"Oh, we're ready..." Trax says, drifting off as he enters some coordinates into the navcomp. "...now. Strap yourself in."
Once Xavier is settled, Trax will punch the hyperdrive and the transport will streak off into the calm of hyperspace into the section of space that it coincidentally just came from! Almania and Varloucant are by no means close to Raxus Prime, but they are in the same corner of the Galaxy.
The stars streak and... zoom, we're off to Raxus Prime!
With Trax having given The New Beginning the extensive examination that it had been needing during its service to the pirates, the engines are about as top notch as they can be. It takes two days to rocket off to Raxus Prime.
When you get there, Trax brings the freighter out of hyperspace over what appears to be a planet covered in rusting metal and toxic clouds that can even be seen from orbit.
"We are here," Trax says.
Almania is preoccupied with political backlash from Senator Wojaine's admission of involvement with the slave trade. Safe to say that they are busy with their own problems.
Trax brings the ship down through the thick acidic clouds of the atmosphere. Mountains of scrap metal rush up to meet you and he maneuvers his way through them, searching for some sign of life on the planet. The sensors pick up activity and guide you to what seems to be a processing/smelting plant.
"As good as any place to start," Trax says. "Yeah?"
Trax has a brief discussion with the comms station at the smelting plant. They tell you to go ahead and set down next to the plant and they will send someone out to you with hazard suits. Fumes from the smelting plant make this the most hazardous area of Raxus, due to all the chemicals in the air.
The hazard suits provided (which are mustard yellow, somewhat bulky, and have thin slats for visors) protect you from the toxic environment and give you one point of armor. They also give you a -1 penalty to combat-related skills, but without it you cannot venture outside.