STAR WARS: RETROSPECTION- Execution

Started by Newjak4 pages

Then he is coming with me. We're breaking through 😄

Alright!

When Janthis regroups and brings his forces to the stretch of islands to the right, he finds that the AT-TEs have been slugging it out against a great deal of battle droids. Despite their power, the AT-TEs are not remarkably fast- they keep clearing the way on but not maintaining it fast enough to advance.

Except for one! An AT-TE has blown a hole in the droids' defenses and is picking up the slack.

The Separatists are hastily launching a counter attack to stop the walker from smashing their forces. A swarm of STAPs is incoming and their guns are capable of blasting through the AT-TE's dense armor!

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BATTLE OF BOROSK (Second Skirmish), Start of Turn 1

Gateway Islands- Far Barricades

Battle Droids (G5) x30

STAPs (G6) x20

Gateway Islands- Near Barricades

Battle Droids (G5) x30

Gateway Islands- Breach

AT-TE (HW8/G8/G8): 15

Commander Janthis (G9): 1(2A)/0 [10B CG EE] [MK CC] (3F)

Commander Clyde (G13): 1(2A 2P)/0 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x46

Clyde's Clonetroopers (G6) x20

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Clyde has only brought a contingent of his men, and is using a high-powered rifle. Attached to his forearms are small energy shields.

"Let's bring those flyers down!" he shouts to you.

Xavier orders his men to focus fire on the STAPS.

He himself will use his Rocket Launcher to attack one.

The AT-TE driver and your clones are requesting orders.

He wants the AT-TE to focus on the battle droids.

He wants his men to also focus on the staps.

Initiative rolls evens, so it goes to the Republic.

The AT-TE lumbers forward; it will take it four full turns to advance due to its low speed. Its main cannon roars tremendously and sends a bolt crashing into the battle droid, while its support guns (two sets of two, operating as if using Both Guns Blazing) claim a handful more. Clyde's troopers lend support to the walker. Clyde himself puts a STAP in his sights. Pow! He only manages to clip one.

Your men pick up the slack! Their cannonade in total brings down most of the STAPs in the air. And after you completely annihilate one with your rocket launcher, there is only one flyer limping along toward the AT-TE. It takes a potshot at the walker for 4 damage.

The battle droids split their fire between both groups of clonetroopers but are frustrated by your men's armor. Five of the droids gun for you; 8 damage after Armor reductions is a lot of close hits as you strafe with your rocket launcher. Clyde fairs better; his energy shield and evasive actions led to five misses, and he actually manages to reflect one back!

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BATTLE OF BOROSK (Second Skirmish), Start of Turn 2

Gateway Islands- Far Barricades

Battle Droids (G5) x30

Gateway Islands- Near Barricades

Battle Droids (G5) x14

STAPs (G6) x1

Gateway Islands- Breach

AT-TE (HW8/G8/G8): 19 - (1 of 4 Moves)

Commander Janthis (HW7): 1(2A)/15 [10B CG EE] [MK CC] (3F)

Commander Clyde (G13): 1(2A 2P)/0 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x40

Clyde's Clonetroopers (G6) x14

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Janthis orders Clyde and 3 of his men to finish of the final STAP.
And this time he orders everyone else to open fire. He continues to use the Rocket.

Initiative goes to the Droid Army this time. The STAP continues its approach vector and strafes the AT-TE before Clyde brings it down. The battle droids put down a handful of clonetroopers. Janthis takes 5 damage from blasterfire. Clyde takes 3 and Reflects.

Your men bring down a good many battle droids, while your rocket claims three in a huge explosion that sends scrap metal everywhere.

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BATTLE OF BOROSK (Second Skirmish), Start of Turn 3

Gateway Islands- Far Barricades

Battle Droids (G5) x10

Droideka A (G8): 1(8A)/0 (rolling)

Droideka B (G8): 1(8A)/0 (rolling)

Droideka C (G8): 1(8A)/0 (rolling)

Droideka D (G8): 1(8A)/0 (rolling)

Gateway Islands- Near Barricades

Battle Droids (G5) x17

Gateway Islands- Breach

AT-TE (HW8/G8/G8): 27 - (2 of 4 Moves)

Commander Janthis (HW7): 1(2A)/20 [10B CG EE] [MK CC] (3F)

Commander Clyde (G13): 1(2A 2P)/3 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x35

Clyde's Clonetroopers (G6) x9

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The battle droids have advanced and reinforced.

"Destroyers, incoming!" Clyde reports to you.

Xavier wants his men and Clyde to focus on getting rid of the remaining battle droids. Janthis will have the AT-TE fire on the Destroyers. Janthis will also use a rocket to attack them.

Janthis will also take some cover with the droidekas coming in

Initiative to the droids! They blast down a few of your men but Janthis and Clyde are still drawing some attention. Janthis takes 3 damage while Clyde stays clear.

Janthis tumbles into cover and lets off another rocket. It thumps into a droideka and explodes, but the thing keeps coming. The support guns on the AT-TE do very little to the destroyers but its heavy gun damages one. They come to a halt just in front of the AT-TE as it moves past the foremost barricades.

Your troopers blast apart a lot of droids; they move up and reinforce.

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BATTLE OF BOROSK (Second Skirmish), Start of Turn 4

Gateway Islands- Far Barricades

Battle Droids (G5) x10

Gateway Islands- Near Barricades

Battle Droids (G5) x6

Droideka A (G8): 1(8A)/8 (deploying)

Droideka B (G8): 1(8A)/1 (deploying)

Droideka C (G8): 1(8A)/6 (deploying)

Droideka D (G8): 1(8A)/1 (deploying)

Gateway Islands- Breach

AT-TE (HW8/G8/G8): 27 - 3 of 4 Moves

Commander Janthis (HW7): 1(2A)/23 [10B CG EE] [MK CC] (3F)

Commander Clyde (G13): 1(2A 2P)/3 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x32

Clyde's Clonetroopers (G6) x8

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Janthis tells his men and Clyde's to open fire on all the Droidekas. He will also Rocket one of them. AT-TE to attack them as well.

