Originally posted by Lek Kuen
So since romance is in this game and stuff, as well as jedi from around the era having children. Question for you people who read on this stuff, did the Jedi actually allow love back in the day?
Its specified in the Kira romance, no you can't love as a Jedi. But you can get married and have children, if you can get the Order to agree to it. They supervise the whole thing and send round inspectors to make sure you're not getting attached to each other. Its soooooo dumb in a totally Jedi way.
I always found the whole thing soo stupid. Like I'd be ok with them being anti love given their religious like nature if Lucas and them didn't try so hard to make it super black and white with them being good guys. Just seems silly the guys all about the good in life are against romance as a whole instead of trying to just ensure that it's a healthy romance and not crazy obsession.
Originally posted by Nephthys
Its specified in the Kira romance, no you can't love as a Jedi. But you can get married and have children, if you can get the Order to agree to it. They supervise the whole thing and send round inspectors to make sure you're not getting attached to each other. Its soooooo dumb in a totally Jedi way.
it's terrible in more than one way. Like, why would they even get married in the first place if there wasn't attachment.
This isn't like, say, Ki-Adi Mundi, who was needed to keep his species going.
Originally posted by Lek Kuen
I always found the whole thing soo stupid. Like I'd be ok with them being anti love given their religious like nature if Lucas and them didn't try so hard to make it super black and white with them being good guys. Just seems silly the guys all about the good in life are against romance as a whole instead of trying to just ensure that it's a healthy romance and not crazy obsession.
That's what they should do, but they won't, because attachments.
I'm hoping someone else read the book "Deceived" which tied in to SWTOR. Anyone? In it, it gives us background on a Sith Warrior named Malgus (the dude from the trailers), who actually has to deal with loving someone AND trying to reconcile it with his Sith beliefs at the same time.
I know it isn't necessarily the same, but the book does touch on things that I think are relative to the Jedi, like the danger of attachments and such.
Originally posted by Lek Kuen
I like the sound of that, shows that people and philosophies are complicated. I always thought the light side darkside thing was too heavy handed. And seemed to have to strain against it to simply show what for anyone else would be normal human behavior.
The game, thankfully, does allow you a lot of wiggle room, while still maintaining the fact that the Sith are, when it comes down to it, far and away the villains of the story. It's a balancing act, but, as I saw with the Sith Warrior, it's one done well. It's just up to you how you want to proceed, is all.
Originally posted by -Pr-
Yup, and it really shows.My poxy Imperial Agent is lightside, even though I've been trying not to make him too nice, so it can be an easy trap to fall in to, too 😂
Originally posted by Lek Kuen
Good guy who works for the empire to keep the life he and his family is accustomed to, over risk the unknown future of of the empire falling?
Not really; he's a Chiss agent, which for starters makes him an outcast in the Empire. He just thinks Sith are dicks, and won't go too far over the moral event horizon. I've had him flat out shoot people that had it coming, so at least the damage isn't as bad as it could be.
I'm sure I'll have more decisions as time progresses though.
What Neph said, for the most part. The only thing I would add is that Relics aren't absolutely necessary until endgame, and that your alignment isn't final. You can always change it through Flashpoints or through the crew skill Diplomacy if you really want.
Imo, just play the story the way you want to play it. Worry about the other stuff later.
Heck, I rather liked the marriage licence idea for the Jedi- one of the better treatments of Jedi relationships Bioware have done, particularly in that you totally fail to meet the criteria so it doesn't become a magical 'out'. The actual problem is that you can totally obsess over Kira in a way that 100% fits the 'this will lead to the Dark Side' vibe GL has on the whole thing and yet never even get a Dark Side challenge on that- it should have been explored if they were going that way.
You are perfectly entitled to love such a person from what I got about the marriage process- just you have to be prepared to let them go if it comes down to it. I thought it was rather sweet in its own way. I think people taker 'attachment' rather literally. Jedi are allowed to care- they just need to be able to let go, or else it's Fear and then you're screwed.
Jedi should always be clear good guys- it's the cornerstone of the franchise and not a good area for shades of grey (unlike the Trooper storyline which is surprisingly morally dodgy). That doesn't mean they all have to be simple, though. 'Good guy' can be pretty complex.
Overall, I was much happier with the whole Jedi/Sith presentation in TOR than I ever was in the earlier games. Even playing a Light Side Sith- although still fundamentally silly in that you'd never be allowed to survive training that way- is handled well in-game (up until the point where you slaughter loads of Jedi anyway, but video games have a higher threshold for disbelief suspension breaking).
The only thing missing from the Sith presentation is that you are never dealing with your own emotions, which is meant to be fundamental to them. A possible area for future games, that.
The big problem with the Light/Darek choices in this game is that there is no coherent system for them. As a Jedi, Dark side options generally just involve you being a greedy ass for no good reason and make no sense. As a Sith, 'Light Side' options are often actually still evil, just less evil than the Dark Side. These things don't equate.
Originally posted by Lek Kuen
I notice you get skills in this game really fast compared to most mmos I've played. I'm already needing two hotkey bars open at once while under level 20. Normally don't run into that for a while
The way the game is set up, you'll find that a lot of abilities will be situational, and you'll rarely use them during a fight.
This is mine:
I don't use several of those, but the guy that I am, I want to be able to see everything and use it at a moment's notice.