Yep.
The idea is sometimes they can create the content based on fan feedback....blah blah blah.
I think it's bullshit. It's software as a service in my opinion.
I don't understand why they can't have a dedicate single player like the past Hitman games (which I think everybody wants) and then have a online component where you get added contract assignments as well.
Personally, open world games make sense for a fair bit of games. Far Cry in open world made a lot of sense because Far Cry was a pretty wide open game. Same with other games as well. I don't know if Hitman would work as open world game. I always got pleasure from Hitman on the location of the missions and the many ways of assassinating somebody. For instance, the missions structure in Blood Money is fantastic. Each level would have it's uniqueness that an open world game would not have.
Oh well....let's see what they do with it but I'm kind of annoyed they decided to get away from Absolution (which hardcore fans didn't really want) but instead of taking it back to it's roots, they decided to step the other direction completely.