Star Wars: The Old Republic [KOTOR MMO]

Started by BackFire64 pages

So this game's good now? I tried playing it when it first went f2p and kinda enjoyed it at first but got very sick of it as it felt like a shittier version of WoW with a Star Wars coat of paint.

You'll never know unless you try it.

Originally posted by BackFire
So this game's good now? I tried playing it when it first went f2p and kinda enjoyed it at first but got very sick of it as it felt like a shittier version of WoW with a Star Wars coat of paint.

I came back because kmc is back into it. I find any mmo is much better when your friends play too.

Originally posted by BackFire
So this game's good now? I tried playing it when it first went f2p and kinda enjoyed it at first but got very sick of it as it felt like a shittier version of WoW with a Star Wars coat of paint.

With the added feature of quintessential Bioware storytelling, which is a huge added bonus and something that WoW doesn't have, and that alone puts this on a far higher level imo.

Originally posted by BackFire
So this game's good now? I tried playing it when it first went f2p and kinda enjoyed it at first but got very sick of it as it felt like a shittier version of WoW with a Star Wars coat of paint.

It's a better game than WoW. Both have their strengths and weaknesses but I find TOR to be stronger, especially regarding story.

Since he played at first I think he means the mmo elements, the story isn't a big plus for many who could just get a single player game. The traditional WoW/everquest style is hard to compete with WoW simply because WoW has such a large playerbase and has been out for almost a decade. so the content is heavily stacked in their favor.

But I find a lot are enjoyable with friends, and taking the time to see it on it's own and not as yet another in the old style of mmo. WoW is great and fun but as I said, it's mostly due to how many people play currently. (Which even in it's current decline is vastly more then it's compettion)

Well, if I ever feel like playing an MMO again, I'll give this a try.

Yeah, like I said, the story is strong, which is important in any MMO. Otherwise, it becomes a total, TOTAL grind. Barring a handful of cutscenes and incidents, WoW's depth of dialogue interaction is restricted to boxes of text that you hit a button on.

It can be a problem for immersion.

WoW definitely has more content. I mean, it's a content juggernaut, which is great, but quantity doesn't defeat quality, for me.

WoW's dungeons are also designed to near perfection these days. They are so efficient and running them is so smooth and satisfying, that's a big part what makes that game worth playing. I also really like the flavor of the zones. It's fun to explore in that game.

Originally posted by The Renegade
Yeah, like I said, the story is strong, which is important in any MMO. Otherwise, it becomes a total, TOTAL grind. Barring a handful of cutscenes and incidents, WoW's depth of dialogue interaction is restricted to boxes of text that you hit a button on.

It can be a problem for immersion.

That varies greatly,, most mmos haven't had great stories but still go strong. SWTOR not being anywhere near as successful as they hoped shows story while awesome to people like you and me isn't all that important to many in an mmo and is a lesser concern. Likewise to the success of simple grindy stuff that is only just now starting to slow.

I'm not sure. Most big budget MMO's these days seem to be putting a lot more emphasis on story and dialogue than they used to since Swtor came out. I've seen loads of people say that they find it tough to go back to MMO's that don't have voiced dialogue or engaging storylines.

I have to say, one thing that kind of pisses me off about TOR is aspects of its usability. I feel like you should be able to right click on a person's name, whether it's in your social screen, guild screen, on the chat log when they say something or when you're whispering to them, or their character portrait, and get the full range of options whether you simply want to invite them to your guild or send them a whisper, and that's something you can't do on TOR and it can make something as simple as whispering to someone just that tiny bit more tedious.

Not having a Guild log is pretty annoying as well; as GM I have no way to know if somebody, say, leaves my guild, unless I actively notice they're no longer a part of it. Likewise if an officer removes someone from the guild, or demotes them, or any number of such things, there's no log for me to see which person did it.

Originally posted by Nephthys
I'm not sure. Most big budget MMO's these days seem to be putting a lot more emphasis on story and dialogue than they used to since Swtor came out. I've seen loads of people say that they find it tough to go back to MMO's that don't have voiced dialogue or engaging storylines.

Yeah more are trying, but clearly most people did go back to ones with lesser storylines (as pretty much all mmos have lesser storylines then this one)

Voiced dialogue was going to happen eventually, but is only just now becoming something that is gaining traction. It being relevant now doesn't change my point that it clearly wasn't near the top of what makes an mmo a major success otherwise we wouldn't even be in this situation. Since that is what this game does best.

True, I'm not saying its the most important aspect but I do think it is certainly not a lesser concern. People left TOR because it was an unpolished MMO that stupidly tried to take on WoW. It was strong in one aspect only, when there are tons of others that go into making a successful game. ALL of which are important. Swtor wasn't a "major success" just like a game thats mediocre at everything except graphics or sound or any other single aspect wouldn't be one.

However, Swtors strong story IS still a major plus for it. Especially now that its much more polished. It is important.

Originally posted by Nephthys
True, I'm not saying its the most important aspect but I do think it is certainly not a lesser concern. People left TOR because it was an unpolished MMO that stupidly tried to take on WoW. It was strong in one aspect only, when there are tons of others that go into making a successful game. ALL of which are important. Swtor wasn't a "major success" just like a game thats mediocre at everything except graphics or sound or any other single aspect wouldn't be one.

However, Swtors strong story IS still a major plus for it. Especially now that its much more polished. It is important.


As I said for us it's great. But I still think the general majority of the mmo playerbase (with focus soley on constantly bringing new content to run through) places a well crafted story as one of the lesser needs, which is why most still don't have anywhere near as good or even try to match it.

I have no idea why they haven't added multiplayer swoop racing to the game yet (a more advanced version of what we had in the KOTOR games ideally). That would be like, the coolest minigame in an MMO ever.

Also they should add some PVE aspects to Galactic Starfighter. Follow the same model as the planets, where you can either explore or do story based missions, go solo or group up with other players, where content varies in difficulty, and maybe even have a sort of starter zone that acts as a really good tutorial and slowly gets you to grips with how the GS controls work as you go through the content. Would make it a lot more accessible imo.

And make it so that your entire legacy gets to share the same GS hanger.

Originally posted by -Pr-
added you. if I see you on, i'll send you a guild invite.

Hmm does the friend invite expire? On now and don't see a friend request or what not

Originally posted by Lek Kuen
Hmm does the friend invite expire? On now and don't see a friend request or what not

we both have to be online at the same time for guild invites. you can add people as friends without being online, but they would still have to add you as a friend. it's not a "they must accept" thing like facebook.

people can add you as a friend and you'd never know.

Originally posted by -Pr-
people can add you as a friend and you'd never know.

🥷

So since romance is in this game and stuff, as well as jedi from around the era having children. Question for you people who read on this stuff, did the Jedi actually allow love back in the day?