Noland, the ship mechanic, thinks he could rig something up. The ship's fire extinguishers are all chemical sprayers.
"I could empty them out and refill them with gas," Noland says, mainly to himself as he starts figuring out how to go about making what you need.
When he is done, he has two gas dispensers ready for you! It will be Guns to operate them, and they have five uses each.
Alright! Seth and Trawley take the smokers, and you split the Molotovs between you and them. You have three; it is a Dexterity roll to toss them, +3 dice with Push/Pull.
Aurel goes without; he is comfortable with his lightsaber (and has an abysmal Dexterity score).
They want to know how you intend to find the Bollans.
Okay!
The village was a disorganized cluster of huts made from wood and skins, with great jungle trees strewn throughout. But now most of the huts have been burned to the ground, with only the most sturdy remaining somewhat intact. There is a clearing in the center of the village.
Seth comments that they did not get this far; the bugs attacked before they could.