Star Wars Galaxy At War

Started by Jedireaper52 pages

Well gimmie a sec... Uhhh? Well you were last ment to attack Kessel. Havn't heards from you since. So i dunno, you got lost? Nah! Uhhh, just be Hoth... 😄

Nice sig 😄

If you are wondering about the delay, I am waiting for The Big EH to come and catch up before any more posts are made 😛

Sure he wont be on till later... so just post with Throttle, and maybe Banis making er way through the forest.

Before you decide to point out anything, I did take in consideration that you would have time to react to Banis move, Big EH. However, being at such close range and finding yourself standing in a force repulse- at such short notice there is no defensive actions that could really be taken. Laser shots would be caught in the repulse, as would a mere force push or light saber. The only defensive action to that would have been another repulse- however, no matter the skills of your Jedi there was no time to apply such a move.

This move however was not to actually defeat the attackers. Only to delay them. Even though Banis wants Daran to run, she herself has no intentions to do so. Mostly to give Daran the time to actually run to the base for reinforcement. Also keep in mind that she did throw Daran away. He is officialy out of range for the troops, as well as Jacen and Corran. Darth Banis has the intentions to function as a wall.

I just obliterated EH's landing craft and probably a thousand troops.. I mean how can 5000 troops travel so fast, even my troops are moving at a realistic pace...

Is this joinable with one single rogue character? May grow from one to five as time pass..

I don't see why not, Nozdormu, but not having an army probably might have you feel a little left out, considering how little you would actually be able to do if you encountered a few thousand soldiers walking your way 😛

Can't see why you shouldn't be allowed to go alone, but would it not be boring?

Sure... join up as a member of one of our factions.

I was more thinking factionless.. but if you want another faction, I could create one..

you dont have to join one, you can create one

Originally posted by Jedireaper
I just obliterated EH's landing craft and probably a thousand troops.. I mean how can 5000 troops travel so fast, even my troops are moving at a realistic pace...
ya notice the fact that only 150 were mobilized

We have been waiting for you to get online and post, and when you finally get online, the only thing you post in the roleplay thread is:

Originally posted by The big EH
explain to me how a turbolaser can go nuclear please

Thanks for the very much appreciated delay of the roleplay 🙄 During the few minutes you were online, you could at least have stated what your characters were doing. I did not want to post again before you got online, but it seems like I will have to wait another day before I can post then 😛

We'll RP our walk a bit longer so if we are being followed then we can have the characters interact until then.

EH I'm having this planet one way or the other... Even if I have to land 50,000 troops, 100 AT-AT's, 200 AT-ST's, 10,000 TX-tanks, 60 B-wings, 360 X-wings, 240 A-wings. 😂

NOTE THAT THIS IS NOT TAKEN FROM CANON

Faction Name: Disciple of the Sith
Faction Leader: X'tus Mirag the Prophet
Faction Affilation: Themselves
Type of Goverment: Theocracy
Headquarters: Korriban
Other controled planets: Ziost, Ambria, Thule
Goals: Religious completion
Background: Disciple of the Sith is a highly extremistic group of religions fanatics. They believe that the Dark side is the core of reality and that the Sith and their lords are the harbringers of greater Gods. They also believe that you are born a Sith, but can be converted if done properly. They also consider a number of Sith that has walked the galaxy to be false. The last true Sith was Darth Sidious and Darth Maul. They have been around for thousands of years, but they have not been very visible until recently. They have kept to shadows and corners of the galaxy, serving the Sith in one way or the other. They have been around almost every Sith Lord in the past, but not many have taken them serious (With all right) as they have seemed rather obsessive. Many however, have at one point or another encountered these fanatics, and there are a few noticeable quotes that speak of them:

Darth Sidious: The Disciple of the Sith is a mad group of intelligent yet obsessive religious fanatics.

Darth Maul: Disciple of the Sith goes too deep.

Darth Vader: The Disciple of the Sith is a big joke. False hopes, false Gods and false beliefs.

Darth Plagueis: They hold great wisdom, great knowledge and impressive passion to the Dark Side.

Darth Malak: They may not be real warriors, but they will outlive the Jedi Order.

Darth Revan: They are truth and lies combined.

Darth Nihilus: The Disciple of the Sith has the answer.

Darth Krayt: They are crazy, all of them.

Ki-Adi-Mundi: They know. They know too much.

N'Kata Del Gormo: They have come for me. They have come, but not even they can undo the past.

Qui-Gon Jinn: They are a pack of greatly disturbed religious fanatics.

Yoda: Eyes they have, everywhere. Hide from them, you can not.

Asajj Ventress: You have nothing to fear. If they wanted you dead, you would be already.

Sub-groups (3)
Sith Council
Sith Librarians
Sith Extremists

Ground troops: (~300.000)
Sith Prophets
Sith Cultists
Sith Ritualists
Sith Sorcerers
Sith Witches
Sith Lorekeepers
Sith Knights
Sith Assassins
Sith Warriors
Sith Troopers
Sith Spies

Ground Vehicles: (~15.000)
BARC Speeder
FC-20 speeder bikes
Pod Attack Walker
All Terrain Advance Raider
All Terrain Anti-Aircraft
All Terrain Experimental Transport
All Terrain Tactical Enforcer
All Terrain Ion Cannon
Heavy Assault Vehicle/wheeled A6 Juggernaut
Self-Propelled Heavy Artillery
Mobile artillery

Space Vehicles: (~30.000)
Predator-class fighter
A-9 Vigilance interceptor
ARC-170 starfighter
I-7 Howlrunner
Scimitar Assault Bomber
GAT-12 Skipray Blastboat

Capital Vehicles: (~20)
Sovereign-class Star Dreadnaught*1 (Flagship)
KDY Super Star Destroyer
Imperial I-class Destroyer
12.8 Super-class Star Destroyer

Technology:
Sith Class Technology
Imperial Class Technology

uhh?

Not good?

Edit: And they have no affilation at all to the Sith/Imperials that's currently in the roleplay..

12 cap ship max for one, i'm good with most of the rest Jr if you have anything to dd to this you can

I'll reduce it to 10 then.. I didnt plan on having them active anyway..

kool