USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Craft328 pages

Originally posted by Spidervlad
Vlad's going to have to waste a turn getting there and then another one picking the rifle up though.
Aye, but odds are it'll be a refresh turn at that point and then you can Carnival it up and we'll see what goes on from there. Hopefully we wont have to keep this up for too much longer.

An hour and a half before I leave... god why do we cut things so close... I'll probably die after I meet up with you guys.

I'll open the door, using stealth or what ever the skill is, and if I see no-one, I'll dash to the exit after closing the door behind me.

If I do see guards I'll burst through and depending on their numbers I'll rush 'em and attack them. Go out in a blaze so to speak.

So noted, Denz!

I'll use a combat push against an enemy, and then slam into another with my shoulder and stab him with my sabre; then twirl my sabre around and attempt to deflect some incoming fire; then slice through another Yoeman, and finally (if there are enemies there in the first place) get shot to death or Dash. And next turn I'll either attack any enemies in my way with a Reflection tap or a Riposte tap as applicable and then join the others. In fact if I cannot do all that spread it out between my remaining turns. I'll be gone within the hour. Thanks guys ^^ great game USH.

Well, that assumes the Yeomen reach you, which is true if they win initiative.

Suits me. Thanks Ush.

Alright then, Vlad's going to slice through two of the Yeomen and move back to the ship. If they get initiative, tap Balanced Guard and Perfect Strike.

Originally posted by Ushgarak
That is assuming the way out was not blocked last turn and that you get initiative this turn.

This is true. Jelena's goal is just to break out of the lobby. If more move to block her, then she and Essallin will concentrate on clearing it first.

Swap CC out for PS.

If they get initiative, Xeth is going to wait it out behind the ship as he drops his pistol, then storm out with his lightsaber and chop down a man at the south end.

If we get initiative, Xeth will do the same, but tap Perfect Strike so that he has a higher defense when he arrives.

Vera-Kin is going to move out with Xeth and attack one of the soldiers at the south while tapping Reflection and Balanced Guard.

Actually, I have some questions.

For Cleave's tap to keep working, do you a) need it to stay swapped in and/or b) need to keep your lightsaber out?

ow, if I make it to the ship can I do a medical role or are those only allowed after combat? If I heal enough I can then continue to attack them with my lightsabre.

No time to bandage yourself mid-fight, no!

Alright, Im gonna swap in Orthodox guard and then Tap Reflection.
Then I'm gonna activate ward and forgo my attack

That also foregoes Reflection I am afraid- Reflection counts as an attack.

Does it? Damn
Well then I'll spend the Force Point.
And I'm gonna be swapping out Guards. Forward for Othodox.

Okidokey!

Initiative stays with you. Yay!

It is a bit oif a jump for Andro to make it up there, but he makes it!

And then as everyone else hops down from the rooftop and Roan does his fancy Reflection tap, the rooftop is cleared!

I am slightly fuzzy on what Wentat and Vlad decided. Best I can tell, you are staying and hacking down the ones near you right now... which you do! You take fire from within the factory, though, and now a gun has been mounted on the warehouse.

Vera- Cleave tap lasts as long as your sabre is out. You and Xeth charge out and hack down, whilst Jovan, I think, heads back to the ship.

The gun emplacements that can now see Xeth and Vera have only just set up; they don't fire this turn.

Jelena- as it concludes for you at this point, there are two men in the lobby with you, but the entrance is clear!

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AMBUSH ON THALOS, Start of Turn 19

Inner City Rooftop

Denz (LS10) 3/57 [OG RI RF] [GS MA] (5F) (corridor back to walkways)

Yeomen x3 (G6): Room

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Park

Jelena (LS9) 1 (2A)/49 [BGu BG] (6F) (building entrance)

Essalin (LS9): 3/38 [OGu] (6F) (building entrance)

Yeomen x2 (G6): high windows

Yeomen x2 (G6): building lobby

Yeomen x2 (G6): far side of park

Yeoman Gun Emplacement x1 (G5): far side of park

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City Streets

Xeth (G8) 1 (2A)/44 [ES PS] BGu] [CG CH CC] (4F) (south end)

Vera (LS12) 1(2A)/35 [BGu RF CL 4] [OGu BL] (7F) (south end)

Jovan (LS10) 3/53 [OGu/CL] (8F) (ship)

R3-U9 2/22 (ship)

Yeomen x2 (G6): west of north end

Yeomen x2 (G6): north end

Yeoman Gun Emplacement x1 (G5): north end

Yeomen x5 (G6): south end

Yeomen x2 (G6): east of south end

Yeoman Gun Emplacement x4 (G5): (east of south end)

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Industrial Area

Wentar (LS11) 3(1A)/28 [OGu BG BL] [FoGu RF] (7F) (gate)

Vlad (LS10) 1 (2A)/22 [CL PS BGu] [CC ES] (6F) (gate)

Yeomen x3 (G6): Inside factory grounds

Yeoman Gun Emplacement x1 (G5): inside factory grounds

Yeomen x2 (G6): Warehouse Roof

Yeoman Gun Emplacement x1 (G5): Warehouse roof

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Inner City Rooftop

Roan (LS11) 1/28 [OGu/BG/RF] [FGu] (5F) (rooftop)

Andro (LS12): 3/24 [OGu CL PS] [FGu/RI] (5F) (upper right walkway)

Argo (LS8): 1 (2A)/12 [BGu] (5F) (rooftop)

Sunda (LS12): 3/25 [OGu RF CL] [FGu PS] (4F) (rooftop)

Gallagher (LS9): 1 (2A)/31 [BGu CL] (8F) (rooftop)

D'an (LS8): 1 (2A)/19 [BGu] (7F) (rooftop)

Lady Thea: 0 (rooftop)

Yeomen x3 (G6): Upper right walkway

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yes, I was at the north end and retreated back to the ship after killing the yeoman that were nearby...

*WHew* That had potential to be really ugly.

First, Swap out reflection.
Then put Forward Guard Back in, and take out Orthodox.
Then I'll hop up and stab one of the guys on the other walkway.

Can I get a quick confirmation from everyone that they are at least close to their ships at this point?