USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by REXXXX438 pages

Yeah, yeah, you pointed that out to me already... 😛

Ok then!

First of all, if you are out of control, you move last this turn as you are still picking yourself up. This completely buggers any attempt at using a Force power this turn other than Quickness (which would instantly make you move first).

Relle and Rah, however, attack first. With no target from Relle, she goes for the nearest guy. Rolling 11 dice, she gets her knock down inside the first 6.

Rah goes for another. Unless tapped, Street Fighter does bugger all for him as mooks don't take damage (I need taps very clearly specified if they are being so used). Still, his fortune is in, and he gets the kill on the knifeman with his last die. It will take a turn to retrieve it if he wants to use it (and you must judge how useful a knife will be).

The prisoners- a variety of aliens, btw- attack you.

Relle is completely missed. Hmm! The rest of you get a scattering of damage- Gallador gets pretty lucky and is only glanced. Haron gets it worst.

Then, your moves. Rand has gone for a force power but is hopelessly out of balance to it; he is kicked down before anything happens.

Azarl lands a kill, rather humiliating the nearby Galder who totally misses.

Gallador is trying to go for cover or help. Hopeless- he is swamped and caught.

Dak can only manage a glancing blow on his man, meaning he'll be easier to take down next time. Rianna gets her target rather more directly.

Con, Haron and Xavier also all get their men!

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Relle (C11): 3 (3A BH)/0 (MA IM DU] (6F)

Unarmed x2 (C5), Knife x1 (C5)

Rand (C4): 2 (1A)/12 [DW] (8F)

Unarmed x3 (C5), Knife x1 (C5)

Azarl (C7): 1/10 [MA] (8F)

Unarmed x2 (C5), Knife x1 (C5)

Galder (C7): 3 (3A BH)/8 [DU IM FB] (5F)

Unarmed x3 (C5), Knife x1 (C5)

Gallador (C4*): 1/4 (6F)

Unarmed x3 (C5), Knife x1 (C5)

Dak: (C9): 3 (3A BH)/6 [SF DU IM] (4F)

Unarmed x3 (C5), Knife x1* (C5)

Rianna (C11): 2 (1A)/6 [MA FE DW] (6F)

Unarmed x3 (C5)

Con (C8): 2 (1A)/5 [MA DW FA] (7F)

Unarmed x2 (C5), Knife x1 (C5)

Haron (C8): 2 (1A)/9 [DW MA] (8F)

Unarmed x2 (C5), Knife x1 (C5)

Xavier (C9): 2 (1A)/12 [MA DW FE] (5F)

Unarmed x3 (C5)

Rah: (C7): 2 (1A)/1 [SF FE DW]

Unarmed x3 (C5)

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Anyone wanting to break out of their group to help others must either use some form of disengagement or suffer from bonus attacks on them with no defence.

Dak follows up on his not-so-good attack by grabbing Knife's shoulder and ramming his other elbow into a vicious strike to Knife's solar plexus.

Rianna is going to grab one of her unarmed opponents by the shoulder, snapping his neck.

I'm thinking anyone with a power that allows them to disengage should do so and try to make it either to a stronger or weaker ally depending on your respective circumstance.

Xavier has none of those powers which are Charge, Whirling Strike and Defensive Leap.

Anyone with one of those should try and move to someone who needs you. For instance someone needs to get to Rand asap.

Gallador should be the next one someone tries to get to.

Xavier calls out to the anyone you can leave their current foes, "Perhaps someone should help the fallen squid and the tiny scholar. I would but I can not get away from these fools myself."

With that Xavier grabs the nearest person and kicks in his knee cap bending it backwards and then crushes his throat with an elbow.

Haron slams a open palmed fist into the armed man, then finished him off with a elbow to his neck. Haron will pick the blade up if i take him down

Ush, is having Flying Attack in smart for me in this fight. The damage doesn't matter to mooks so I am loosing valuable successes, no?

Con will try to take out the knife attacker though. He doesn't have use for the knife, atm, but doesn't want to get cut anyways.

Ush would Rah be able to use swiftness to take up the knife before the other mooks get to him?

Either way he goes for the knife and then stabs it into the neck of whichever mook manages to get closest to him while getting the knife.

Sadly not- and if you take the knife, it blows your action.

Con- I assumed you were not actually using it! Remember, you are never obliged to make use of a loaded schtick and I try to put as much common sense in as possible.

Those of you using Street Fighter may wish to remember its tap power.

Yeah, this turn Galder's going to swap in Street Fighter and swap out Focused Blow, then tap Street Fighter.

With the knife-fighter having ducked under his left hook and taken a swipe at him, Galder falls back into a boxer stance, then performs a series of clobbering punches to knock the man down and out.

So efforts to escape from being surrounded are useless?

Yup.

Too bad none of the non-fighters have Balance.

Not to rain on their parades, but why do Con and Haron have only two opponents?

Azarl wastes no time and moves on to assault the knife-wielder assailing him. When the knife comes at him, he snaps out a hand to push the stab aside and attempts to break the man's arm so that he stabs himself.

Flustered at having his focus thrown off, Rand uses the Force to sharply push the attacker that knocked him down back into a wall. He then jumps to his feet with as much grace as he can afford and dodges incoming attacks.

Spend a point on Combat Push, and tap Dodge & Weave.

Originally posted by HereticalDruid
Not to rain on their parades, but why do Con and Haron have only two opponents?

They don't, they have 3.

Looks like Azarl can't read despite his scholarly ways.

Ush can Rah tap dodge and weave to help avoid his next attackers?

Yup!

Gallador will fight the opponent with knife.