K, I'm posting the item list by game.
NES titles.
LoZ: Arrows (silver and normal), bait, bombs, boomerang(magic), bow, candles (blue and red), clock (stops time), fairy, key, ladder, letter(plot item.), magic book, magic wand, magic key, magic sheild, map, power bracelet, potions (red and blue), raft, recovery heart, rings (red and blue, they are damage reducers 50 and 70 %), ruper, swords (wooden, white, and magical(assumed to be the master sword), whistle.
LoZ 2: Adventure of Link [RPG style]
Potions, Hammer, Magic key, candle, handy glove (power upgrade), boot (walk on water and such) cross (see invisible.)
SNES.
aLttP:
Master Sword, Mirror Shield, Pegasus boots, Red tunic(50% damage reduction.), Titan's mit (strength upgrade), Zora flippers, Moon's pearl, bombs, super bomb, book of mudora, magic boomerang, bow and silver arrows, canes of Bryna and Somaria, rods, fire and ice, hookshot, latnern, magic cape, magic hammer, magic mirror, shovel, flute/ocarina, mushrooms, magic powder, potions, bottles, fairies, medallions, pendants and crystals.
I'll post more in my next post.
Edit: What you'll allow? We've only been arguing for one Link anyway, we've already limited him ourselves, lol. Are you going to pick a game or something? =P
N64 titles
OoT:
Tunics, Master Sword, biggoron sword, Mirror Shield, Hover boots, Iron boots, bombs, bombchu, boomerang, deku nuts, deku stick, bow, light, fire, and ice arrows, slingshot, hookshot/longshot, lens of truth, megaton hammer, magic beans, Ocarina of Time, din's fire, Farore's wind, Nayru's Love, bottles, potions, golden zora scale, golden gauntlets, silver hearts (50% damage reduction.)
MM:
Gilded Sword, Great Fairy's Sword, Mirror shield, Ocarina of time, Bow, Light, Fire, and Ice arrows, Bombs, bombchus, deku nuts, deku sticks, powder keg, lens of truth, bottles and potions, and lastly but NOT leastly ALOT of masks with special powers.
Gameboy titles.
Ages/Seasons.
Master sword, Bombs, Boomerang, Power glove, rings(give him different powers), Rod of Seasons, Harp of Ages, Seeds, Ember, Mystery, pegasus, scent, and Gale, Seed Shooter, Iron Shield, Shovel, mermaid suit/zora flippers, Roc's feather/cape. Full triforce.
Link's Awakening was a dream, and I'm lazy, so I skip it.
LINK's abilities:
Link is the hero of time with many abilities.
Link is an exceptional swordsman. His skill with various weapons and items allows him to easily adapt and master each new tool he acquires and employ them in battles. Link shows himself to be an excellent marksman. Including but not restricted to with a Bow and Arrow, Boomerang, Slingshot, HookShot, ClawShot etc. etc.
Link is also very agile, proven as he is able to perform back-flips and somersaults with ease to dodge his enemies' attacks at the very start of his adventures.
Additionally, Link has proven to be very strong physically, as he is usually able to move heavy objects and overpower larger enemies rather easily. Along the fact his power to ride a giant Boar, and his horseback riding skills are impeccable.
In the "Oracle of Seasons", Link is shown to have at least some skills in hand-to-hand combat with the boxing mini-game and in Twilight Princess, he is taught the art of sumo wrestling by the mayor of Ordon Village; proving Link isn't completely defenseless without a weapon.
Link even uses magic in the form of spells. On several occasions he has even been able to shape shift into another form including a fairy, bunny, wolf, Deku, Goron, Zora, a Giant, and a Deity.
Finally, he is endowed with the powers of the Triforce of Courage.
The Legend of Zelda
-Sword Beams: able to fire energy blasts from Sword
-Spin Attack: Charged or otherwise, with or with out magical energy released from it, this attack is a circular based one with critical consequence.
(side note: these attacks are also translated and relate to the other titles in which they appear. Same goes for Sword Plant, Rocket Stab, Lunge and so on)
Legend of Zelda 2: The Adventure of Link
-Shield: (buff) reduces all damage taken by half
-Jump: (buff) Link's jumping abilities are greatly increased
-Life: (buff) Regenerates Health
-Fairy: (buff) Transforms Link into a Fairy
-Fire: (ranged) A ranged fire attack from the Sword
-Reflect: (buff) Nullifies and reflects all attacks
-Spell: (aoe) Transforms all Enemies into a Bot
-Thunder: (aoe) destroys all Enemies.
