Assassins Creed 2

Started by jinXed by JaNx12 pages
Originally posted by General Kaliero
Actually, PoP was built using the Assassin's Creed engine, so this is a really silly thing to say.

Then why doesn't the new Prince of Persia look nothing like AC or feel half as responsive?

Originally posted by Peach
I actually never had that happen. Weird. And I was never exactly cautious or sneaky about anything I was doing, unless I was killing guards on rooftops.

😂 That was another problem with the game. You didn't have to be stealthy and that was supposed to the focus of the game. After about the the halfway mark of the game i learned how to execute the one hit kill counters and that made the rest of the game too easy. I would just run around killing everyone. Even if you didn't use your assassin blade to one hit counter everyone it was still to easy to win. Granted, you felt like a badass all through the game but if you werent using one hit kills the fighting just became tedious. If there had been an upgrade system this would have helped that a great deal.

I wasn't exactly impressed with Assassin's Creed. I hope the second one will be better.

Originally posted by Peach
I actually never had that happen. Weird. And I was never exactly cautious or sneaky about anything I was doing, unless I was killing guards on rooftops.

Really, it happened to me all the time. I guess you got lucky.

Originally posted by jinXed by JaNx
Then why doesn't the new Prince of Persia look nothing like AC or feel half as responsive?

It doesn't look like AC because a different team was used to design the game, obviously. And it looks great in my opinion.

Despite your personal opinion, it's fact that it still uses the Scimitar Engine, albeit a heavily modified version.

I thought MGS4 used the Assassins Creed engine, but I was wrong.

http://kotaku.com/5099454/rumor-assassins-creed-2-goes-back-to-the-future

Originally posted by Mairuzu
Hopefully i wont have to end up selling this one as well

Yeah, if you're an assassin, you should be able to comfortably take on 2-3 armed men. Not 40-50. Which you could. They need to borrow a few ideas from the Thief games, where you actually have to think like the titular criminal in order to survive.

Top-notch production though. I'll wait for reviews to see if the flaws have been fixed, but yes this could be an excellent title.

unfortunately thats what we said about the first game before it came out 😬

Originally posted by Digi
They need to borrow a few ideas from the Thief games, where you actually have to think like the titular criminal in order to survive.

And also when your on a mission like Thief and you get spotted or whatever it may be you get mission failed.

I don't like that.

At least give the player a chance to sneak away. That's where the fun is.

Originally posted by Kazenji
And also when your on a mission like Thief and you get spotted or whatever it may be you get mission failed.

There's not many levels like that. Maybe 1-2 in the whole series.

What if Assassins Creed 2 is a prequel? It'll show what that guy has been doing before being held captive by Obstergo (I think that's the name of the company).

Do I have poor taste because the Splinter Cell games are my favorite sneaking games (As in, I feel they're done the best)?

I don't see how liking Splinter Cell means you have poor taste. Isn't Splinter Cell like one of the top franchises?

I just noticed something. At the end of that first AC game, Altair couldn't destroy that orb that gave his master powers. Is Altair gonna have powers in the sequel?

Originally posted by Final Blaxican
Do I have poor taste because the Splinter Cell games are my favorite sneaking games (As in, I feel they're done the best)?

Yeah, I love the Splinter Cell games and I do think they do it the best.

Top notch controls.

Choas Theory is one of my favorite games.

I too really love Splinter Cell, so if they could combine AC with a few elements from SC then AC2 could be pretty great.

My biggest problem with AC was that we had to push A to "bland in" all the freaking time, rather give us a "threat" and "line of sight" kind of stealthsystem.

Yeah, that wasn't a very good system.

The only thing I wished was some variety in the mission structure. I had no problem going around the city doing things so I can get to the target but why did they have the exact same three things to do.

Why couldn't you eavesdrop while following some guy on the rooftops or something. Or infiltrate some sort of establishment to rough a guy up without just going into the room and then hitting A.

There's so many good things they could of done with the setting.....

Bringing this back up because we have a new teaser!

Clicking on the symbol at the end brings up a .PDF with instructions for activation, which one would assume relate to the Animus memory fragments available. However, I don't have a webcam, so I don't know if one is strictly necessary.