LOTR RP Game part 1- Journey to Fornost

Started by Ushgarak79 pages

Ok, once we have a couiple you can go check it out.

(Tnis is actually a lot of effort for no great tangible gain but consider this a practice run for group activity in future. Next time it might be an ambush and you'd be in serious trouble by now)

"i'm going too" says VArdalain.

And i'll.....*looks around*....stay right here...

Ok, Aranui and Vardalian, you check ahead...

The fires are small but lifted from the ground- beacons. But the post they are attached to is obscured, because what you are actually approaching here looks like some sort of temporary fort or settlement. It is ringed with a tight wall of sharpened wooden stakes with a makeshift gate. There are some people milling around inside. It's pretty big! it is on the south side of the road.

Holfast starts singing quietly:
O! Wanderers in the shadowed land
despair not! For though dark they stand,
all woods there be must end at last,
and see the open sun go past:
the setting sun, the rising sun,
the day's end, or the day begun.
For east or west all woods must fail...

Vardalain is focused on his stealth, he doesn't want to be seen. He checks the settlement carefully, trying to figure out what they are. Dundleings, it seems.

Dunlendings? Off the hills? Unlikely.

Palanfirh remains with Zeratul(because my fu**ing internet connection) and thinks deep at those lights.He wonders if Aranui is ok because it is his duty to get him safe out of these roads.

(um, no not quite..that's aranui's party job. we're just a sign of solidarity for arthedain's king. )

Aranui speaks to Vardalain "Well we have no business here at this time. There's nothing to gain in trying to enter here or come closer, with the guards and all. Do you not agree, Vardalain?"

"I agree Aranui" he says "we're better off around them"
vardalain then tries to see if the encountered creatures are enemies indeed.

No... they look like men, but too civilised to be Dunlendings.

Wait... the guards at the gate bear the Crest of Cardolan!

(umm..i assume we don't/didn't get through cardolan to reach amon sul. Rhudaur covers the whole way)

"cardolan.." says vardalain slowly "what could they be doing so far north?"

SOUTH side of the road, Dexx... look at the map! Your whole journey on the road will be on the Cardolan border! Which makes it not strange at all.

Palanfirith is getting worried
Zeratul,I must go and see what happened with them.I should have gone with them..takeing Zeratul in a private discution said to him take care of that hobbit,he could run and put all of us in danger
Then he leaves on the same like the 2 scouts went.

(ph..didn't know the road is exactly on the border)

Palanfirih is moveing quietly without makeing any noiz.While he was getting closer to those lights he sees something moveing in the front at a medium distance.He stands still and analize the object.
Is that Aranui or a patrol ? he thinks...

I'll probably need some indication of what you guys are doing. That settlement isn't going to grow legs and come your way.

That IS what you would call a friendly settlement, btw.

"Vardalain, these men should be friendly, and maybe they can give us advice on where to spend the night, or perchance even offer us to spend it in their accomodation."

"If they are men of Cardolan, I say we enter for the night. I am weary of sleeping on the ground with a root in my back. And I'm sure the Halflings would enjoy it," Anglomir says, rolling his eyes at the hobbits. Though he has a kind nature, the warrior from Gondor is finding it hard to like the hobbits ("Always complaining about 2nd breakfast and afternoon luncheon..."😉, and the same for the dwarf ("Greedy little bugger..."😉.