FoF shouldn't be grouped with the others. Not only was it a different creative group making it, but it shared none of the game mechanics of the others that were listed. Yes, it sucked. Every reviewer and player in the world said so. But that doesn't damn the whole series.
Spider-Man 1 and 2 received fair reviews and had excellent sales, particularly the swing mechanics in 2, which received loads of critical praise. Ultimate Spider-Man had a good story, tight scripting and bosses, though was admittedly a bit short. Spider-Man 3 suffered from the movie's poor reviews, but basically improved upon the mechanics of 1-2 while adding a few new twists. Maybe not for its time (which would go to 2), but in a non-era-based comparison, it's the best of teh bunch.
Those said, three main things:
- One, it's an industry. They sell, don't tank in reviews (except FoF) and so they'll continue to be made.
- Two, with a franchise like Spider-Man, more than most games you're having to stretch a gigantic array of fans....casual non-gamers who buy it in droves because of name recognition, as well as hardcore gamers. Given that, I honestly think they've done a decent job appealing to both crowds. I still fire up my SM games years later just to swing around, though admittedly the story mode has very little replay value. The games aren't terribly hard, granted, but we have to bite the bullet and realize that the vast majority of sales for a Spider-Man game are going to come from teh casual crowd.
- I can say all this, and then use it as my personal platform to say they should continue making these games, and would have equal claim as Nemesis....which is to say, no claim at all. The decision lies with consumers and production companies. Having opinions is fine, but issuing vague "what-if" ultimatums is a bit silly.
I love the series, for all its faults. The web-swinging full-motion freedom and occasionally epicly frantic combat make me feel like Spider-Man. I'll be buying WoS with glee.