choke or lightning. Get the picture. 😄

Originally posted by Jedireaper
The number system refers to the amount of skill the user has using the Force. A level 7 is the normal for a Jedi, and Sith, a 5 is Force sensibility, a 1-4 is any normal being. A level 8 would be reuired to create things like Force choke and mind control, a level 9 is an ultimate Force skill, 6 is a padawan, a 10 skill Force level is rare. EH, if corran and Jacen are level 10 then I will change the chart but you cannot have an over powered Jedi.

Jacen is an arrogant: 1.2.3.4.5.6.[b]8.9.10
Daran is an 8
Corran is an 8
Banis, I guess, is an 4.5.6.7.8.9.10
Juno is a 4.5.6.7.8.9.10
Vassisk is a 4.5.6.7.8
Hetar is a 4.5.6.7.8
Now this just gives an idea of what to expect in the range of Force powers... Of course the individual skills will define the characters powers, eg, Vassisk Force skill is in his insight to situtions. Darans is in his lightsaber skill and Force moves such as offencive moves like choke or lightning. Get the picture. 😄 [/B]

Yes 😄

Even though I understand exactly your point, I do still not consider that a legit or functional system to determine whom is more powerful than someone else and who can defeat someone else. It all come down to the knowledge, and how to wield the force.

A Jedi could manifest the power to create massive destruction for all I care, but without the knowledge to properly wield the force, that Jedi/Sith can despite their high level within the force easily be defeated. An efficient 7 can handily defeat a 9 if the 9 does not know how to wield the powers properly.

Then also, even if the two would hold the same knowledge, and has the same skills, and even if there would be one that has a higher level in the force, the other person can be a greater strategist and trough that defeat his opponent by using more adapted abilities to the situation.

A scale system can not determine who would defeat who. Heck, there has been situations where Jedi/Sith has been killed by forceless troops. There are PLENTY of aspects that need to be taken in consideration. A simple scale would not determine whom to defeat who.

This is one of the reasons I suspect my Darth Banis would defeat whomever of The Big EH's Jedi in a one-on-one. Because as it seems right now, I have greater knowledge in the force.

But wouldn't that be more likely for a hosted game?

Originally posted by Lt. Valerian
But wouldn't that be more likely for a hosted game?

What do you mean?

I mean, this is an 'unhosted' game. If you don't know what I mean by 'hosted', check out the hosted games section.

Yes but with all this arguing a hosted would be better... Besides i said Force skill, obviously Corran will know different skill, and style to Daran but anyone, even on the scale at 1 eg A Stormtrooper can easily defeat a Jedi, if that is what hehas ben trained to do... so no disrespect to both of you but the number system is in place so we can tell what level of skill they are at.

We could try hosting just jedi skills, we should ask Captain Rex for help there.

Originally posted by Obsidian Fury
This is one of the reasons I suspect my Darth Banis would defeat whomever of The Big EH's Jedi in a one-on-one. Because as it seems right now, I have greater knowledge in the force.
you are a fool what makes you think you have more knowledge in the force (fictitious) or star wars for that matter, and also i have every single star wars books published except for the newer legacy of the force books

Lets just roleplay. It is on the field the capabilities of your character is proven and not with meta-statistics 😉

Originally posted by The big EH
you are a fool what makes you think you have more knowledge in the force (fictitious) or star wars for that matter, and also i have every single star wars books published except for the newer legacy of the force books

As I wrote, I "suspected". I never said I actually did have more knowledge. I just guessed so because you claimed Darth Vader to be higher than 8 on a 1-10 scale and because you thought that the worm hole was what made me think Darth Sidious deserved a high scale rate.

The Imperial Alliance (Flag-ship)

Commander: Grand Admiral Fardin Denzral Vassisk

2nd in command unofficially: Captain Juion Harsom

Officially: Admiral Frist Marcell

Supports: Any takers.

Call-sign: Dark Blade

Model: Imperial class-III Star Destroyer (modified from Imperial class-II)

Designation: Capitol Ship

Length: 2,000 meters

Maximum acceleration: >2,300g
MGLT: 60 MGLT

Engine units:
*KDY Destroyer-I ion engine (3)
*Cygnus Spaceworks Gemon-4 ion engine (4 arrayed around the center KDY ion engine)

Hyperdrive rating:
*Class 1.0
*Backup Class 5.0

Power plant: SFS I-a2b Solar Ionization Reactor

Shielding:
KDY ISD-80x Shield Generator domes (2) capable of projecting Energy and Partical shields, they are embeded within the command tower, not extruding.

Hull: Reinforced Durasteel armour

Targeting System:
LeGrange targeting computers

Armament:
*Octuple barbette turbolaser cannons (8) (Dorsal Heavy Guns)
*Heavy turbolaser cannons (60)
*Turbolaser cannons (80)
*Ion cannons (30)
*Light Laser Cannons (30)
*Phylon Q7 tractor beam projectors (10)
Total: 210

Complement:
*X-wing squadrons (4)
*TIE Interceptor squadrons (2) (Modified with a fusion generator, shields and twin concussion missile launchers)
*A-wing Squadrons (2)
*B-wing squadrons(1)
Total fighters: 108
*Lambda-class shuttles (8)
*Delta-class Stormtrooper transports (15)
*Assault Gunboats (5)
*Skipray Blastboats (12)
*Gamma-class assault shuttle (+1)
*Repair and rerieval ships and drones
*AT-AT Barges (1)
*AT-AT walkers (20)
*AT-ST walkers (40)
Various ground vehicles
*Prefabricaed Garrison Base (1)

Crew: 39,085
Minimum crew: 5,000
Infantry: 11,000
Passengers: 1,800
Cargo capasity: 36,000 metric tonnes
Consumables (supplies): 6 years
Communications: HoloNet, Holo com.

Call-sign: Constrictor
(Same as III-ISD Dark Blade)

Call-sign: Constrainer

Model: Interdictor II-class Star Destroyer (modified Imperial II-class Star Destroyer)

Length: 1,300

Maximum acceleration: >2,300g
MGLT: 60 MGLT

Engine units:
(Same as ISD-II Dark Blade)

Hyperdrive rating: 1.0

Power plant:
SFS I-a9j Solar Ionization Reactor

Armament:
*Heavy turbolaser cannons (20)
*Turbolaser cannons (40)
*Light Laser cannons (15)
*Gravity well projectors (4)
*Tractor beam projectors (5)
Total: 94

Complement:
*X-wing squadrons (4)
*A-wing squadrons (2)
*Lambda-class shuttles (4)
*Delta-class Stormtrooper transports (4)
Repair and recover vehicles
*Prefabricated Garrison Base (1)

Crew: 22,012
Minimum crew: 5,000
Infantry: 4,500

Cargo capasity: 10,000 metric tonnes

Consumables: 6 years

Communications: HoloNet, Holocom

Call-sign: Death's Shadow
(Same as Dark Blade.)

Complement:
*X-wing squadrons (6)
*B-wing squadrons (2)

What you think?

Looks good 😄

I am thinking about maybe creating some profiles for a few of my lesser, but of somewhat importance, characters 🙂

Thanks! 🙂

Oh, shitz. Help me out here, JR, how should I come back in?