The Legend of Zelda: A Link to the Past
Bombos: (aoe) creates a giant explosion
Ether: (aoe) immobilize all enemies
Quake: (aoe) creates an earthquake
The Legend of Zelda: Link's Awakening
Excluded since it's a dream, other wise this Link would be unbeatable.
The Legend of Zelda: Ocarina of Time
Din's Fire: (aoe) Creates a dome of intense Fire to disintegrate
Farore's Wind: (buff) Create a Warp Point to teleport at any time
Nayru's Love (buff) Create a protective barrier to reduce damage
The Legend of Zelda: Majora's Mask
Deku Link: can hover and shoot poison bubbles
Goron Link: lolwut strong & can spin around at extreme velocity
Zora Link: Energy Shield, ranged fins, & unlimited breath under water
Giant Link: need I say more?
Fierce Deity Link: Deity means a god, so yeah =3
The Legend of Zelda: Twilight Princess
The Hidden Skills: http://www.youtube.com/watch?v=zLg5beoBbAU
-Ending Blow
-Shield Attack
-Back Slice
-Helm Splitter
-Mortal Draw
-Jump Strike
-Great Spin
Super Smahs Bros. Series
Final Smash: http://www.youtube.com/watch?v=65pkTJHljSI
http://www.youtube.com/watch?v=1Gn1d_qn0vw
The move hits multiple enemies.
SSE: http://www.youtube.com/watch?v=4_m5AsTPaPw
(side note: being able to side step and dodge Fox's laser is proof he could dodge a bullet. Lets also state that by official translation of Nintendo that Farore's wind can be used as a quick teleportation)
SoulCalibur 2
http://www.youtube.com/watch?v=IaDSWnA-27Q
Illusion Stab Combo, also in Super Smash Bros. Melee.
for the sake of length I have not gone to deeply into each specific Link by assuming all the basics are kept through out each one.
tl;dr: "Link" combined by all titles is extremely over powered.
Originally posted by CosmicComet
Behead him?I stick by my statement that Link can tank all but Dante's strongest DDT attacks from DMC2. Even then since the moves are featless I'm not sure, but I just want to give Dante some benefit of the doubt. Dante of course has limited useage of that as suggested by the name. Nayru's love will work in a pinch for that.
The various swords of Devil May Cry haven't shown the same destructive feats that Ganon has. What has the Yamato done? Slashed through stone, sure, impressive, but Ganon basically disintegrates stone with his weapon, hell, he can bring down a whole castle with his punches. Link has been able to more or less tank this level of destruction.
Link has been able to overpower Ganon in sword locks. Honestly Savior while huge and obviously has great destructive potential, hasn't really demonstrated impressive physical strength for its size has it? Neither is it very agile but that is another matter.
Yes, Dante has regeneration, but thankfully for Link it is limited and that he doesn't have as much pure durability as Link does. When Dante is tired, his regeneration suffers. Conversely as Dante takes damage, his stamina suffers. The two are linked.
Speed? Sure. But Link is no slouch in his reaction time and his tactic will be much more defensive in nature, so he does not need to be quite on the level of a bullet timer, he just needs the ability to fend off Dante intelligently and take advantage while Dante steadily tires.
Which he can and would do.
If dante and link ran at eachother then link could tank him, in an arm wrestling match, link could tank him, but if dante cuts off his head, impales him with his sword, or blows his head off with kalina-ann, i seriously doubt link could tank any of those. and just for some proof, i would like to see exactly how fast naryus love works, because anything less than an instant would leave an opening for dante to quicksilver (which does activate on will) and speed blitz him, and from there many possibilites to end the match. Until you can prove that naryus love activates well less than a second, then its pointless.
Agile is irrelevant, that was a strength feat. The weight of savior alone, lets say falling on dante, and for him to stop that would be impressive, but for the fact that it was a punch from him and dante stopped it, that is just astonishing, going back to the fact that dante isnt even a strength based guy.
