As I did introduce it several times, this is Episode II: Where Past and Present Collide:
STAR WARS
NEW REPUBLIC EPISODE II
WHERE PAST AND PRESENT COLLIDE
Here's the plot: It is set a year after the fighting in Episode I (a.k.a. The Battle of Capinar) and both sides are resting in their bases, doing raids and small pitched battles. Two compulsory pilots can play: one Imperial, one New Republic. The rest may fight on foot if they want, they may use Clone Wars hardware if they want. Grand Admiral Ackbar, the New Republic chief of staff, launched an attack on Utapau, where an important base and large shipyards of the Empire are located.
Imperials:
1 Imperial pilot (your pick within Imperial craft)
New Republic:
1 New Republic pilot (your pick within the list of New Republic craft) (me)
Any extra character fights any way they want to.
Imperial craft:
TIE fighter
TIE interceptor
TIE Advanced X1
TIE bomber
TIE hunter
ARC-170
LAAT/i
New Republic craft
X-Wing
Y-Wing
A-Wing
B-Wing
N-1
N-2
LAAT/i
Anybody else can fight any way they wish (e.g.: cloned Imperial soldiers)
It dpeends what game you are looking at. My games are mid-flow and are probably best watched for a little while to get some understanding (checking the first three or four pages of each would probably give perspective also).
Other people's games are quite new and so under such discussion (particularly because of some troublesome posters within them).
here's an idea for one that will last
THE ENTIRE CLONE WARS IN ONE RPG
Follow the path of the 102nd cohort, 501st legion of the Republic army. Comprised of JEDI generals, pilots, fighters, as well as Clone commanders, troopers, commandos, pilots, and such. From the plains of Geonosis, to the defense of coruscant, to the sinkholes of Utapua, and the battles faught in between. Follow the stories of the Jedi who led (all you guys) and the clones who followed (me and anyother clone fans)
So, what do you think?
Originally posted by supatroopa286
here's an idea for one that will lastTHE ENTIRE CLONE WARS IN ONE RPG
Follow the path of the 102nd cohort, 501st legion of the Republic army. Comprised of JEDI generals, pilots, fighters, as well as Clone commanders, troopers, commandos, pilots, and such. From the plains of Geonosis, to the defense of coruscant, to the sinkholes of Utapua, and the battles faught in between. Follow the stories of the Jedi who led (all you guys) and the clones who followed (me and anyother clone fans)
So, what do you think?
Quite an undertaking, I was trying to put together something similar.
we can take it one battle at a time, starting with Geonosis. They'll probably a week for one battle. then when i have decided that the battle should be rapped up, we'll try to end it and progress to some other battle not seen in the movies. Im sure it will have it's ups and downs at times, but i know it will be fun. I'll take control of all the clones, so the jedi players can interact with whoever they want, and i'll be a good gamemaster, to make sure no one strays from the plot, as that has been the down fall of many rpgs before. so, i have 2 right now, maybe 3
is that enough Ush?
sure, sounds good to me. Heres the list of known battles that will be faught. unfortunately, Obi wan or any other major characters wont be played during these, due to how you would only be able to do what they did in the movies. battles i make up in between, go ahead.
1.Geonosis
2. Raxus Prime
3. Munnilist
4.Jabiim
5.defense of Coruscant
6.Utapua
after that order 66 will kick in. but with these, and the battles on planets i make up, will definitely make for a long and fun rpg. so, i have 2 already, any one else?