Demonic Phoenix
Senior Member
Originally posted by dadudemon
Okay, I need some advice.I purchased this game a few days ago and I am at a level 13.
I need to know what to invest my perks into. I hear from one of my employees that I need to invest in enchant and blacksmithing. I like to use...everything. I like to use two-handed weapons, one-handed weapons, magika (destruction and illusion), archery, and so forth.
In fact, the only thing I do not care about much is alchemy.
Here are the perks:
Archery (16)
Block (13)
Heavy Armor (12)
One-Handed (21)
Two-Handed (19)
Smithing (10)
Alteration (14)
Conjuration (16)
Destruction (17)
Illusion (13)
Restoration (13)
Enchanting (15)
Alchemy (15)
Light Armor (10)
Lockpicking (11)
Pickpocket (12)
Sneak (13)
Speech (13)
I listed all the possible investments because you can only go up to level 70. That means you get 70 (wait, it says 81 on the wiki) perks to invest in. That means you can't get everything without console commands (and I have this thing where I will not cheat in a game unless I have beaten it at least once...so I want to do this right).
Based on that, what should I be investing in?
I have invested into pickpocketing because I power-leveled that all the way up to 100 (I found a dude in Riften that you can pick-pocket over and over in Riften and he can't do anything about it. It's awesome. Not cheating because it is a natural part of the game.) However, I kept a separate save just in case you guys give me better advice.
So what should I invest in? I don't want the answer, "Whatever you want." I want sound advice. This game is obviously not perfectly balanced to warrant a "whatever you want." Since I use all sorts of things, I don't really know what to invest in.
I am an assassin type character: I like to sneak and kill people from a distance. I always play sniper in any game I can because I like doing it. So I know I will want to invest in archery. But don't I need smithing and enchant to make my swords and bows better?
Restoration seems like a stupid investment because your health already replinishes and you can just buy health potions: seems like a stupid perk path.
Okay, I'll shutup, now.
Edit - Looks like dagger is something I will be using a lot. So I would need to level one-handed. Any suggestions? Should I duel weild daggers and invest in all thief and enchant stuff? (Leave out restoration, alchemy, and blocking, for intance.)
This is a minor point. You get 80 perks, not 81. You start off at Level 1, and get 1 perk when we level up.
Unless you are aiming for a mage-oriented character, there is no need to invest heavily in the magic-related skills, with the exception of Enchanting (8 perks at minimum). With 100 in Enchanting, you gain the ability to reduce the cost of any Spell to 0, and you can amp most stats considerably. Take for instance Archery: With 100 in Enchanting, I can increase my bow's damage by 160% if I enchant 4 pieces of gear to fortify Archery, each with a 40% increase. All three crafting skills (Smithing, Enchanting and Alchemy) are excellent and should not be avoided.
For the magic related skills, a couple of perks for Dual Casting in Destruction and Regeneration in Restoration will be all that you need. As you are going for a stealth-oriented character, I would recommend saving some perks for Illusion (3 is the required number I believe), as it has a perk that will silence any magic you cast (casting magic while sneaking will give away your position, and in some cases, you will be detected).
Sneak:
Stealth - The first perk in the skill. It has 5 ranks, much like the first perk in most other skills. However, for this particular skill, 1 perk is all that is needed, though no more than 2 extra points would help.
Backstab - One-handed Sneak attacks do 6x damage)
Deadly Aim - Bow sneak attacks do 3x damage
Assassin's Blade - Dagger sneak attacks do 15x damage. Eventually, you will get an armor set that will increase it to 30x. Sneak attacks with Daggers become fairly overpowered then.
Now, there is a perk that will grant you invisibility for a split second if you crouch. It can even be done mid-combat. You can find videos of this on YT. If you want to be a badass ninja, I suppose that is something you should aim for. You need at least 6 (if not more) perks, and 100 in Sneak for that perk.
Light Armor: 5 Perks for the Light Armor skill (First Perk - Agile Defender), and any additional perks should you deem them necessary, would help for protection.
Pickpocket: First perk has 5 ranks. Helps to invest in that one, unless you enchant gear to amp Pickpocketing, whichever you prefer.
You should try to get the perk that gives you an extra 100 points for Carry Weight. You need at least 3 perks for that, and you can get it when you have 50 in Pickpocket iirc. Extra Carry Weight is always useful.
There is another perk that will let you poison your enemies by letting you place poisons on them. Pretty awesome IMO.
Two more perks allow you to pickpocket weapons and equipped Armor respectively. Very awesome. However, you need at least 5-6 perks for them, and I'm pretty sure you need 100 in Pickpocket to steal equipped armor.
Lockpicking: No perks are required. Even Master Level locks are easy enough to pick if you have enough picks and/or are fairly good at picking locks. By the time you have played about 50+ hours, you should have a good number of lockpicks. The only lockpicking perk I would take is the one that makes your lockpicks unbreakable, but you need 100 in Lockpicking, and 7 perks, so ultimately, it is not worth it IMO.
Speech: 3 perks towards the first perk (it has 5 ranks as usual), and 1 for Allure (10% bonus when trading with opposite sex) are all you need. are necessary when you trade. Whenever you trade, make sure you:
i) Take the Blessing of Zenithar (+10% Haggling) or Dibella (+10 points for Speech skill)
ii) Give a Beggar one coin
iii) Equip items that amp your %Haggling such as Volsung (A Dragon Priest Mask) or Masque of Clavicus Vile, and/or a necklace that boosts %Haggling.
iv) Trade with a member of the opposite gender.
This will ensure that you are getting the best prices you can possibly get at that point in time.
Archery: As usual, first perk has 5 ranks. Get them whenever you can. After those perks, you only need two more. The first perk in question lets you zoom in when you press Block, while the second slows down time when zoomed in, i.e. those two perks will allow for more accurate shots. If you are willing, you can spend one more perk to slow down time even further.
I invested one perk for Power shot which allows me to stagger most enemies 50% of the time. Up to you whether you want to do so as well or not.
Smithing: You should aim for the Light Armors (left side), since you like Stealth. However, if you want to create Daedric Armor (which is the best Armor set in the game, though it is Heavy and needs a pretty rare ingredient for each piece), you will have to take perks from the Heavy Armor side (right). I just took all perks in the Smithing Skill, since I want to be able to make any type of gear I want.
Heavy Armor: If you go for Stealth, there is no need to invest in Heavy Armor. However, if you do want to sneak around with Heavy Armor, make sure you get the Conditioned Perk (you need 4 perks, and 70 in Heavy Armor), which negates the noise and movement penalty you have when you wear Heavy Armor. An equivalent perk exists for the Light Armor side which you can get 'sooner' i.e. your Light Armor skill has to be at 50 and you need 3 perks. Alternatively take the Steed Stone ability, and you can save your perks.
I have not taken any perks in Block since I do not need any perks in Block. It's up to you though.
One/Two-Handed: As you like Two-Handed and One-Handed, I'll address them together. As per usual, first perk has 5 ranks, which boost damage. Take them whenever you can.
If you like Dual-Wielding One-handed weapons, then you should take the Dual-Handed related perks, which increases the speed and damage of your Dual-Handed attacks quite considerably.
If you want to see your character decapitate enemies with a OH/TH weapon, then there's a perk for both, but there's only a 25% chance to see a decapitation. Otherwise, you need no other perks here.
Now, as most of your skills will not be at very high levels, you can only take certain perks right now. I've just told you which perks I believe you should aim for in the future. I get the impression that your play-style will be fairly similar to mine i.e. an all-round character.
EDIT: Man, I was so freaking bored when I typed this up.