Alright!
When Janthis regroups and brings his forces to the stretch of islands to the right, he finds that the AT-TEs have been slugging it out against a great deal of battle droids. Despite their power, the AT-TEs are not remarkably fast- they keep clearing the way on but not maintaining it fast enough to advance.
Except for one! An AT-TE has blown a hole in the droids' defenses and is picking up the slack.
The Separatists are hastily launching a counter attack to stop the walker from smashing their forces. A swarm of STAPs is incoming and their guns are capable of blasting through the AT-TE's dense armor!
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BATTLE OF BOROSK (Second Skirmish), Start of Turn 1
Gateway Islands- Far Barricades
Battle Droids (G5) x30
STAPs (G6) x20
Gateway Islands- Near Barricades
Battle Droids (G5) x30
Gateway Islands- Breach
AT-TE (HW8/G8/G8): 15
Commander Janthis (G9): 1(2A)/0 [10B CG EE] [MK CC] (3F)
Commander Clyde (G13): 1(2A 2P)/0 [MK CF ES] [CC KB] (2F)
Janthis' Clonetroopers (G6) x46
Clyde's Clonetroopers (G6) x20
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Clyde has only brought a contingent of his men, and is using a high-powered rifle. Attached to his forearms are small energy shields.
"Let's bring those flyers down!" he shouts to you.
Initiative rolls evens, so it goes to the Republic.
The AT-TE lumbers forward; it will take it four full turns to advance due to its low speed. Its main cannon roars tremendously and sends a bolt crashing into the battle droid, while its support guns (two sets of two, operating as if using Both Guns Blazing) claim a handful more. Clyde's troopers lend support to the walker. Clyde himself puts a STAP in his sights. Pow! He only manages to clip one.
Your men pick up the slack! Their cannonade in total brings down most of the STAPs in the air. And after you completely annihilate one with your rocket launcher, there is only one flyer limping along toward the AT-TE. It takes a potshot at the walker for 4 damage.
The battle droids split their fire between both groups of clonetroopers but are frustrated by your men's armor. Five of the droids gun for you; 8 damage after Armor reductions is a lot of close hits as you strafe with your rocket launcher. Clyde fairs better; his energy shield and evasive actions led to five misses, and he actually manages to reflect one back!
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BATTLE OF BOROSK (Second Skirmish), Start of Turn 2
Gateway Islands- Far Barricades
Battle Droids (G5) x30
Gateway Islands- Near Barricades
Battle Droids (G5) x14
STAPs (G6) x1
Gateway Islands- Breach
AT-TE (HW8/G8/G8): 19 - (1 of 4 Moves)
Commander Janthis (HW7): 1(2A)/15 [10B CG EE] [MK CC] (3F)
Commander Clyde (G13): 1(2A 2P)/0 [MK CF ES] [CC KB] (2F)
Janthis' Clonetroopers (G6) x40
Clyde's Clonetroopers (G6) x14
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Initiative goes to the Droid Army this time. The STAP continues its approach vector and strafes the AT-TE before Clyde brings it down. The battle droids put down a handful of clonetroopers. Janthis takes 5 damage from blasterfire. Clyde takes 3 and Reflects.
Your men bring down a good many battle droids, while your rocket claims three in a huge explosion that sends scrap metal everywhere.
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BATTLE OF BOROSK (Second Skirmish), Start of Turn 3
Gateway Islands- Far Barricades
Battle Droids (G5) x10
Droideka A (G8): 1(8A)/0 (rolling)
Droideka B (G8): 1(8A)/0 (rolling)
Droideka C (G8): 1(8A)/0 (rolling)
Droideka D (G8): 1(8A)/0 (rolling)
Gateway Islands- Near Barricades
Battle Droids (G5) x17
Gateway Islands- Breach
AT-TE (HW8/G8/G8): 27 - (2 of 4 Moves)
Commander Janthis (HW7): 1(2A)/20 [10B CG EE] [MK CC] (3F)
Commander Clyde (G13): 1(2A 2P)/3 [MK CF ES] [CC KB] (2F)
Janthis' Clonetroopers (G6) x35
Clyde's Clonetroopers (G6) x9
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The battle droids have advanced and reinforced.
"Destroyers, incoming!" Clyde reports to you.
Initiative to the droids! They blast down a few of your men but Janthis and Clyde are still drawing some attention. Janthis takes 3 damage while Clyde stays clear.
Janthis tumbles into cover and lets off another rocket. It thumps into a droideka and explodes, but the thing keeps coming. The support guns on the AT-TE do very little to the destroyers but its heavy gun damages one. They come to a halt just in front of the AT-TE as it moves past the foremost barricades.
Your troopers blast apart a lot of droids; they move up and reinforce.
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BATTLE OF BOROSK (Second Skirmish), Start of Turn 4
Gateway Islands- Far Barricades
Battle Droids (G5) x10
Gateway Islands- Near Barricades
Battle Droids (G5) x6
Droideka A (G8): 1(8A)/8 (deploying)
Droideka B (G8): 1(8A)/1 (deploying)
Droideka C (G8): 1(8A)/6 (deploying)
Droideka D (G8): 1(8A)/1 (deploying)
Gateway Islands- Breach
AT-TE (HW8/G8/G8): 27 - 3 of 4 Moves
Commander Janthis (HW7): 1(2A)/23 [10B CG EE] [MK CC] (3F)
Commander Clyde (G13): 1(2A 2P)/3 [MK CF ES] [CC KB] (2F)
Janthis' Clonetroopers (G6) x32
Clyde's Clonetroopers (G6) x8
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Oooh... if the Droidekas get initiative, it is all for naught as their shields flick on...
