Terminator Donald looks ok 😬
http://www.destructoid.com/epic-mickey-announced-with-disneyriffic-screens-153406.phtml#comments
This article in GamesRadar does bring my hype up a bit
The 11 things you NEED to know about Epic Mickey
Why the return of the mouse is going to change everything
Disney Interactive's Epic Mickey could turn out to be very serious business indeed. Really, forget any preconceptions you might have of this being just another throwaway cartoon license. With proper gaming legend Warren Spector (Deus Ex, Thief) at the helm, this is a game stuffed with enough ideas and cool concepts to make it an absolute classic.How do we know? We recently met Spector and had the Epic Mickey demoed at the game's world premiere press conference. Here, in words, pictures and video, is what we found out.
1, The plot is genius
2, The world is what you make it
3, All but three characters come from early Disney history
4, The new characters are very interesting indeed
5, It's Fallout meets Disney
6, It's Deus Ex meets Mickey
7, You don't have even have to fight the bosses
8, There are 2D platforming levels based on specific cartoons
9, The animation is fantastic
10, It's the relaunch of Mickey Mouse
11, It's a student game.....
read the entire article for further information
😐
Originally posted by Scythe
Ohhhh, that makes sense now, thanks.I wonder what they mean by relaunch of Mickey Mouse.
It's no secret Mickey hasn't been doing well lately (personally.) In fact he's not really been in his own animation in god knows how long, and save for pre-school and KH appearances he's largely vanished from animation.
This is apparently set to reinvigorate the character and bring him back into the spot light and the general conciseness.
Originally posted by S_D_J
This article in GamesRadar does bring my hype up a bit[b]The 11 things you NEED to know about Epic Mickey
Why the return of the mouse is going to change everything😐 [/B]
Don't have to fight bosses? Then what is the point in even having bosses, by term a boss is a difficult opponent that must be overcome in order to progress or complete a story/segment of a goal.
Also I saw some concept art for the mad doctor's lair, last i saw of him was in that mickey mania game for SNES.
Originally posted by Neo Darkhalen
It's no secret Mickey hasn't been doing well lately (personally.) In fact he's not really been in his own animation in god knows how long, and save for pre-school and KH appearances he's largely vanished from animation.This is apparently set to reinvigorate the character and bring him back into the spot light and the general conciseness.
Don't have to fight bosses? Then what is the point in even having bosses, by term a boss is a difficult opponent that must be overcome in order to progress or complete a story/segment of a goal.
Also I saw some concept art for the mad doctor's lair, last i saw of him was in that mickey mania game for SNES.
Oh, yeah! I figured sine Mickey has been in Kingdom Hearts lately, but yeah, he hasn't gone solo lately.
As far as optional bosses, I started thinking maybe something like The End in Snake Eater.
Originally posted by Neo Darkhalen
....Don't have to fight bosses? Then what is the point in even having bosses, by term a boss is a difficult opponent that must be overcome in order to progress or complete a story/segment of a goal.
...
And that's what you do.
Fighting is not always the answer, trying to avoid confrontation may prove just as hard as fighting.
Of course is typical (and almost mandatory) for videogames to force Boss Battles in every game.
It's not like you won't have to fight (a) Boss(es) at all, you just have the option to not do so.
The End boss fight is a good example, though that one plays out more for the lulz than anything else, but it is still a way to overcome an adversary, and proceed with the game.
I like that aspect of the game, but as of right now, it's just sounding good on paper, the execution remains to be seen.