I'll run inside the wash room, an cut an exit. That was a little unfair, I wanted to grip him before he finished his countdown. Ascertaining something like Force point consumption happens out side the confines of the game, between player and GM, it should not have any impact on in-game events. I was going to say I'll spend the point.
I'll swap out reflection and swap in Martial Artist, and attempt to disarm the man. I'll also swap out Orthodox Guard and swap in Impervious next. What I'll do, is duck around beside the doorframe, and as he comes through grab his gun and swing the man around to slam him into the wall. If he lets go of the gun, I'll chuck it.
"If you listen for a minute, I want to be taken to Lothar Tull, I'll come peacefully. As long as the girl remains with me. Then we can end all this pointless fighting!"
You attempt to whirl the man around and smash him into the wall. You roll two successes for a disarm, which he counters by rolling five successes and keeping a hold on his gun. Then, in close quarters, he blasts you for 9 damage, putting you at 54 damage.
He is not listening to anything you are saying. There is something horribly wrong about this. Your body is starting to feel numb and useless from so many glancing stun beams. Enah is screaming.
There is the familiar snap-hiss as your lightsaber activates into the leader's armor. He cries out and there is a sharp crackle as you deal him 9 damage. You didn't get him quite right on.
You are thrown back by the stun blast that finally catches you. From the angle of the trooper's rifle, it even lifts you from the floor for a moment before you come crashing down into the wall. Your senses are overwhelmed- momentarily blinded, deaf, and numb, you collapse.
One sense remains- the extrasensory feeling of the Force. It tells you that something is wrong on Halloy. This should not have happened this way.
-
In your unconsciousness, you receive your Dream:
Underneath the white exterior of the Tower and its surroundings, there is a darkness that creeps. A dark line is etched into the city, one that the dwellers do not know of. It connects the starport and the Tower, and it consumes for the benefit of all.
-
When you start to come to, you are still feeling numb and it is hard to see.
You start to realize why it is hard to see. It is night.
As feeling starts to creep back into your limbs, you realize you are sprawled out on soil. The weight of your travel pack is no longer there, and your weapons appear to be missing.
You are in the rocky desert outside of the city, though not far- the White Tower is still in view.