USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Ushgarak328 pages

Yup!

Vera-Kin is greatly relieved by the arrival of the other Jedi.

"The cavalry arrived just in time!" she shouts to them as they recover Xeth and Jovan. "Our ship lost power and Xeth's astromech is damaged, we were neary overrun. Where are we headed?"

Vera-Kin will regard Lady Thea with suspicion but offer her a simple lightsaber salute with the single blade she has active, the other miniature hilt hanging from her belt. She then uses the Force to retrieve the Selenian pistol and Xeth's ranged weapons.

I'll give Vlad one more day.

Err - I think we should go ahead and attack. Vlad's gonna tap CC and target four of the Yeomen.

Alrighty! Wentar will go with him for the attack.

We get initiative: Tap focused guard, focus on a Yeoman not being attacked who is attacking me for the free reflect kill, move up with Vlad, BG on him.

They get initiative: Move up and attack a yeoman, if I can.

I'm fairly certain they can't attack us if they go first so we should be safe from attack in that case.

Vlad- they are in cover behind that thing, which is why you put it there! Two points worth.

Ah damnit! Vlad, just forget the tap for now, I'd rather you have it ready for a clearer shot.

This is where Eagle Eye is awesome...

S'true, but then there are always going to be moments where certain schticks would be awesome to have.

Tell that to the Dark Side and Bodyguard.

Bodyguard is super nifty all the time!

"A power that does not make ME any more dangerous?"

(auto dark side reject)

And to think and a more defensive character would help secure a pretty solid position in the dark side group. "Someone who can help me stay up for longer? I want him on my side!"

Oh, damn... Well then there's nothing better to do than just stay put and take the shot.

Initiative is yours; i can't quite work out what Wentar wants to do as his instructions imply Vlad is moving, which he is not.

Well, Wentar taps, advanced and kills one in any case... but they still manage to clear the obstruction I am afraid!

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AMBUSH ON THALOS, Start of Turn 33

City Streets

Vera (LS12) 3/39 [OGu CL] [BL RF BGu CL] (5F) (ship)

R3-U9 2/32 (ship)

Jelena (LS9) 1/67 [BGu BG] (6F) (far east of south corner)

Essalin (LS9): 3/49 [OGu] (6F) (far east of south corner)

Roan (LS14) 1/42 [OGu BG RF] [FGu] (4F) (south corner)

Andro (LS12): 3/35 [OGu CL7 PS] [FGu/RI] (5F) (south corner)

Argo (LS8): 1 (2A)/20 [BGu] (5F) (south corner)

Sunda (LS12): 3/32 [OGu RF CL] [FGu PS] (4F) (south corner)

Gallagher (LS9): 1 (2A)/38 [BGu CL] (7F) (far east of south corner)

Denz (G5) 3/57 [OG GS RF] [RI MA] (4F) (far east of south corner)

D'an (LS8): 1 (2A)/26 [BGu] (7F) (far east of south corner)

Lady Thea: 0 (far east of south corner)

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Industrial Area

Wentar (LS9) 3/54 [FoGu BG RF] [OGu BL] (6F) (factory gate)

Vlad (G8) 1(1PR)/36 [PS CC ES] [CL CH BGU] (6F) (ship)

Yeomen x5 (G6): inside factory grounds

Yeomen x1 (G6): Warehouse Roof

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Just to confirm, carrying someone else makes you combat ineffective.

GAH! I assumed Vlad would advance with me to get a clear shot and draw some fire. Oh dear.

Swap FoGu for OGu.

We get initiative: Run back to the ship for cover like the girl I am. 😛

They get initiative: Same action but using Defensive Leap.

Maybe you should let someone else carry, Roan and Jelena. You guys have Bodyguard and can protect people carrying our downed.

Gallagher will move up to the south corner, urging the others still behind to hurry along with him.

Woops! I thought by implying that I should take a shot you meant I should stay back as well. Anyway, Vlad will take a shot at the Yeomen at the roof this turn.

I swear I've asked this before but I've forgotten the answer, can I tap Reflection while using Defensive Leap?

Afraid not! Defensive Leap prevents anything you might do that could harm someone.