6-5 initiative means your men shoot first. Ten clonetroopers apiece on the Droidekas, then, as they try to bring down the menacing bots. A takes 7 damage; B, 9 damage; C, 8 damage; and D, 9 damage.
Clyde brings in and taps Kaboom! for six successes on Droideka A with a grenade attachment on his rifle, which you then bring down with a rocket! The walker scores a decent hit on C but doesn't destroy it.
The Droidekas deploy and their shields flicker on! They do not open fire just yet...
The battle droids pick off two of your men as they reinforce and advance; a few of them got caught in the Heavy Weapons barrage. Janthis takes to cover and takes 1 point of damage. Clyde takes 2 damage as he fixes another grenade into the launcher.
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BATTLE OF BOROSK (Second Skirmish), Start of Turn 5
Gateway Islands- Far Barricades
Battle Droids (G5) x10
Gateway Islands- Near Barricades
Battle Droids (G5) x9
Droideka B (G8): 1(3P)/11
Droideka C (G8): 1(3P)/21
Droideka D (G8): 1(3P)/11
Gateway Islands- Breach
AT-TE (HW8/G8/G8): 27 - (4 of 4 Moves)
Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)
Commander Clyde (HW8): 1(2A 2P)/5 [MK KB ES] [CC CF] (2F)
Janthis' Clonetroopers (G6) x31
Clyde's Clonetroopers (G6) x7
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Initiative is your!
As requested, the AT-TE opens fire on the most damaged Droideka with all of its guns, the supporting cannons being strong enough to breach the shield. One support gun rolls three successes and is Parried, but the second rolls four and hits for 6 damage. The main cannon then hits with five successes and it explodes!
You try your luck against a Droideka, needing four successes to actually hit... you pull it off! Five damage to Droideka A. Clyde taps Ka-boom! again and also hits for five.
Between the Heavy Weapons fire and your men's blasters (and they only have blasters), twenty battle droids are totalled! More advance.
As the AT-TE presses on, the Droidekas open fire. Their blasters are twin-linked cannons and so do heavy damage with Both Guns Blazing. Nothing the walker can't take!
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BATTLE OF BOROSK (Second Skirmish), Start of Turn 6
Gateway Islands- Far Barricades
Battle Droids (G5) x10
Gateway Islands- Near Barricades
Droideka B (G8): 1(3P)/21
Droideka D (G8): 1(3P)/11
AT-TE (HW8/G8/G8): 43 - (1 of 4 Moves)
Gateway Islands- Breach
Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)
Commander Clyde (HW8): 1(2A 2P)/5 [MK CF0 ES] [CC KB] (2F)
Janthis' Clonetroopers (G6) x31
Clyde's Clonetroopers (G6) x7
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I had to make some edits- the AT-TE advanced much faster than intended, and I skipped a turn in the numbering. Whoops!
Initiative remains yours, and the battle droids are wiped out before they can do anything. This time, they do not reinforce! Instead, there is a heavy droning noise in the distance...
Both you and Clyde miss your target this time as the shield absorbs the worst of the explosion. One of the Droidekas turns its attention on him, and he takes 5 damage. The other keeps firing on the walker.
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BATTLE OF BOROSK (Second Skirmish), Start of Turn 7
Gateway Islands- Far Barricades
Clear
Gateway Islands- Near Barricades
Droideka B (G8): 1(3P)/21
Droideka D (G8): 1(3P)/23
AT-TE (HW8/G8/G8): 51 (2 of 4 Moves)
Gateway Islands- Breach
Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)
Commander Clyde (HW8): 1(2A 2P)/10 [MK CF ES] [CC KB] (2F)
Janthis' Clonetroopers (G6) x31
Clyde's Clonetroopers (G6) x7
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Afraid not; the islands here are little more than sand banks. The AT-TE is having to lope through seawater as it advances, and the only reason there is cover is because the Separatists put down these barricades.
No luck on your Heavy Weapons fire, I'm afraid. The walker destroys one! The last droideka keeps firing at Clyde but he simply blocks it with his shield.
Your men are waiting rather tensely as a flight of STAPs come zipping into range, led by something more formidable...
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BATTLE OF BOROSK (Second Skirmish), Start of Turn 8
Gateway Islands- Far Barricades
STAPs (G5) x20
Heavy STAP A (G8/HW8): 2(5A)/0
Gateway Islands- Near Barricades
Droideka B (G8): 1(3P)/21
AT-TE (HW8/G8/G8): 51 (3 of 4 Moves)
Gateway Islands- Breach
Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)
Commander Clyde (HW8): 1(2A 2P)/10 [MK CF ES] [CC KB] (2F)
Janthis' Clonetroopers (G6) x31
Clyde's Clonetroopers (G6) x7
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