Indeed, Gallador cannot carry Chunn... though few could. By what means is it planned to get him across? I think if we establish that quickly we can finish the scenario and move on to the next crisis.
Talking of which- who wants to do the next bit of map reading?
[Note- I am surprised! None of you asked, as far as I remember, if the chasm led to Black...)
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Edna, you carry on through the blast area. Other than the fires, loose power conductors are all over the place causing Star-Wars style purple ripples of electric energy to sparkle between them. Some are tiny, some are massive; the power station has distributed itself over a wide area. Beyond this area you will not be too far from the starport.
You are clambering rapidly over a piece of rubble at the end of a street when you hear the noise behind you- an energy weapon activating. At the other end of the street to you, the Guildmaster is striding towards you. He has activated his neuro whip, and flicks it above his head in a motion of casual expertise. It hums at a higher pitch than a lightsabre; you can hear it from here.
...I see much has been accomplished in the time I was gone. Good job, guys.
And hell no, Rianna's not going to go out on the ropes to try and help Chunn. She's a bit battered at the moment, and doesn't care about him either way.
GK's suggestion - "We could just drop him, and find him again when we arrive on Black...after all, he's a bit hard to kill, he'd probably survive the fall."
Well I was thinking. I don't know exactly how we tied them to the rock but depending on that it could be possible for us to just lift them off the rock without untying them.
Like if we tied it at the base of the rock and the rock gets smaller as it goes up then the rope should just be able to slip off right by moving it up?