Delph's League of Champions Season One Discussion Thread

Started by Cavalier198 pages

Originally posted by DigiMark007
I just saw what Blair/Smurph tried to do that was ruled against. As leo put it in a PM to me, if that's legal, then next round we're drafting base-human GLs and having them summon their rings during prep.
I'd argue how that's not the same situation, but that's neither here nor there.

Anyways, it was ruled against, and I'm not about to dredge up the debate that I had with Delph.

Just one comment.

The word is technopathy Id, not Tech-Nopothy. Technopathy.

Originally posted by Cavalier
I'd argue how that's not the same situation, but that's neither here nor there.

Anyways, it was ruled against, and I'm not about to dredge up the debate that I had with Delph.

Probably a good decision. And you tried, only spent 5 pts. on him, and still have a good team. I lol'd when I saw it, and was happy it was ruled against, but didn't bring it up to antagonize you guys.

Originally posted by Symmetric Chaos
Just one comment.

The word is technopathy Id, not Tech-Nopothy. Technopathy.

😂

KFish, where are yoooouuu? My match is boring when there's no one to debate with.

Argh, sorry,my PC/internet died on Monday, not sure what was wrong =S

But I've fixed it now, I can debate =D

Originally posted by Symmetric Chaos
Just one comment.

The word is technopathy Id, not Tech-Nopothy. Technopathy.


Yeah, about that. I wrote the prep in MS word and it gives a hard time with made up words (it auto corrects). So I just, place a dash and keep writing. 😮

Delph can you post the most recent rule set again? I need to check something I am not sure if its illegal or not.

Combat Rules (bumped)

Originally posted by illadelph12
[b]League Combat Rules (updated):

1. This will be a Ironman/High Meta Tier Tournament. The characters do not need to be less powerful than Ironman himself, simply in the same power class. There is no cap on how powerful your amalgamation can be. The limits are simply on the individual members of your roster prior to amalgamation.

2. No offensive matter manipulation. Only the elements of the battlefield can be altered.

3. No time manipulation powers or technology.

4. No one-hit kill (OHK) abilities (example, Omega Red's "Death Factor", Rogue's soul/life-force absorption, dismemberment via teleportation of limbs/objects into vitals, etc.).

5. No access to the battlefield prior to the beginning of combat. Teams will begin combat .5 kilometers away from each others' position.

6. Prep: Prep is allowed. You get 10 (ten) minutes of prep per match at a member of your team's historical base of operations. Characters that are members of teams (JLA, Stormwatch, Avengers, etc) will be able to utilize the team base of operations unless the character is also a solo hero and has their own personal base of operations (i.e. Batman gets the Bat-cave as his base even though as a member of the JLA he has access to the Watchtower). For characters that are members of a team you will not have access to any of their teammates equipment or arsenal, only the prep host's resources. The only resource available to you other than the prep host's arsenal will be the computer database present at the base. You get the character's historic primary base of operations and access to the prep host's equipment only. No exceptions and no loopholes. The default prep area is the Old Trafford Stadium in Manchester, England.

Addendum/Clarification: Prep areas can be used as many times as you wish.

Addendum/Clarification (#2): Battle Information: Combatants will be given general public information on their opponents (name, basic overview of powers (simple things like "Iceman controls cold" "Strong Man is Strong", or "Storm controls weather", etc), place of origin. More indepth information on your opponents can be gained via access of databases at prep area (assuming you prepped in an opponents native universe and their info is available, i.e., opponent is Joker, you have Batman on your roster) or the knowledge that your characters would have of the opposition (if they are allies, enemies, etc).

7. Tech: Creation of tech is allowed during prep. However, high end offensive weaponry or power neutralizers can not be brought from prep to the battlefield. No offensive implement with a greater payload than an independently powerered, non-enhanced Ironman armor is allowed. The technology can be used to amplify and enhance your characters during prep. Defensive technological implements (psi blockers, forcefield generators, armor) will be allowed, as well as communications devices and personal teleporters/means of transportation.

8. Amalgamation: The amalgamation process will take place during prep and will utilize a portion of your prep time as follows:

2 character amalgam: 2 minutes of prep used for amalgamation process.
3 character amalgam: 4 minutes of prep used for amalgamation process.
4 character amalgam: 6 minutes of prep used for amalgamation process.
5 character amalgam: 8 minutes of prep used for amalgamation process.
6+ character amalgam: 10 minutes of prep used for amalgamation process.

Demalgamation is instantaneous. You can amalgamate a character then demalgamate them at will during prep. Amalgamations can take place at any point in time during prep, and all characters do not need to amalgamate at the same time. This is purely at the participants discretion.