Yamato doesnt have that many uses in strength or some kind of extending ability, but it is pretty much the only sword that can hurt dante, it isnt a normal sword, and it unleashes the devil within him. Using the fact that "he got stabbed by the sword and it hurt him, and made him breathe heavily" makes no sense (which you used earlier in the thread) becuase earlier in dmc 3 dante got stabbed many times by scythes, one being directly through the chest, and it hardly even phased him, while him easily killing the demons around him. That proves right there his durability against sword attacks is excellent, and it also proves tha yamato is no ordinary sword.
Dantes regeneration may be limited, but thats if link can even hit him. Lets face it, at dantes earliest times, while he was still pretty much a rookie, he was able to chop bullets in half, able to catch a bullet with his teeth, and make sword collisions so strong that while it was raining it wouldnt go past the aura that dante had made with is brother.I get what your saying when you mention that his regeneration is limited, but for dantes regeneration to be ineffective in this fight, link would have to stab dante multiple times so he doesnt have time to regenerate, when its already near impossible to hit dante even once with his sword thanks to his excellent speed in agility and movement, which can even be multplied even futher for that split moment he may need it in the fight (with quicksivler). Trust me, link is getting few to no sword stabs/hits in this fight.
Dante beats link in reaction time already without any enhancements, but all it takes is a split moment for him to use quicksilver which would mulitply his own speed and slow links, which would then be more than enough for him to shoot him with one of his many guns, many times, or speed blitz him to end the fight. If links defense triumphs his speed in quicksilver (which would probably never happen), then dante can just use doppleganger, an attack on both sides, link would be forced to kill the shadow first as he only has one weakness (light) and by that time dante is more than fast enough (with a good amount of strength in him) to pop him in the face or stab him through the heart.
Some more comments:
Dantes bullets arent normal, as in the fact he has unlimited ammo, the bullets are made of magic iirc, and can fire faster than normal since they were custom made by him. Most of this im getting from dmc 3 and 4, seeing as i dont remember much from 1 and 2, its pretty funny since i own all of them lol.
If anyone wants to make any comments about me being biased in any way, just want to let you know ive played more and have known zelda much longer than dmc.
Saviour's fists barely dent the ground despite his size, it's kinda odd.
Dante's faster than Link, I'll concede that but not beyond getting hit, and Link has shown the sort of durability to just flat out tank Dante until he does get a hit in, and when he does, it will be easier to get in the next hit as Dante will be in a great deal of pain for a split second, which is all Link needs. If Link were to somehow get a hold of Dante it would be utterly disasterous for the latter, just the math behind what Link can throw, (just the visible section of the pillar is around 1000 tons.) shows that Link can probably rip Dante apart with his bare hands.
The forces exerting themselves on Link's body just lifting that are so extreme it should count as a durability feat.
Originally posted by ScreamPaste
Saviour's fists barely dent the ground despite his size, it's kinda odd.Dante's faster than Link, I'll concede that but not beyond getting hit, and Link has shown the sort of durability to just flat out tank Dante until he does get a hit in, and when he does, it will be easier to get in the next hit as Dante will be in a great deal of pain for a split second, which is all Link needs. If Link were to somehow get a hold of Dante it would be utterly disasterous for the latter, just the math behind what Link can throw, (just the visible section of the pillar is around 1000 tons.) shows that Link can probably rip Dante apart with his bare hands.
In speed, hes so much faster than link its not even funny, in reaction, he is still faster, but not by a tremendous amount. But, like i said many times, quicksilver multiplies his speed, which you keep to seem forgetting, which in turn is more than enough to end the fight.
And what do you mean flat out "tank" dante? Like run into him or something? I dont see the logic in the fact that he can tank a sword impaling him in the stomach. Mindlessly running around trying to tank(what does "tank" even mean in this fight?)him is going to do anything, speed beats strength in the fact that dante doesnt necassarily need to be strong seeing he has a sword, but he still is tremendously strong, strong enought to impale dante and much more faster to get around his defense. And, strength means nothing as he wont be able to grab him. You seem to be ignoring everything im saying in my posts.
I don't deny it was good, but I just think Saviour is weak for his size.
and Dante has quicksiver, which is temporary, Link can activate Nayru's love if things get tough, it takes a second or so if I remember right.
