USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Alkaselzer328 pages

Okay. Changing my action then.

Gallagher directs his Padawan to go fetch someone at Bridge East (I hope he has Dash).

Gallagher himself runs out to Bridge West to retrieve Vera. If a flyer shoots at him, tap Balanced Guard, spend a point on Evade. Use Coordination.

Okay, new change in actions.

Wentar will Swap Orthoxdox Guard out.

We get initiative: +1 Defense from block, Defensive Leap to Bridge East.

They get initiative: Move to Bridge East and pick Xeth up.

Is Orthodox even tapped for you?

I'm pretty sure it it. I did say I wanted to Tap it last turn and Ush only said he canceled the Combat Push.

Originally posted by Alkaselzer
Okay. Changing my action then.

Gallagher directs his Padawan to go fetch someone at Bridge East (I hope he has Dash).

Gallagher himself runs out to Bridge West to retrieve Vera. If a flyer shoots at him, tap Balanced Guard, spend a point on Evade. Use Coordination.


Seriously... one guy asks I go pick up Vera with dash while being bodyguarded and now you'll pick her up.... (tpt through pm and you here)

Guys, it's one or the other. I only have 1HP left and don't feel like running around like a chicken without a head.

IF you go pick her up, my previous move (previous page) stands.
If you do NOT pick her up, I'll follow the advice by dashing to bridge west while being bodyguarded to pick her up.

Do not understand me wrong, I very much appreciate the help and I definitly need it or I would have died ages ago. But when people say different things about what to do, it only adds confusion. Currently we're in a tight spot, so any confusion should be stopped. For now, I took an action which I think was best based on the two pieces of advice. I hope I didn't miss anything.

Originally posted by Vera21
I don't think you processed this move, Ush... but if Vera is still at Bridge West, then Jovan and Roan can just move up this turn to there with same advised taps.!

It was not processed as your target was so amazingly dead already and I had no reason to think moving you away from the Terminal would be helpful (though running towards it would have been). I would normally have given you an action in hand but that became irrelevant.

So she's not next to you, Jovan.

Time to escape this time of crisis!

Well, the initiative roll is certainly no help to you; 5-6 keeps it on their side.

Of more help- a refresh! And losing initiative might actually play out well for you this turn.

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I didn't actually do Wentar's Guard tap from last turn because he actually came under surprisingly little fire. That certainly keeps him in benefit this turn, under fire from four enemies! It combines well with his leap, though is not not entirely unscathed.

The flyers fire at Roan and Jovan- covered by Roan's OGu tap and bodyguard- and rather ineffectually at D'an.

Then you guys move! Roan and Jovan Dash down the bridge (easy open ground) to the Terminal entrance, whilst three of you jump (from various routes) over to Bridge West to join D'an who has been ordered over by Gallagher!

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ESCAPE ON THALOS, Start of Turn 9

Open Area North

Assault Walker A (HW5): 0

Open Area Centre

Yeomen x6 (G6)

Open Area South

Yeomen x1 (G6)

Assault Walker A (HW5): 0

Bridge East

D'an (LS8): 1 (2A)/1 [BGu] (6F)

Andro (LS12): 3/52 [OGu CL PS] [FGu/RI] (4F)

Argo (LS8): 1 (2A)/38 [BGu] (4F)

Wentar (LS9) 3/52 [OGu BL] [BG FoGu RF] (4F)

Bridge Centre

Bridge West

Gallagher (LS9): 1(2A)/56 [BGu] [CL6] (5F)

Terminal

Sunda (LS12): 3/47 [OGu RF CL] [FGu] PS] (2F)

Roan (LS11) 3/59 [OGu BG] [FGu RF] (0F)

Jovan (LS8) 1/59 [CL] [OGu] (1F)

Lady Thea: 10

Flyer A: 0

Flyer B: 0

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Wentar has to chose what he untapped; it happened last turn so you can bring it in at once.

Those of you at the Terminal- you are inside a covered main entrance; a ramp leads up to the Terminal proper.

Sunda helps Thea up. "The Lady's control over the Zaari is far stronger than I thought, if they are shooting at the likes of myself now..."

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And yes, those Assault Walkers are not a pleasant sight...

Can the Walkers fire on the people in Bridge east even though they are 2 moves away?

Tricky angle from where they are.

Is there anyway for Andro to carry two Jedi? So Wentar can super BG tap mode and protect everyone for one turn?

It'd be a two turn lift and then he'd be significantly slowed, with no schticks working.

As long as you guys haul ass you should be fine. Just keep moving.

So all shticks shut down then carrying someone or just Blade?

No they all do; I was just emphasising the risk.

Hmmm, and it takes a full turn to pick 'em up yeah? No pick up and move dealie?

Nope.

Can we opt to give up our initiative if we get it?

Afraid not.

Can we use force powers while carrying people?

Yup! Some practical considerations, but in general yes.