9. Experience is the only thing that carries over from battle to battle. You can not bring any implement that you acquired during prep or during the battle to the subsequent rounds. All you'll have is your memories/experiences/knowledge from the previous battle. No exceptions. No loopholes.

10. Duplication/Self Replication: The ability to create copies of yourself (i.e. Multiple Man/Dupli-Kate/Animal Man's ability to replicate themselves) is officially banned (per majority vote).

11. No CIS.

12. Mind Control and Telepathy: Mind control of your opponent, be it by any means (telepathy, hypnosis, possession) is banned. Offensive telepathic assault is allowed.

13. Each poster/team is allowed 10 combat posts plus 4 scan only posts (14 posts total each). Scan only posts are used to post evidence only, not arguments.

14. Battle Field Removal: Battle Field Removal (BFR; removing your opponent from the battlefield via teleportation, bannishing, or exertion of force[bfr punching]) is banned.

Addendum/Clarification: Teams are confined to the surface area and airspace of the battlefield within the planets atmosphere. Abilities which require a character to momentarily travel extradimensionally (Nightcrawler's teleportation, Spot's teleportation, etc.), and powers which allow a character to become momentarily out of phase/intangible (Martian intangibility/mass shunt, etc) are allowed. Voluntarily leaving the battlefield, indefinitely or otherwise, is officially banned per executive decision.

15. Power Copying: The ability to copy the powers of other characters (i.e. Mimic/Duplicate Boy/Synch) is officially banned (per majority vote).

16.Immortality and Healing Factors: Immortality (Deadpool, Mr. Immortal, etc.) is banned (per majority vote). Healing factors are allowed.

17. Speed Cap: Traveling speed is capped at Mach 10 (per majority vote).

Addendum/Clarification: Speed cap is applicable for combat only.

18. Independent Constructs: Independently acting constructs are officially banned (per majority vote).

19. Precognition/Clairvoyance: Precog and clairvoyance are banned per executive order. Spider-sense like/combat awareness abilities are perfectly legal.

20. Probability Alteration/Luck Powers: Probability Alteration powers (a la Longshot, Shamrock, etc) are banned per executive order.

21. Size Alteration/Shrinking Powers: The ability to shrink to a subatomic state (i.e. The Atom) is banned per executive order. The diminutive size cap is 2 cms. [/B]

18. Independent Constructs: Independently acting constructs are officially banned (per majority vote).

So I'm thinking that would include things like T-Spheres and nanites ... right?

im enjoying this one. big fan of Fangirl! woooo! goodluck!

Originally posted by Scoobless
So I'm thinking that would include things like T-Spheres and nanites ... right?

No, it's just for things like summoning monsters/demons (like S'ym), or creating additional characters that can act on their own without any orders on the battlefield (like when Kyle Rayner creates beings that can act on their own, or creating an Amazo or Super Adaptoid to bring to battle).

T-Spheres, smart bombs, smart missiles, remote controlled drones, remote gun turrets and the like are legal.

Anything that doesn't require any direction via remote control interface (be it by technological or telepathic/magical/telekinetic link), or anything that is an independent sentient character/being, is not legal.

Originally posted by illadelph12
Anything that doesn't require any direction via remote control interface (be it by technological or telepathic/magical/telekinetic link), or anything that is an independent sentient character/being, is not legal.

So remote controlled = fine?

Even Iron Man's remote controlled armour? (because I thought that was illegal)

A small drone or t-sphere is fine. If I remember correctly I think I told Digi when he drafted Ironman that remote controlled armors were ok in this thread. I'll have to look back in the thread and find what my statement was, so don't quote me on that yet.

The rule pertains to summoning/creating another character/being that can act on it's own with out any remote control/input/directives from the summoner.

Fangirl, be advised... I think you've only got 1 more post...

Originally posted by Cavalier
Fangirl, be advised... I think you've only got 1 more post...
Thanks very much. I'll save the scan only's for tomorrow's finishing touch.
It's hard to debate against Two people. I'm worn out. Glad for next week's bye week. Oh and thanks for that faust respect thread. It was so good, I was like, hey, I'll use this guy.

Originally posted by fangirl101
It was so good, I was like, hey, I'll use this guy.
Thats what respect threads are for.

If only power copying wasn't banned, I would have tried drafting him myself.

Originally posted by Cavalier
Thats what respect threads are for.

If only power copying wasn't banned, I would have tried drafting him myself.


Not that I even paid attention to that power, But I thought we couldn't copy the other team's powers.

Pfft. Forget power copying, I had my eyes set to a character that can hi-jack powers ala Black Alice. A solid 25/30 pointer.

Originally posted by id369
Pfft. Forget power copying, I had my eyes set to a character that can hi-jack powers ala Black Alice. A solid 25/30 pointer.
That's actually what Faust does...