Tank means that he can take the hits. Link has survived destructive force far above what it appears Dante can deal out.
Link's reaction speed isn't as bad as it seems, for instance in MM dodging Majora's whips is a great feat because the crack of a whip is actually it breakign the sound barrier, and the longer a weapon is the faster it's tip travels, and Majora had BIG freakin' whips. Link also can cut arrows out of the air with relative ease, these move at between 50 and 200 metres per second, depending on the strength of the archer, and given the tendency of Link's enemies to be very physicly strong, I'd say it's safe to assume they're closer to the 200 mark. Any time he fights Ganon he's also dealing with a charcter who has superhuman speed and reaction time, going toe to toe with Ganon's beast form is a feat indeed.
All it would take to grab Dante is wounding him and the pain giving him a split second of pause.
Since the main issue I'm discussing is durability I'll address this:
Yamato doesnt have that many uses in strength or some kind of extending ability, but it is pretty much the only sword that can hurt dante, it isnt a normal sword, and it unleashes the devil within him. Using the fact that "he got stabbed by the sword and it hurt him, and made him breathe heavily" makes no sense (which you used earlier in the thread) becuase earlier in dmc 3 dante got stabbed many times by scythes, one being directly through the chest, and it hardly even phased him, while him easily killing the demons around him. That proves right there his durability against sword attacks is excellent, and it also proves tha yamato is no ordinary sword.
Firstly, Yamato was not the only sword to hurt him.
Dante right afterward was stabbed by his own Rebellion which also hurt him. He promptly fainted from the accumulated damage from those two blows(after brief scene where we get a glimpse at his devil form)
Dante once again was hurt in DMC 1 when Alastor impaled him once in the chest, he was visibly and audibly hurt and he did not instantly recover. It took nearly a minute for him to regain his full composure.
(As an aside: canonically Alastor is not as powerful as the Yamato yet Dante was still hurt by the blow regardless of him being a prime late 20s man as opposed to a 17-18 year old teen in DMC 3--He did not recover that much better from the Alastor impalement as he did from being impaled by the Yamato. I only mentioned this to say that there is nothing to suggest that Dante's regeneration got noticeably better despite his skill obviously increasing with experience and age.)
Secondly your mention of the scythes stabbing Dante to no effect isn't revealing at all since I already mentioned that:
Dante hasn't shown plain out invulnerability like Link has. Dante isn't as thick skinned as Link, and his longevity is due to his regeneration. He has been hurt greatly at several points. His regeneration isn't insurmountable in the least....the limitation of it being possible to overwhelm with frequent attacks or powerful one shots has been demonstrated. (of course the weapon in question has to be strong in the first place, not grunt weapons.)
When I mentioned grunt weapons, I was specifically talking about those very scythe ghouls that Dante tanked.
The difference between Dante, Link and ESPECIALLY Kratos, is that Dante can still be pierced by those scythe blows. The latter two by way of greater pure durability, would not. Dante has shown that he gets slowed down even when attacked once by a powerful attack. Link WILL be able to hit him a few times at least. Even if Link has to play defensively, Dante will still steadily tire himself out since he will be on the offensive as blisteringly hectic as he can.
Anyway might as well address the savior bit too.
Agile is irrelevant, that was a strength feat. The weight of savior alone, lets say falling on dante, and for him to stop that would be impressive, but for the fact that it was a punch from him and dante stopped it, that is just astonishing, going back to the fact that dante isnt even a strength based guy.
Like I said for the agility comment, that it is another matter entirely. I know it's irrelevant, I said as much.
But once more, catching Savior's punch is impressive I'm not going to say otherwise, but again, I mentioned that savior has not demonstrated impressive physical feats for his size anyway. He was only shown what... making some dents in the ground with some smoke flying up when he was smashing his fists on the ground? Savior is obviously heavy, but if the force his punch generates isn't that impressive (via the acceleration half of the equation being slow for him) then is catching the punch itself as amazing as initially thought? To put it plainly, it isn't.
Originally posted by CosmicCometIt's seen as a gameplay mechanic because it occurs with the fairy ocarina aswell, thoguh it DOES make sense that it would work with the Ocarina of Time
Did anyone mention that when Link pulls out the Ocarina, time completely stops around him? Or is this seen as purely a gameplay mechanic?