Oooh... if the Droidekas get initiative, it is all for naught as their shields flick on...

6-5 initiative means your men shoot first. Ten clonetroopers apiece on the Droidekas, then, as they try to bring down the menacing bots. A takes 7 damage; B, 9 damage; C, 8 damage; and D, 9 damage.

Clyde brings in and taps Kaboom! for six successes on Droideka A with a grenade attachment on his rifle, which you then bring down with a rocket! The walker scores a decent hit on C but doesn't destroy it.

The Droidekas deploy and their shields flicker on! They do not open fire just yet...

The battle droids pick off two of your men as they reinforce and advance; a few of them got caught in the Heavy Weapons barrage. Janthis takes to cover and takes 1 point of damage. Clyde takes 2 damage as he fixes another grenade into the launcher.

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BATTLE OF BOROSK (Second Skirmish), Start of Turn 5

Gateway Islands- Far Barricades

Battle Droids (G5) x10

Gateway Islands- Near Barricades

Battle Droids (G5) x9

Droideka B (G8): 1(3P)/11

Droideka C (G8): 1(3P)/21

Droideka D (G8): 1(3P)/11

Gateway Islands- Breach

AT-TE (HW8/G8/G8): 27 - (4 of 4 Moves)

Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)

Commander Clyde (HW8): 1(2A 2P)/5 [MK KB ES] [CC CF] (2F)

Janthis' Clonetroopers (G6) x31

Clyde's Clonetroopers (G6) x7

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Janthis orders the AT-TE to focus on one of the lesser injured Droidekas. Janthis want him and Cylde to focus their weapons on the one most injured. He'll have everyone else focus fire on the other one.

The clonetroopers cannot shoot through the Droidekas' shields. Only Heavy Weapons can.

None of them have Heavy Weapons?

Ok then Janthis wants his men to focus on the remaining Battle Droids.

He the other orders remain the same AT-TE firing on most damaged while Clyde and Janthis focus on one of the others together.

Initiative is your!

As requested, the AT-TE opens fire on the most damaged Droideka with all of its guns, the supporting cannons being strong enough to breach the shield. One support gun rolls three successes and is Parried, but the second rolls four and hits for 6 damage. The main cannon then hits with five successes and it explodes!

You try your luck against a Droideka, needing four successes to actually hit... you pull it off! Five damage to Droideka A. Clyde taps Ka-boom! again and also hits for five.

Between the Heavy Weapons fire and your men's blasters (and they only have blasters), twenty battle droids are totalled! More advance.

As the AT-TE presses on, the Droidekas open fire. Their blasters are twin-linked cannons and so do heavy damage with Both Guns Blazing. Nothing the walker can't take!

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BATTLE OF BOROSK (Second Skirmish), Start of Turn 6

Gateway Islands- Far Barricades

Battle Droids (G5) x10

Gateway Islands- Near Barricades

Droideka B (G8): 1(3P)/21

Droideka D (G8): 1(3P)/11

AT-TE (HW8/G8/G8): 43 - (1 of 4 Moves)

Gateway Islands- Breach

Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)

Commander Clyde (HW8): 1(2A 2P)/5 [MK CF0 ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x31

Clyde's Clonetroopers (G6) x7

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This time Janthis and and Clyde will focus on the most heavy damaged Droideka while the AT-TE focuses on the least.

Men open fire the the battle droids again.

I had to make some edits- the AT-TE advanced much faster than intended, and I skipped a turn in the numbering. Whoops!

Initiative remains yours, and the battle droids are wiped out before they can do anything. This time, they do not reinforce! Instead, there is a heavy droning noise in the distance...

Both you and Clyde miss your target this time as the shield absorbs the worst of the explosion. One of the Droidekas turns its attention on him, and he takes 5 damage. The other keeps firing on the walker.

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BATTLE OF BOROSK (Second Skirmish), Start of Turn 7

Gateway Islands- Far Barricades

Clear

Gateway Islands- Near Barricades

Droideka B (G8): 1(3P)/21

Droideka D (G8): 1(3P)/23

AT-TE (HW8/G8/G8): 51 (2 of 4 Moves)

Gateway Islands- Breach

Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)

Commander Clyde (HW8): 1(2A 2P)/10 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x31

Clyde's Clonetroopers (G6) x7

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Once again have the vehicle wipe out the Droideka, and Clyde and Janthis will fire on the reaming one.

And idea Rex is their anything Janthis could shoot that would make heavy stuff fall on the Droidekas without blocking the AT-TE?

Afraid not; the islands here are little more than sand banks. The AT-TE is having to lope through seawater as it advances, and the only reason there is cover is because the Separatists put down these barricades.

No luck on your Heavy Weapons fire, I'm afraid. The walker destroys one! The last droideka keeps firing at Clyde but he simply blocks it with his shield.

Your men are waiting rather tensely as a flight of STAPs come zipping into range, led by something more formidable...

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BATTLE OF BOROSK (Second Skirmish), Start of Turn 8

Gateway Islands- Far Barricades

STAPs (G5) x20

Heavy STAP A (G8/HW8): 2(5A)/0

Gateway Islands- Near Barricades

Droideka B (G8): 1(3P)/21

AT-TE (HW8/G8/G8): 51 (3 of 4 Moves)

Gateway Islands- Breach

Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)

Commander Clyde (HW8): 1(2A 2P)/10 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x31

Clyde's Clonetroopers (G6) x7

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