USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Bespin Bart328 pages

Roan- how I play my turn depends on how you play yours. Are you going to do any taps or anything that I can take advantage of via Bodyguard?

Better wait on the prison break guys I am afraid!

Though Roan did say he was tapping Orthodox Guard, Xeth.

Oh! So he did.

I'll just advise that he tap Reflection with that for the full effect there. Xeth will stay by Roan for Bodyguard benefits and attack a yeoman with his lightsaber.

Yea, I'll tap reflection as well.

Ok! Goes pretty well, with one yeoman killed by Xeth and two more bounce-killed for no issue!

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PRISONER RESCUE, Start of Turn 31

Control area west

Lady Thea: 0

Kerim: 5

Control area centre

Roan (LS11) 3/51 [OGu BG RF] [FGu] (0F)

Xeth (LS10) 1(2A)/47 [BGu PS CH] [CC ES CQ] (4F)

Yeomen x2 (G6)

Control area east

Yeomen x3 (G6)

Lift

Andro (LS13): 3/48 [OGu RI CL] [FGu PS] (3F)

Sunda (LS12): 3/44 [OGu RF CL] [FGu PS] (1F)

Argo (LS8): 1 (2A)/27 [BGu] (0F)

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Andro arrives in two turns!

Iffa- it might, but what it does not have is the combat ability to hit a decent target like Kara.

There is only one[/i customs representative at each of the six arrival points, and their shifts change every few hours. How best to handle this?

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Wentar- best summed up; it's not highly secure and traffic nearby is relatively light, [i]but someone might have to be in there for some time.

Ok, well I'll swap them both out, OG and RF and swap in Forward Guard, and attack a Yeoman in the Center.

One swap per turn.

Perhaps there were cameras which taped what got deleted?

I'll have to start by asking whoever is on duty if they were on duty or not, and if not who was and where to find them.

Originally posted by Ushgarak
Andro arrives in two turns!

(I keep imagining the movie version of this scene switching back and forth between the awesome, loud violence of the fight upstairs and the bored looks on our faces as we ride the lift with quiet elevator music in the background.)

"Lightsabers at the ready, Gentlemen. We have no idea what we might be facing up here." Andro advises and follows words with action by holding his saber in the guard position. He lights it and then adds quickly:

"Oh, and don't activate your blades until you clear the doors. I don't want you two cutting each other in half trying to beat the other out into the battle. I'll go first."

Originally posted by Ushgarak
One swap per turn.

Ah I Alway forget that. I'd rather get FG in. So swap out OG.

Originally posted by Jazzman_78
(I keep imagining the movie version of this scene switching back and forth between the awesome, loud violence of the fight upstairs and the bored looks on our faces as we ride the lift with quiet elevator music in the background.)

"Lightsabers at the ready, Gentlemen. We have no idea what we might be facing up here." Andro advises and follows words with action by holding his saber in the guard position. He lights it and then adds quickly:

"Oh, and don't activate your blades until you clear the doors. I don't want you two cutting each other in half trying to beat the other out into the battle. I'll go first."


Its gotta be a smooth jazz version of the Cantina theme

Swap Perfect Strike for Dodge & Weave, tap it.

Xeth leaves Roan's side to draw the fire of the larger group of yeomen in the eastern part of the control area, leaping over and drop-kicking a yeoman there.

I just realized I don't have Fix-It. Thank you for pointing that out, Wentar. I need to fix that (ha).

Could Jelena still sneak in using Presence? Not nearly as effective as Vera-Kin at being intrusive but it's something.

I don't think sneaking in is the issue. It's someone coming along that wants to go in that might be an issue.

I say this Vera or Jelena opens the door (Not sure if lock picking is fix it or intrusion.) Then Jelena and maybe someone else goes inside to access the data reader. The rest of us will stay outside, nearby and intercept anyone trying to enter the room.

6-4 keeps initiative yours.

Your plan goes as intended, but that remaining Yeoman takes Roan- with no defences- to the edge

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PRISONER RESCUE, Start of Turn 31

Control area west

Lady Thea: 0

Kerim: 5

Control area centre

Roan (LS15) 1/55 [FGu BG RF] [OGu] (0F)

Yeomen x1 (G6)

Control area east

Xeth (LS10) 1/48 [BGu DW CH] PS [CC ES CQ] (4F)

Yeomen x2 (G6)

Lift

Andro (LS13): 3/48 [OGu RI CL] [FGu PS] (3F)

Sunda (LS12): 3/44 [OGu RF CL] [FGu PS] (1F)

Argo (LS8): 1 (2A)/27 [BGu] (0F)

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Swap DW out.

If we get initiative, Xeth will cut down a yeoman by him.

If they do, Xeth will tap Charge, leap over, and cut down Roan's yeoman, hoping to keep all attention on himself.

Well, this continues to frustrate, Iffa! The first person you speak to says he doesn't remember which shuttles arrive form which ships, so couldn't tell you if it was him or not, and he has no idea who would be on shift here when he isn't!

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Presence ONLY helps sneaking in as far as it distracts people; it would be useless here.

Breaking in is Intrusion.