Played for about 5 1/2 hours today, and I gotta say. This game is great.
Nice Controls.
Good graphics.
Smooth gameplay.
Good voice acting.
It's just a fun action rpg, and Fateshifting always makes me feel like a total badass.
I drop kicked the Grave Thresh(boss you fight when getting Sir Sagrell's ring in the demo), then shot it in the chest with 6-10 fate energy arrows and I was giddy like a schoolgirl when I did it, lol.
On a scale of 1-10, it gets a 9, and that's because the glitches that are probably still there. I haven't found any yet, but yeah. Great game and lots of fun.
I'm one to go quick for the straight-up melee builds myself with a balanced array of defense in all categories, usually with a weapon like a hammer if given the choice, which this game has. Pseudo-Tank, if you will. But I figure I may as well try my hand with at least one or two of the speedier weapons; I particularly like the look of the Faeblades.
On another note, does anyone else think that the majority of the dagger weapons in this game look remarkably similar to Kratos' chain blades as far as shape goes?
Damn, this looks like a fantastic game. From what I heard I'm amazed at his score.
**** online passes.
Played the game for a week or 2. The awesome combat system couldn't make up for the bland questing. I guess I'm a bit spoiled as I played a lot of WoW and this game just seemed like WoW with a bit arcade combat and old-school diablo loot system mixed in.
And yes, I DO know that what I wrote above sounds like a REALLY good formula for a great game. Amalur woulda been great if they tweaked the quests a bit more. Some parts of Amalur is REALLY fun, but doing the same thing over and over again just so you can get more xp to get the next upgrade/ability woulda been fun if they allowed coop play and made the game a bit more challenging.
I'd give the game mayybbee an 8/10 (and that's being generous). Close to great but was a few steps short.
Originally posted by Nibedicus
Played the game for a week or 2. The awesome combat system couldn't make up for the bland questing. I guess I'm a bit spoiled as I played a lot of WoW and this game just seemed like WoW with a bit arcade combat and old-school diablo loot system mixed in.And yes, I DO know that what I wrote above sounds like a REALLY good formula for a great game. Amalur woulda been great if they tweaked the quests a bit more. Some parts of Amalur is REALLY fun, but doing the same thing over and over again just so you can get more xp to get the next upgrade/ability woulda been fun if they allowed coop play and made the game a bit more challenging.
I'd give the game mayybbee an 8/10 (and that's being generous). Close to great but was a few steps short.
Are you saying that you've already beaten the game?
Originally posted by Stoic
Are you saying that you've already beaten the game?
Nah. Got bored and stopped playing it halfway. 🙁 Currently playing Syndicate coop (w/c is actually kinda fun) and about to install Mass Effect 3 on my PC. 😛
Though, I understand that my rating might be a bit premature. The game just had too many bugs along with its lack of polish (especially the lackluster level design/quests) that made me stop enjoying it.