Jelena rolls just the one success... he ship comes ploughing down into the park, ploughing a deep furrow; just about intact but not pretty. ALl those within take 5 damage (talking of which I forgot to add that to Denz).
Your nose is buried in the ground, Jelena. The cockpit won't open.
-
Wentar goes for the dodge! Three successes rolled, and his arch loop is a success, breaking the track lock! But a reverse turn has slowed his progress, and he is still in the danger zone- and now another missile is coming headlong at him!
-
Xeth goes for the scrap dump, and times it well, leading a great hunk of metal spinning straight for the missile!
Which the missile jerks sideways, impossibly, and avoids. With Xeth on a straight line bearing- and lacking the power now for an emergency manoeuvre- it slams straight in.
-
Roan has rolled four successes and has done a damn good job- one of the tracking missiles has been left behind.
But racing around at building level, trying to lose missiles in there, Sunda cannot see a damn thing! The others are only just keeping the fire under control.
I still have no proper loadout from you, Denz, so we have to go with two slots unloaded. Remember to pay attention to what I say.
At 5-5, initiative is drawn, and in turn 1 that means it goes to the players.
With a Gunslinger conversion, Denz scores an extra success but not enough to down a foe. They fire at him and, lacking ANY defence against guns and with a low guns score, Denz is already running into trouble (though 5 of that damage is what I should have added on from the crash).
-----
AMBUSH ON THALOS, Start of Turn 2
Inner City Rooftop
Denz (G5) 1/17 [GS] [OG RI RF] (Behind ship)
Yeomen x2 (C6) (Upper right walkway)
Yeomen x2 (C6)** (Upper left walkway)
-----
Your failure to set schticks may well have got you killed.
Originally posted by UshgarakI don't know what you mean? I don't have any other schticks that will help me in a Gunfight as far as I know.
Your failure to set schticks may well have got you killed.
"Ah frag!" This turn I'll swap to my sabre and OG RI RF and start cutting an entrance into the roof of the building, so I along with a piece of Permacrete should land in the room below. Better protection with a sabre anyway.
Originally posted by Ushgarak
You should have your blade schticks loaded so you can switch toi sabre at a moment;s notice. Now if you switch, you'll have to bring them in one at a time.Hence the problem with your above instructions- one swap a turn.
Dude I did, you probably missed part of this or misread it. See below.
Originally posted by Jedireaper
I'll have Reflection and Orthodox guard on, but I'll use my ship as cover, and use Gunslinger and my blaster pistol temporarily, to try and keep their heads down. The fighter is good as cover? Okay describe the rooftop to me please? "Frag! This is Denz; If anyone's not too busy dying, I could do with some assistance here!"
Two successes for Wentar keeps him ahead of that missile for now... but unfortunately it turns out the industrial area is well covered by the defence zone. Another missile has been fired at you, and ground fire is now stabbing away at your ship.
-
A street landing for Xeth! Relatively easier but not hard to pin down. Three successes is a reasonably safe landing; your smoking ship drops hard onto the street surface before the power gives out.
-
Jelena, you cut free. That's going to make your ship harder to fix, but that's long-term.
There are people moving in on you. Not much cover in a wide open park I am afraid.
-
Gallagher, is that a Force roll you want to use? Harder than Observation but you do have a high pool. Not that you can find a damn thing whilst Roan stays low.
Roan is living on high successes; he rolls 3. But he has not lost the missile nor reached safety, and another has been fired at him.
Once the ship is settled, Xeth very quickly goes to free R3-U9 manually from his hook-up. Once he has done so, Xeth grabs his weapon cache and slings the super-holster across his back, ready to use any of his four lethal devices- lightsaber, sonic blaster, grenade launcher, electro-pike.
"Vera, Jovan, get ready to run like hell," Xeth says. "We're going to be in for a doozie. We need to get into an alley, somewhere not exposed. And then we need to find the others."