Opinion - TFU II Galen Marek is not a Clone

Started by NCRotCA4 pages

I don't know about that Nephthys. It had some nice philosophical depth in parts, some interesting ideas within the confines of the SW Universe, and a very good character in the form of Kreia, but aside from that I though the general structure and direction of the story was pretty underwhelming. It's better than the first, and it's definitely good, but not great. Certainly not in the same league as the likes of Kana: Little Sister, Ever 17: The Out of Infinity, Silent Hill 2, Metal Gear Solid 4, Xenogears, Xenosaga, Final Fantasy Tactics, Vagrant Story etc..

Well Your Mileage May Vary of course....

And Kreia's probably my favourite video game character ever. Which says alot about me considering she's basically the players mum.

I really liked Kreia as well. The best character to appear within the SW universe by far imo.

I'll throw in my different direction and say that KotOR II was OK. Nothing special, and very underachieving compared to the first. Characters were boring and or tedious, story was "meh", and the mountain of items was overwhelming.

But as a Star Wars story: KotOR II>>>>>TFU II.

KotOR>>KotOR II>>>>>>>>>>>>>>>TFU>>>>TFU II

KotOR>>TFU=KotOR II>>>>>>TFU II.

Characters were boring and or tedious

Better than Kotor's.

Atton>Carth
Kreia>Jolee (close Actually not that close. 😐)
Visas>Bastila (less whiny and generic)
Neo-HK-47>HK-47 retro
T3>T3
Hanharr>Zaalbar
Mandalore=Canderous (badassatude vs content= tie)
Handmaiden>Juhani
Bao-Dur/Mira> Mission (idk why)

KotOR II is the best story within the entire SW canon imo. It drew upon the concepts and world established by the films and took them to bigger and better places, in a story that applies the Nietzsche idea of the Death of God to an omnipresent energy field that binds the Galaxy together and dictates the fates of all its inhabitants. It was deeper and more complex that any other story within the franchise and the diaogues with Kreia are truly some of the finest moments in the entire series. I fail to see how the first KotOR and it's fairly typical amnesiac story which did little to differentiate itself from other stories within the franchise and little to expand upon the ideas and concepts introduced by the films compares at all.

Originally posted by Nephthys
Better than Kotor's.

Atton>Carth
Kreia>Jolee (close Actually not that close. 😐)
Visas>Bastila (less whiny and generic)
Neo-HK-47>HK-47 retro
T3>T3
Hanharr>Zaalbar
Mandalore=Canderous (badassatude vs content= tie)
Handmaiden>Juhani
Bao-Dur/Mira> Mission (idk why)

I'll give you Atton. He was funner.
Kreia was the epitome of annoying cryptic. I don't mind cryptic, but too much here. And Jolee is f*ckin awesome.
Both Wookiees I hated.
Canderous>Mandalore. The helmet got annoying, and I preferred Canderous'... "origin" more than Mandalore's.
Briana's okay. Mical's a proper l'il b*tch. At least I have fun pissing Junahi off/killing her.
T3>T3
HK-47--Yay!
Bao-Dur's okay. Visas was just a younger, nicer Kreia. Still cryptic, mystical, and f*cking annoying. Too much of it. Mission was still fun to mock/kill.

The KotOR II characters may have more dialogue and story, but I genuinely disliked a lot of them. Coupled with the Influence system (Obsidian did the same thing to New Vegas), I couldn't even get the full stories of some of them without sacrificing that of someone else. And every time I left/entered the ship--another cutscene of people talking. You'd need a Character Planner to get through them properly. The first game kept it simple, straightforward, and interesting. I'll always appreciate that more when the alternative is complicated, complex, and boring.

How can you dislike Kreia?! She's your mum! herbha-son2

Originally posted by NCRotCA
KotOR II is the best story within the entire SW canon imo. It drew upon the concepts and world established by the films and took them to bigger and better places, in a story that applies the Nietzsche idea of the Death of God to an omnipresent energy field that binds the Galaxy together and dictates the fates of all its inhabitants. It was deeper and more complex that any other story within the franchise and the diaogues with Kreia are truly some of the finest moments in the entire series. I fail to see how the first KotOR and it's fairly typical amnesiac story which did little to differentiate itself from other stories within the franchise and little to expand upon the ideas and concepts introduced by the films compares at all.
All of that would have been fine, if the game hadn't been so, goddamned, sluggish. It moved at a snail's pace. I don't about you, but I like to speak to every character, hear every conversation, do as much as possible etc. No game has made that more of a chore to accomplish that KotOR II.

Originally posted by Nephthys
How can you dislike Kreia?! She's your mum! herbha-son2
Shazbot!

Posted for being completely fvcking interesting

Seriously, read the two links, they're awesome.

Shazbot!

Well, metaphorically at least....

It's also unfinished and when I first heard the Exile was the "last" of the Jedi I cringed. It made Sidious' accomplishment seem less spectacular.

Well thats a lie. Several other Jedi did survive including Bastilla. But still it does seem to be a superior purge.

I still think Sidious and Sion/N. were equally succesful as many Jedi also survived the second Purge.

The Jedi Civil Wat achieved more than Order 66.

I think you are misunderstanding me. I didn't say that kotor II was as weak as TFU II, but it has the same formula that made him pale when we look to kotor I.

First, it overpowers you. While you need a very good customization to get a powerhouse in KOTOR (powerhouse =/= god like), in KOTOR II you can get a god like character very easily, so powerful that I could enter in a room and walk through 10 sith lords and 20 assassins without breaking a sweat, all I had to do was casting force wave and force lightning. And that's not fun at all...

Second, the plot. Well, I think the ending says it all. When you are playing KOTOR, you feel you are someone and you are making something that will change forever the fate of the galaxy and the people that are close to you. So to say, save or enslave the galaxy, your actions has a purpose.

In Kotor II I could never feel that, I mean, just compare the epic begining of Kotor and the battle in the Endar Spire with the boring time you spent in Peragus...

About the characters, I will not arg about that, opinions are opinions, just saying that it's difficult for me to link with the characters if the game lacks purpose

Originally posted by Darth Angel
I think you are misunderstanding me. I didn't say that kotor II was as weak as TFU II, but it has the same formula that made him pale when we look to kotor I.

First, it overpowers you. While you need a very good customization to get a powerhouse in KOTOR (powerhouse =/= god like), in KOTOR II you can get a god like character very easily, so powerful that I could enter in a room and walk through 10 sith lords and 20 assassins without breaking a sweat, all I had to do was casting force wave and force lightning. And that's not fun at all...

Second, the plot. Well, I think the ending says it all. When you are playing KOTOR, you feel you are someone and you are making something that will change forever the fate of the galaxy and the people that are close to you. So to say, save or enslave the galaxy, your actions has a purpose.

In Kotor II I could never feel that, I mean, just compare the epic begining of Kotor and the battle in the Endar Spire with the boring time you spent in Peragus...

About the characters, I will not arg about that, opinions are opinions, just saying that it's difficult for me to link with the characters if the game lacks purpose

👆

Originally posted by Lord Lucien
👆

Still have no idea what happened on Malachar 5... it was all glitchy to the point of incomprehensibility.

Then... Wookiee it?