Initiative is yours! Handy, as this allows Denz to outrange his pursuers. The room is empty! You now can get into the corridor back to the walkway, but with the door currently closed you do not know if the corridor is guarded.
Looks like I have to keep Jelena behind despite the passage of time!
Always that one that eludes you, Xeth- three kills!
Jovan- you cannot use co-ordination if attacking! But with the guard tapped, you certainly come out and hack two down, remaining safe.
Whilst Vera remains safe, burning only one point of Cleave to defend, she never taps Reflection as no attacker rolls low enough for it to trigger.
Vlad (once more calling his sabre to his hand as he charges) and Wentar go on the offensive for three kills! Wentar's good use of defnesive tapping keeps you guys entirely covered!
Roan and Andro jump down and kill three Yeomen. Roan's generous offer of Bodyguard is completely useless as he has no defence up. Indeed, somewhat foolish to jump into an open kill zone with Defence 1; you get rather shot up.
The rest, meanwhile, have cleared the upper left walkway!
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AMBUSH ON THALOS, Start of Turn 18
Inner City Rooftop
Denz (LS10) 3/57 [OG RI RF] [GS MA] (5F) (room)
Yeomen x3 (G6): Corridor back to room
-
Park )one turn behind)
Jelena (LS9) 1 (2A)/47 [BGu BG] (6F) (building entrance)
Essalin (LS9): 3/32 [OGu] (6F) (building entrance)
Yeomen x1 (G6): Building entrance
Yeomen x2 (G6): high windows
Yeomen x1 (G6): other side of park
Yeomen x2 (G6): building lobby
Yeoman Gun Emplacement x1 (G5): far side of park
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City Streets
Xeth (G8) 1/41 [ES CC BGu] [CG CH PS] (4F) (ship)
Vera (LS12) 1(2A)/35 [BGu RF CL 8] [OGu BL] (7F) (ship)
Jovan (LS10) 3/53 [OGu/CL] (8F) (north end)
R3-U9 2/22 (ship)
Yeoman Gun Emplacement x1 (G5): west of north end
Yeomen x2 (G6): west of north end
Yeomen x6 (G6): south corner
Yeoman Gun Emplacement x4 (G5): (east of south end)
-
Industrial Area
Wentar (LS11) 2/25 [FoGu BG RF] [OGu BL] (7F) (gate)
Vlad (LS10) 1 (2A)/19 [CL PS BGu] [CC ES] (6F) (gate)
Yeomen x2 (G6): Gate to factory
Yeomen x2 (G6): Inside factory grounds
Yeoman Gun Emplacement x1 (G5): inside factory grounds
Yeomen x2 (G6): Warehouse Roof
-
Inner City Rooftop
Roan (LS11) 1/28 [FGu/BG/RF] [OGu] (6F) (rooftop)
Andro (LS12): 3/18 [OGu CL PS] [FGu/RI] (5F) (rooftop)
Argo (LS8): 1 (2A)/12 [BGu] (5F) (upper left walkway)
Sunda (LS12): 3/25 [OGu RF CL] [FGu PS] (4F) (upper left walkway)
Gallagher (LS9): 1 (2A)/31 [BGu CL] (8F) (upper left walkway)
D'an (LS8): 1 (2A)/19 [BGu] (7F) (upper left walkway)
Lady Thea: 0 (Upper left walkway)
Yeomen x5 (G6): Upper right walkway
Yeomen x7: Rooftop
Yeoman Gun Emplacement x2 (G5): Rooftop
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(No need to worry about the ones inside the grounds. I say if we get initiative tap cleave and finish these two off, then move back to the ship next turn. If they get initiative ignore the tap and finish them off anyway. Wentar will keep you covered.)
"The ones on the roof are back!" Wentar points out.
Swap FoGu for OGu.
Also Block should be swapped in replacing Reflection.
+1 Armor from Block.
We get initiative: Move back to the ship.
They get initiative: Stick with Vlad, BG on him.
Perhaps one of us should go for the Yeomen by the roof while the other person finishes off these Yeomen? Or should we just stick together to utilize BG?
If they get initiative, we should still head back for cover after finishing off these Yeomen. Or Vlad could move to the roof after finishing these off, and then tap Charge next turn to gain initiative and strike them down before they even have the chance to cause any damage.
Originally posted by SpidervladMight be better for us to clear these two, move back to the ship and then Vlad can get his gun and snipe the roof dwellers.
Perhaps one of us should go for the Yeomen by the roof while the other person finishes off these Yeomen? Or should we just stick together to utilize BG?If they get initiative, we should still head back for cover after finishing off these Yeomen. Or Vlad could move to the roof after finishing these off, and then tap Charge next turn to gain initiative and strike them down before they even have the chance to cause any damage.
I do say we stick together for BG utility though.