Your initiative!
Galder gets his knife as Dak downs a Trog and Azarl grips another.
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THE HIGH CORRIDOR, Start of Turn 20
Corridor 7
Trogs x3 (C6)
Corridor 8
Con (C7): 2(1A)/39 [FA EE DW [CC] (5F) (1 cylinder, blaster, slingshot)
Relle (C11): 3C/34 [MA DU FE [SF FA IM] (2F) (rope)
Chunn: 27
Ranto: 2 (rope, 4 cylinders)
Corridor 9
Xavier (C9): 2(1A)/60 [MA DW SF] [FB FE AS] (0F) (2 cylinders)
Gallador (C4*): 1/3 (5F) (2 cylinders)
Rah: (C9): 2(1A)/39 [SF DW WS] [FE FA] (5F) (2 cylinders)
Almir: 2
Corridor 10
Rianna (C11): 3/38 [MA DU FE] [FA DW AS] (2F)
Rand (C4): 2 (1A)/4 [DW] (4F) (Knife)
Wider area
Azarl (C7): 1/10 [MA] (3F) (2 cylinders)
Galder (C7): 3BH(2ABH)/51 [SF DU IM] [DW FB CC PA] (2F) (2 cylinders)
Dak: (C9): 3/45 [TW IM WS] [FE DU SF DW] (2F) (1 cylinder)
Trogs x2 (C6) G
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The cave network has resumed its normal form at the wider area. The ceiling drops in height dramatically, meaning no more trogs coming from above- for now. Nor do you need to set your order there. In fact, you just need to get everyone past point 10!