No answer on comms.
Behind your ship with your pistol it is!
This is wide open metallic roof about half the size of a football (soccer) pitch. Other, higher buildings around it are the source of the walkways. It does not look like that this roof was meant to be generally accessible as there are no immediately obvious ways inside, though there is an emergency stairwell leading down at the far side.
-
Meanwhile, a special rule for this fight...
Converging Destinies
Far out, but not quite as far out as you guys- but in the same quadrant, so it happens- the Dark Siders have also found their arrival anticipated- and unwelcome. The world they are on is full of murderers and psychopaths that all have an interest in killing the new arrivals, and whilst these criminals are only armed with tools and improvised gear, the Dark Siders are armed with nothing at all.
Initiative rolls and schtick refreshes for the following combat will apply the same to both Light and Dark Side