Let's get this battle rolling. You have some droids to smash, and your troops are setting down as you review the situation.
Starting off with your troop strength:
12x Clonetroopers: Strength 30
The dependable footsoldiers clad in their famous white armor and armed with independence and free thought, something the droids don't have!
4x Speederbikes: Strength 30, Fast: Can redeploy at double speed and get +50% Strength on flanking attacks
Rapid deployment speederbikes for speedy assaults and scout work, great for hit-and-run strategies.
2x All Terrain Recon Transports (AT-RTs): Strength 20 Charge: +50% when attacking
Lightly armored walker units intended for reconnaisance but more that capable in battle, sporting heavy blasters and impressive maneuverability.
2x All Terrain Tactical Enforcers (AT-TEs): Strength 40, Armor: Shifts odds one step in your favor when enemy does not have Armor, Slow: Takes twice as long to redeploy
The heavy-hitter of the Grand Army, a cumbersome but powerful and well-armored walker bristling with high-powered cannons.
2x Light Artillery: Strength 20, Bombard: Can lend strength from reserve sections
Supporting artillery groups consisting of torpedo launchers and long-range cannons for added offensive capacity.