MMORGP's for PvE: Why?
MMO's are all about interaction with other players, right?
Yet, many players enjoy them for PvE content. Obviously, a good MMO will keep churning out content to retain subscribers, but when you get down to it aren't all MMORPG's just watered down versions of single player RPG's?
Take World of Warcraft. Sure, it has it's appeal, but is the gameplay anywhere near as good as Diablo 2 or Zelda: OOT? If you packed it's PvE elements into a single player package, and kept updating the content as people do the MMO counterpart, would anyone really want to play it, or would they stick with the normal WoW even though all they're doing is playing the same game, but with a million other players sharing a server?
So what is it about playing PvE content with other gamers that enhances the experience vs playing it by yourself?